<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-976359046673204605</id><updated>2012-01-22T12:50:59.379-06:00</updated><category term='Call of Cthulthu'/><category term='CR 9 male'/><category term='Author&apos;s Game'/><category term='7th Level Encounters'/><category term='Mapping'/><category term='Hill Giant'/><category term='Dawn of Worlds'/><category term='6th Level'/><category term='Campaigne setting'/><category term='4E'/><category term='Review'/><category term='male'/><category term='8th Level'/><category term='game inspiration'/><category term='Ritual'/><category term='Advice/Tools'/><category term='10th Level'/><category term='design notes'/><category term='Three Layered Plot'/><category term='4th level'/><category term='npc'/><category term='6th Level Encounters'/><category term='Base NPC'/><category term='1st Level'/><category term='1st Level Encounters'/><category term='generic plots'/><category term='Pathfinder'/><category term='3.5'/><category term='9th Level'/><category term='3ed Level Encounters'/><category term='NaNoWriMo'/><category term='Naming of NPCs.'/><category term='8th Level Encounters'/><category term='Religious Caste'/><category term='generic template'/><category term='WoAdWriMo'/><category term='3rd Level'/><category term='4e Monster'/><category term='Author&apos;s Notes'/><category term='worker (performer)'/><category term='Game Design'/><category term='4th Level Encounters'/><category term='PreGen'/><category term='Video'/><category term='10th Level Encounters'/><category term='Diplomat'/><category term='2nd Level'/><category term='Town'/><category term='4thEd'/><category term='Commentary'/><category term='7th Level'/><category term='Asmor'/><category term='D20'/><category term='generic npc'/><category term='13th lvl'/><category term='Asmar'/><category term='Fluff/Inspiration'/><category term='Human'/><category term='Soldier'/><category term='4E NPC'/><category term='links'/><category term='PreGen PC&apos;s'/><category term='9th Level Encounters'/><category term='14th lvl'/><category term='Fantisy'/><category term='Legacy D and D'/><category term='Skill Chalenge Alternative'/><category term='CR 8'/><category term='5th Level Encounters'/><category term='Scientist'/><category term='City Geomorph'/><category term='Pilot'/><category term='Agent'/><category term='2nd Level Encounters'/><category term='Pallidin 1'/><category term='rpg'/><category term='Coc'/><category term='b5'/><category term='Adventures'/><category term='Tools'/><category term='Cleric'/><category term='design'/><category term='Worker (Blue Collar)'/><category term='Mimbari'/><category term='Encounters'/><category term='blogging'/><category term='5th Level'/><category term='City'/><category term='Drazi'/><title type='text'>NPC a Day</title><subtitle type='html'>A sanctuary for those that toil in the shadows of the Heroes.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default?start-index=101&amp;max-results=100'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>165</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7663035132335195941</id><published>2011-05-16T21:13:00.000-05:00</published><updated>2011-05-16T21:13:00.756-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><title type='text'>Tilted Tower: WIP Interior View</title><content type='html'>For my game this Thursday I am working on producing a view of the land inside the tower.&lt;br /&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-pX45A7svHdg/TdHXvDhxvjI/AAAAAAAAAOA/1OWjFpvCTh4/s1600/Silver4%252Cuphill%252Cdown-w-scale001-wip.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="336" src="http://2.bp.blogspot.com/-pX45A7svHdg/TdHXvDhxvjI/AAAAAAAAAOA/1OWjFpvCTh4/s640/Silver4%252Cuphill%252Cdown-w-scale001-wip.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;(Produced in sketchup 8, Photo textures are my own)&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As I said &lt;a href="http://npc-a-day.blogspot.com/2011/05/tilted-tower-geometry.html"&gt;previously&lt;/a&gt; the geometry is a bit tricky. Each of the crosses are one mile wide and tall (for scale). This is very much a work in progress.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7663035132335195941?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7663035132335195941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/tilted-tower-wip-interior-view.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7663035132335195941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7663035132335195941'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/tilted-tower-wip-interior-view.html' title='Tilted Tower: WIP Interior View'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-pX45A7svHdg/TdHXvDhxvjI/AAAAAAAAAOA/1OWjFpvCTh4/s72-c/Silver4%252Cuphill%252Cdown-w-scale001-wip.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-506809926459853990</id><published>2011-05-11T05:52:00.000-05:00</published><updated>2011-05-11T05:52:14.583-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Random Thoughts</title><content type='html'>&amp;nbsp;had a thought the other day about creating a random table that then had modifiers on pretty much every entry that would push the average up or down buy a given amount. So, if the table was a d10 each entry would have a positive modifier that would push the next roll upwards toward twenty, and the high numbers would have modifiers that would push the roll downward toward zero.&lt;br /&gt;The effect that I was trying to go for was one of ebb and flow of history. If you are in a state of war, more war is a likely out come of the next roll. In a straight d10 table, war would normally happen every ten years. Where as, a more natural feeling table would have periods of conflict followed by periods of peace.&lt;br /&gt;I will need to do some thinking on this subject.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-506809926459853990?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/506809926459853990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/random-thoughts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/506809926459853990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/506809926459853990'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/random-thoughts.html' title='Random Thoughts'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2378316516290124535</id><published>2011-05-04T12:00:00.006-05:00</published><updated>2011-05-04T12:00:04.847-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fantisy'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><title type='text'>Features of the Tower</title><content type='html'>The titans who chartered the ritual for the tower realized that some fraction of their mortal followers would be coming with them during their ascension, and they made accommodations for them in the design.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Food makers&lt;/b&gt; - About every half mile along the ramp exist stations that will produce a pudding like food for any who place a bowl or similar container in the nisch. To creatures associated with the ramp's titan, the food will taste like heaven, to everyone else, it tastes like soap or worse. The food stuff has the same coloration as the ramp, but is otherwise nutritious. Unfortunately, these facilities were often left on and are responsible for producing much of the dirt in the tower.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fountains&lt;/b&gt; - Adjacent to the food alcoves are the water fountains, these ever flowing trickles of water.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Facilities&lt;/b&gt; - A series of simple toilets, in banks of several hundred are nested in a room within the walls of the tower. Vastly wide entrances allow for hundreds if not thousands of medium creatures to enter the chamber at one end, take care of business in private stalls and exit out of the other end of the chamber.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sleeping Chambers -&lt;/b&gt;&amp;nbsp;Lined with enough triple bunk beds to house a several thousand were fabricated into recessed chambers in the tower walls. However, given that the titans never stopped during their ascension, the sleeping chambers was a major cause of those that fell behind.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Tombs -&lt;/b&gt;&amp;nbsp;It was foretold that not all of the servitors would survive the ascension process, and as a result great chambers, lined with stone niches were readied for use as the need arose. In the lower extents of the the tower these were barely used, but as you ascend, more and more of the niches become occupied. in the present, the tombs are a major source of mettle and magic, as the followers took to the tower carrying all of their worldly possessions.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Windows&lt;/b&gt; - At regular intervals around the tower are placed great quarter mile high stained glass window recounting the achievements of the titans and their followers. Most of these are buried by dirt over or obscured by water, only a few are accessible to mortals.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Secrets&lt;/b&gt; - Within the features hide secret entrances into the fourth path of ascension within the tower. Colloquy know as the "Secret Stairs" this maze of interconnecting secret passages generally leads upward but it is, frequently, a rather torturous route.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Top -&amp;nbsp;&lt;/b&gt;At the top of the tower exists the gate, a mile wide glowing orb with insubstantial dancing glass like fragments of reality floating about it. It is held in place, relative to the tower walls by three colossal, arcane brackets; A series of three ramps work their way across the five mile gap to come within a few feet of the gate.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Tower Floor&lt;/b&gt; - A ten mile&amp;nbsp;across&amp;nbsp;oval &amp;nbsp;of jumbled terrain: it ranges from high mountains tip side to a vast lake Lean Side with planes and forest in between.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2378316516290124535?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2378316516290124535/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/features-of-tower.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2378316516290124535'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2378316516290124535'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/features-of-tower.html' title='Features of the Tower'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4058452197218406446</id><published>2011-05-03T12:00:00.034-05:00</published><updated>2011-05-03T12:00:07.981-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fantisy'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><title type='text'>Tilted Tower: Geometry</title><content type='html'>Each of the ramps rise at the&amp;nbsp;moderately&amp;nbsp;steep angle of 15 degrees, ascending 48 miles up over its 190 mile length. The three ramps each complete 6 loops of 30 miles as they rise to the top. &lt;br /&gt;&lt;br /&gt;The tower is tilting at a 37 degree angle and this has created a rather different, perspective on the world.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-oCGNxJsd2fM/Tb_paaBW9dI/AAAAAAAAAN4/jHO4f2Egjxk/s1600/Tilted+Tower+-+Elevation.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="312" src="http://1.bp.blogspot.com/-oCGNxJsd2fM/Tb_paaBW9dI/AAAAAAAAAN4/jHO4f2Egjxk/s320/Tilted+Tower+-+Elevation.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Lean Side&lt;/b&gt; - &amp;nbsp;where the ramp forms a cup between its self and the tower walls, here dirt, and detris collect to form level land. &amp;nbsp;These zones, all eighteen of them form the primary location for civilization in the tower, as it has the most arable land and water. A river runs down the side of the tower forming waterfalls as it runs over the lips of the ramp.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Up Side - &lt;/b&gt;Is the next&amp;nbsp;region&amp;nbsp;&amp;nbsp;Lean Side moving up the spiral ramp we have the hill side. The bare ramp would have an angle of 52 degrees, rising 9.6 miles over a seven and a half mile course. Fournatly, dirt on the ramp slides downward forming great crubmly bluffs, alowing them to be scalled with difficulty and some risk, land slides are not unusal in this area.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Tip Side&lt;/b&gt; - oposite of the tilt side, the ramp is covered with very slow moving dirt flows and some wildly cantered young trees. Prime grazing land for the most sure footed of creatures. The bare, or vine covered walls of the tower often expose some of the Other features of the tower.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Down Side -&lt;/b&gt;&amp;nbsp;the bare ramp would have a 17 degree Downward angle. descending 2.3 miles over the seven and a half miles. forests start with the youngest of trees at the edge of tip side and get progressively more mature as they move toward tilt side.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Lean Side Wall&lt;/b&gt; - &amp;nbsp;for the adventurious climber it is possible to ascend the Lean side wall, as there are a large number of trees, shrubs and such growing on it. In someways it is genteler than the upside ramp. Notable features include a river with grand water falls from the higher ramp.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Central Lighting&lt;/b&gt; - In most places the ten mile long, half mile wide light crystals have remained in place, taking on the same 37 degree tilt as the tower. A crystal emits noon day sun, Evening light and a star filled night sky from each of it's three sides. Most rotate, with a period of one day.&lt;br /&gt;&lt;br /&gt;Tomorrow we will look at some of the general features of the tower.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4058452197218406446?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4058452197218406446/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/tilted-tower-geometry.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4058452197218406446'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4058452197218406446'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/tilted-tower-geometry.html' title='Tilted Tower: Geometry'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-oCGNxJsd2fM/Tb_paaBW9dI/AAAAAAAAAN4/jHO4f2Egjxk/s72-c/Tilted+Tower+-+Elevation.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5120635134170492651</id><published>2011-05-02T12:00:00.003-05:00</published><updated>2011-05-02T12:00:05.990-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>Three Paths of the Titans</title><content type='html'>A bit of oral history relating to the &lt;a href="http://npc-a-day.blogspot.com/2011/05/tilted-tower.html"&gt;Tilted Tower.&lt;/a&gt;&lt;br /&gt;Three of the titans of creation were paroled by the gods for their assistance in the destruction of the other titans. In exchange, they were granted the privage to leave this world for another by way of a fracture in reality, a gate, some fifty miles above the lands.&lt;br /&gt;Calling upon each of their cohorts, each a million souls strong, they started a grand ritual that took three years to complete, growing the tower inch by inch&amp;nbsp;toward&amp;nbsp;the gate.&lt;br /&gt;Upon it completion, the cohort dispersed, some following the titians up each of their paths the rest returned to their homelands to face persecution at the hands of the fanatic followers of the gods.&lt;br /&gt;The Titan of Light ascended a silvery path and walked in the noon day sun, followed by diva, dragon born and some humans.&lt;br /&gt;The Titan of Night took the obsidian path, walking under a night sky, with teiflings, orc and human sycophants.&lt;br /&gt;The Titan of Twilight took the marble path, and walked under a sky forever in dusk or dawn.&lt;br /&gt;A fourth figure, diminished by the loss in the primal war, a mere fragment of the Most hansom of Evils, stalked through a hidden, twisting maze in the walls of the tower, a hand full of dead servitors in tow.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Next we will examine features of the tower.&amp;nbsp;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5120635134170492651?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5120635134170492651/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/three-paths-of-titans.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5120635134170492651'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5120635134170492651'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/three-paths-of-titans.html' title='Three Paths of the Titans'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7942648662618801193</id><published>2011-05-01T20:24:00.000-05:00</published><updated>2011-05-01T20:24:53.653-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Campaigne setting'/><category scheme='http://www.blogger.com/atom/ns#' term='game inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>The Tilted Tower</title><content type='html'>Built by the followers of the three paroled titans of creation to escape to another realm after the Primal War. The Tilted tower is fifty miles from its base to its apex, and ten miles across. The drift of the gateway and the lands has, over the&amp;nbsp;eons, pulled the tower from its vertical position to it's current thirty seven degree tilt.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-jTGdnyi6p2g/Tb4GYaj3FRI/AAAAAAAAAN0/HmrmgdwiIWU/s1600/Tilted+Tower+-+External.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-jTGdnyi6p2g/Tb4GYaj3FRI/AAAAAAAAAN0/HmrmgdwiIWU/s320/Tilted+Tower+-+External.jpg" width="248" /&gt;&lt;/a&gt;&lt;/div&gt;It looms so large over the lands that it stays illuminated for a full two hours both before dawn and after dusk.&lt;br /&gt;Very few have ever&amp;nbsp;scaled&amp;nbsp;the uplift mountains around its base to enter any of the three half mile&amp;nbsp;across&amp;nbsp;entrances, fewer still have returned to tell tails of the&amp;nbsp;cites&amp;nbsp;and&amp;nbsp;civilizations&amp;nbsp;that dwell within.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7942648662618801193?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7942648662618801193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/tilted-tower.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7942648662618801193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7942648662618801193'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/05/tilted-tower.html' title='The Tilted Tower'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-jTGdnyi6p2g/Tb4GYaj3FRI/AAAAAAAAAN0/HmrmgdwiIWU/s72-c/Tilted+Tower+-+External.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7222584210060014646</id><published>2011-01-03T17:25:00.000-06:00</published><updated>2011-01-03T17:25:57.744-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='City'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>Interesting City Maps: Walled City of Kowloon</title><content type='html'>(&lt;a href="http://io9.com/5723698/a-massive-cross+section-map-of-the-walled-city-of-kowloon"&gt;found at IO9&lt;/a&gt;)&lt;br /&gt;There is a very impressive cross sectional map of the former &lt;a href="http://en.wikipedia.org/wiki/Kowloon_Walled_City"&gt;Walled City of Kowloon&lt;/a&gt; (demolished in 1993).&lt;br /&gt;The map notations are not in English but it is still worth a good long look.&lt;br /&gt;&lt;a href="http://www.deconcrete.org/wp-content/uploads/2010/03/Kowloon-Cross-section-low.jpg"&gt;See it here&lt;/a&gt;&lt;br /&gt;(Now someone should do a Sharn &amp;nbsp;cross section in a similar style)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7222584210060014646?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7222584210060014646/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2011/01/interesting-city-maps-walled-city-of.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7222584210060014646'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7222584210060014646'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2011/01/interesting-city-maps-walled-city-of.html' title='Interesting City Maps: Walled City of Kowloon'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2641834188894934941</id><published>2010-09-28T07:38:00.000-05:00</published><updated>2010-09-28T07:38:58.943-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='links'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>What I am reading</title><content type='html'>There are 8 intresting articles that I am currently digesting from a number of different sources:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Gnome Stew &lt;a href="http://www.gnomestew.com/gming-advice/the-dungeon-crawl-checklist"&gt;Dungeon Crawl Check List&lt;/a&gt;&amp;nbsp;&amp;nbsp;and &lt;a href="http://www.gnomestew.com/gming-advice/prep-lite-manifesto-the-template"&gt;Prep Lite&amp;nbsp;Manifesto&amp;nbsp;- The Template&lt;/a&gt;&amp;nbsp;&lt;/li&gt;&lt;li&gt;Telecanters Receeding Blog t&lt;a href="http://recedingrules.blogspot.com/2010/04/dungeon-template.html"&gt;he One Session Dungeon Template&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;/li&gt;&lt;li&gt;Chatty DM's &lt;a href="http://critical-hits.com/2010/09/24/re-examining-the-dungeon-section-factions-and-fronts/"&gt;Re-examining the Dungeon: Section, Factions and Fronts&lt;/a&gt;&amp;nbsp;&lt;/li&gt;&lt;li&gt;Robert J Schwalb &lt;a href="http://www.robertjschwalb.com/2010/09/reexamining-the-dungeon/"&gt;Reexamining the Dungeon&lt;/a&gt;&amp;nbsp;&lt;/li&gt;&lt;li&gt;Playing D&amp;amp;D With Porn Stars (caution content) &lt;a href="http://dndwithpornstars.blogspot.com/2010/08/artifacty-npcs.html"&gt;Artifacty NPC's&lt;/a&gt;&amp;nbsp;- the NPC is decent, it's how you expand on it with every visit the players make that was&amp;nbsp;fascinating.&amp;nbsp;&lt;/li&gt;&lt;li&gt;ChicagoWiz's RPG Blog &lt;a href="http://oldguyrpg.blogspot.com/2010/01/dead-ends-and-dm-pit-traps-avoid-em.html"&gt;Dead Ends and DM Pit Traps - Avoid 'Em&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;RPG Blog II &lt;a href="http://www.rpgblog2.com/2010/09/fantasy-sandbox-in-detail-part-xvii.html"&gt;A Fantasy Sandbox in Detail Part XVII&lt;/a&gt;&amp;nbsp;&amp;nbsp;- I have really liked the rest of the series. Yes, it is a bit dry at times, but as an example of setting forth a series of steps and then following up with an actual demonstration it rules.&amp;nbsp;&lt;/li&gt;&lt;li&gt;Dungeon'sMaster.com &lt;a href="http://dungeonsmaster.com/2010/09/adventure-builder-workshop-rewards/"&gt;Adventure Builder Workshop: Rewards&lt;/a&gt;&amp;nbsp;&amp;nbsp;this is&amp;nbsp;another&amp;nbsp;good series.&lt;/li&gt;&lt;li&gt;Jeff's Gameblog rather old but still very relevant &lt;a href="http://jrients.blogspot.com/2006/09/how-to-awesome-up-your-players.html"&gt;How to Awesome-Up Your Players&lt;/a&gt;&amp;nbsp;with my new maxim "Your NPC's suck and they are all going to die".&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;And countless others.&lt;br /&gt;&lt;br /&gt;Now to throw them all into a blender and see what comes out....&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2641834188894934941?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2641834188894934941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/09/what-i-am-reading.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2641834188894934941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2641834188894934941'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/09/what-i-am-reading.html' title='What I am reading'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5914160315103011431</id><published>2010-09-25T12:00:00.014-05:00</published><updated>2010-09-25T12:00:03.301-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>What Gets Me Started</title><content type='html'>The problem that I have had with maintaining this blog as not be a lack of ideas, but &lt;a href="http://npc-a-day.blogspot.com/2008/11/need-inspiration-look-here.html"&gt;getting started&lt;/a&gt;. About 80 days ago I discovered &lt;a href="http://750words.com/"&gt;750 words&lt;/a&gt;. Its a simple site with a simple goal: to get you to write, every day, at least 750 words. As it is not a blog and nothing is visible to anyone but you, all the writing that you do is for YOU. It is supported by user contributions so it is "free".&lt;br /&gt;&lt;br /&gt;Now, this alone would not have been enough to keep me going but then the sight adds monthly competitions (write every day for a month), and these &lt;a href="http://750words.com/badges"&gt;silly little badges&lt;/a&gt; for making various goals and achievements: I am personally only 47 days from my phoenix and withing a couple ten thousand words of making my flock of birds. In some cases, failing to make your words for the day will cause you to loose a badge: I have found this loss&amp;nbsp;aversion&amp;nbsp;to be very, very&amp;nbsp;motivating.&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;How I Use It&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;I try and find a time where I will be distraction free for at least 20-25 minutes&lt;/li&gt;&lt;li&gt;I the first line is todays date and any goals that I have (usually expressed as a word count)&lt;/li&gt;&lt;li&gt;Then I put the current time.&lt;/li&gt;&lt;li&gt;Then I just start typing until I hit the daily goal (at minimum the quota).&lt;/li&gt;&lt;li&gt;Now to make this &lt;a href="http://npc-a-day.blogspot.com/2010/09/i-feel-properly-chastised.html"&gt;gaming related&lt;/a&gt;: I often put in snippits of encounters, characters or even blog ideas using the sites meta data notation of GAME: here is a game idea or BLOG: an idea for a blog post.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;Latter in the day, once I have passed the quota, I will go back an expand upon or add additional ideas there. Or, if I am pressed, I will search past daily words for ideas or topics to write about.&lt;br /&gt;&lt;br /&gt;Give it a try, come on, for the first three days, you have nothing to loose... however, once you make your Turkey badge... you are hooked (hopefully).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5914160315103011431?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5914160315103011431/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/09/what-gets-me-started.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5914160315103011431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5914160315103011431'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/09/what-gets-me-started.html' title='What Gets Me Started'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-68898822189036190</id><published>2010-09-24T16:22:00.000-05:00</published><updated>2010-09-24T16:22:20.675-05:00</updated><title type='text'>I Feel Properly Chastised</title><content type='html'>&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;&amp;nbsp;I found this little &lt;a href="http://lpjd.blogspot.com/2010/09/rant-start-updating-your-blog-you.html"&gt;rant&lt;/a&gt;&amp;nbsp;and was&amp;nbsp;personally&amp;nbsp;chastised&amp;nbsp;for my, somewhat&amp;nbsp;sporadic&amp;nbsp;posting&amp;nbsp;habits: the last post was on May 13, 2010. Alright,&amp;nbsp;maybe &lt;a href="http://lpjd.blogspot.com/"&gt;Mr Porter&lt;/a&gt; was scolding some other people aside from just myself. &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;I have, however, taken this to heart and I will&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;endeavor&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;&amp;nbsp;to maintain a at least every other day posting schedule with content that related, if&amp;nbsp;tangentially,&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;&amp;nbsp;to&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;gaming&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif; font-size: 16px; line-height: 25px;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 25px;"&gt;The sad part is that the rant was posted more eleven days ago...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 25px;"&gt;(sigh)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 25px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-68898822189036190?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/68898822189036190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/09/i-feel-properly-chastised.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/68898822189036190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/68898822189036190'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/09/i-feel-properly-chastised.html' title='I Feel Properly Chastised'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8598756188132630221</id><published>2010-05-03T07:46:00.000-05:00</published><updated>2010-05-03T07:46:02.549-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>How they failed/How they Fumbled</title><content type='html'>&lt;i&gt;"You got a 13, you miss."&lt;/i&gt;&lt;br /&gt;A phrase often heard at the gaming table: a sad and&amp;nbsp;uninspiring&amp;nbsp;statement that&amp;nbsp;renders&amp;nbsp;the PC's actions and efforts meaningless; It shuts them down; and takes them out of the game.&lt;br /&gt;The idea that I had was to let them describe their failed attack in terms of the encounter (or&amp;nbsp;challenge) allowing them some&amp;nbsp;narrative&amp;nbsp;control.&lt;br /&gt;The next time a PC misses I am going to ask them: "Describe what happened?"; "Tell me about the attack that missed" or "Tell us what went wrong".&lt;br /&gt;&lt;br /&gt;Just a short thought for the day.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8598756188132630221?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8598756188132630221/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/05/how-they-failedhow-they-fumbled.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8598756188132630221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8598756188132630221'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/05/how-they-failedhow-they-fumbled.html' title='How they failed/How they Fumbled'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7666291125035179715</id><published>2010-04-29T06:24:00.000-05:00</published><updated>2010-04-29T06:24:48.900-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Base NPC'/><category scheme='http://www.blogger.com/atom/ns#' term='game inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>Nogg, Elderly Night Door watch man</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: 13px;"&gt;&lt;b&gt;Situation:&lt;/b&gt; The players approach a small town after dark.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Nogg 63 Human Male , Night Guard&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;Stooped, elderly, with dim, watery eyes and sparse gray hair.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Volunteered: &lt;/b&gt;&lt;b&gt;&lt;i&gt;Question 1:&lt;/i&gt;&lt;/b&gt; "Who are you, and what you be doing at this hour of the night?"&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Friendly: &lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;What do you do here?:&lt;/i&gt;&lt;/b&gt; I have been the night guard of this gate for more years than I care to count. It is my job to not admit "Strange Folk" after dark.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;What do you want?:&lt;/i&gt;&lt;/b&gt; I'd prefer to spend my nights sleeping, though I don't know that I could do that any more.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;Has/Is [NPC] been through the town:&lt;/i&gt;&lt;/b&gt; I do not know can you describe them?...&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;[Thinks for a moment and answers honestly].&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;Can we come in?:&lt;/i&gt;&lt;/b&gt;Ey, you look honest enough, not like those [refer to a plot relevant NPC/Organization or rumor].&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Confrontation: &lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;We don't have time for this: Let us in!:&lt;/i&gt;&lt;/b&gt; Nay, "Strange Folk", must wait for dawn.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;[Offer of a reasonable bribe/Toll]&lt;/i&gt;&lt;/b&gt; Oh, yes, I see no "Strange Folk" here [opens the night door and recommends an near by Inn]. &amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;So you can be bought, wait till we tell the Capitan of the Guard:&lt;/i&gt;&lt;/b&gt; Please, no, I don't want to end up like Jenkens. [returns the bribe] He still hasn't gotten all of the pitch off.&amp;nbsp;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Physical: &lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt; Volunteered:&lt;/i&gt;&lt;/b&gt; [Slams the night door] Help, Night watch...[Runs to fetch the night watch, leaving the gate unguarded for a 1d10 rounds].&amp;nbsp;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Consequences: &lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;If physically confronted:&lt;/i&gt;&lt;/b&gt; Add a check to "City Guards".&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;If treated in a friendly manner &lt;/i&gt;&lt;/b&gt; remove one check to "City Guards".&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7666291125035179715?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7666291125035179715/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/04/nogg-elderly-night-door-watch-man.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7666291125035179715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7666291125035179715'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/04/nogg-elderly-night-door-watch-man.html' title='Nogg, Elderly Night Door watch man'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-304488617381389844</id><published>2010-04-28T06:19:00.000-05:00</published><updated>2010-04-28T06:19:31.198-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Base NPC'/><category scheme='http://www.blogger.com/atom/ns#' term='game inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>Dirt, Free Man of the World</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: 13px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;History: &lt;/b&gt;Hasir was a man of weath, status and&amp;nbsp;influence&amp;nbsp;who&amp;nbsp;married&amp;nbsp;into an impoverished Noble line.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Premise: &lt;/b&gt;One day he was touched by a divinity and has renounced worldly wealth and power. He now lives, wandering from town to town, performing day labor for any who will pay him with a place to sleep and a bit of food to eat. After a few days he moves on leaving 99 gold coins behind.&amp;nbsp;&lt;/div&gt;&lt;b&gt;Problem: &lt;/b&gt;His spouse wants him back; The family patracrh wants the everfull purse back even more so.&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Dirt/Hasir Human Male, 43, Laborer/Noble.&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Appearance:&lt;/b&gt;&amp;nbsp;A human male in his low&amp;nbsp;forties, in simple plan but clean, often mended, clothes. He has dark hair and dark eyes. His voice is quite and humble.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Volunteered: &lt;/b&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;What's your name/Story:&lt;/i&gt;&lt;/b&gt; "I be Dirt, Sir, a free man of the world. I have nothing but my clothes and a strong back. "&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;Why do you live this way/what do you desire:&lt;/i&gt;&lt;/b&gt;&amp;nbsp;"I desire only to do a days' honest work. Though some food and a place to sleep would be nice. "&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Friendly: &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;If a discussion of Poltics/Nobility/Society happens in front of him:&lt;/i&gt;&lt;/b&gt; He will comment, aside, with accurate and insightful information. When confronted, he will fumble, applogise, and feign ignorance.&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: 13px;"&gt;&lt;b&gt;Confrontation: &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;How do you know these things:&lt;/i&gt;&lt;/b&gt; I am very sorry sir, I mean no harm. (lie) I once worked for a powerful man and learned a smidgen about such things.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;What was his name, where did you come from:&lt;/i&gt;&lt;/b&gt; His name was Hasir, he was a powerfull, small minded and shallow man.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;Are you Hasir/What is your real name:&lt;/i&gt;&lt;/b&gt; Please sir, do not make me go back, that life was hollow, empty of meaning.&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;Physical: &lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;Any physical assault or threat will make Dirt/Hasir cower and surrender.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;i&gt;Volunteered:&lt;/i&gt;&lt;/b&gt; Don't hurt me.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Consequences:&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;Spouse:&lt;/i&gt;&lt;/b&gt; She is&amp;nbsp;initially&amp;nbsp;overjoyed at his return, but becomes&amp;nbsp;increasingly&amp;nbsp;upset at his new world view.&amp;nbsp;Eventually&amp;nbsp;she will send him away after one too many confidence of his to a peer.&lt;br /&gt;&lt;b&gt;&lt;i&gt;Patriarch:&lt;/i&gt;&lt;/b&gt; Pleased over the return of the artifact. He may need to deal with Hasir, possibly through more violent and covert means.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-304488617381389844?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/304488617381389844/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/04/dirt-free-man-of-world.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/304488617381389844'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/304488617381389844'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/04/dirt-free-man-of-world.html' title='Dirt, Free Man of the World'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6716026358916453177</id><published>2010-04-15T07:47:00.000-05:00</published><updated>2010-04-15T07:47:26.570-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fantisy'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>A Link to Dragons</title><content type='html'>If you are in need of inspiration on Dragons &lt;a href="http://forcg.com/articles/inspiration/80-extraordinary-dragon-artworks/?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed:+forcg+(forcg)"&gt;Look Here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Here is a sample: &lt;br /&gt;&lt;img src="http://fc07.deviantart.net/fs25/f/2008/131/9/2/Red_by_kerembeyit.jpg" width="512" /&gt;&lt;br /&gt;&lt;br /&gt;Snork&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6716026358916453177?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://forcg.com/articles/inspiration/80-extraordinary-dragon-artworks/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+forcg+(forcg)' title='A Link to Dragons'/><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6716026358916453177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/04/link-to-dragons.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6716026358916453177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6716026358916453177'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/04/link-to-dragons.html' title='A Link to Dragons'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4236695715203595310</id><published>2010-03-22T19:08:00.006-05:00</published><updated>2010-03-22T19:14:04.652-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='City Geomorph'/><category scheme='http://www.blogger.com/atom/ns#' term='game inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>An Apology and a Teaser</title><content type='html'>I must apologize to all who saw the pulled back post on the rss feed: I inadvertently published an article out of order and before it's time. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As a way to make up for it I thought I post a little teaser of my next project. &lt;/div&gt;&lt;div&gt;&lt;a href="http://www.flickr.com/photos/43825570@N06/4455949282/" title="Template by rbenada, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2679/4455949282_3534866495_b.jpg" width="512" height="512" alt="Template" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Produced with and using textures and materials provided by &lt;a href="http://www.nbos.com/products/mapper/mapper.htm"&gt;Fractal Mapper&lt;/a&gt; and released under &lt;a href="http://creativecommons.org/licenses/by-sa/3.0/"&gt;Creative Commons, Remix - Attibuation share and share alike 3.0a license&lt;/a&gt;.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4236695715203595310?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4236695715203595310/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/03/apology-and-teaser.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4236695715203595310'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4236695715203595310'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/03/apology-and-teaser.html' title='An Apology and a Teaser'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2679/4455949282_3534866495_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5549674122328380929</id><published>2010-02-20T16:11:00.003-06:00</published><updated>2010-02-20T17:09:57.430-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Call of Cthulthu'/><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Coc'/><category scheme='http://www.blogger.com/atom/ns#' term='generic template'/><title type='text'>In Praise of: Snows of an Early Winter</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://rpg.drivethrustuff.com/images/97/69044.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 300px; height: 450px;" src="http://rpg.drivethrustuff.com/images/97/69044.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;a href="http://www.studio2publishing.com/shop/product_info.php?products_id=2867"&gt;Snows of an Early Winter&lt;/a&gt; is Call of Cthulhu Modern adventure written by Louis Agresta and published by &lt;a href="http://www.studio2publishing.com/shop/product_info.php?products_id=2867"&gt;Super Genius Games&lt;/a&gt; (Available in &lt;a href="http://www.studio2publishing.com/shop/product_info.php?products_id=2867"&gt;print&lt;/a&gt; and &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=69044&amp;amp;"&gt;PDF&lt;/a&gt;). It covers the quest for local power by a Librarian in possession of an unnatural book. &lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style="font-size: small; "&gt;The adventure its self is well written with no investigative dead ends or stumbling blocks. Additionally the adventure is well paced with a good mixture of investigation and combat. The combat is scales to larger and larger fights as the adventure nears it's climax. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style="font-size: small; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Louis Agresta created two Adventure layout innovations that I feel compelled to share:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ol&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;A NPC template that assists the referee in the characterization and &lt;span class="Apple-style-span" style="font-family: Verdana; font-size: 13px; "&gt;dissemination &lt;/span&gt;of NPC knowledge. &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Trigger Tracker - A tool for tracking the attitude and response of interested NPC's and Groups. &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;NPC Template&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Name, Age, Profession/Role&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Stat Block&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  ;font-family:Verdana;font-size:13px;"&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Volunteered&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;In character Statements, facts, warnings and threats given freely during the encounter. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Friendly&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;If the PC's act in a friendly manner they may receive the answers to: &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Question 1: Response&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Question 2: Response&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;...&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Confrontation:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Skill checks (psychology, Fast Talk, or idea rolls) that must be passed to coerce the individual into answer: &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Question 1: Response&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Question 2: Response&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;...&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Physical:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Skill checks or amount of damage that must be done before the individual is compliant enough to answer:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Question 1: Response&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Question 2: Response&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;...&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Consequences&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;A discription of how the actions of the pc's change the values in the trigger tracker table. Examples would include&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;If the PCs made contact add a mark to group 1&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;If the PCs were mean to remove a mark from group 2&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: 13px; "&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;b&gt;Trigger Tracker&lt;/b&gt;&lt;/div&gt;&lt;table border="1" bordercolor="#000000" cellpadding="3" cellspacing="0" id="l7q6" width="100%" style="font-size: 1em; line-height: inherit; border-collapse: collapse; "&gt;&lt;tbody&gt;&lt;tr style="text-align: left; "&gt;&lt;td width="30%"&gt;&lt;b&gt;Personality&lt;/b&gt;&lt;/td&gt;&lt;td width="10%"&gt;&lt;b&gt;Marks&lt;/b&gt;&lt;/td&gt;&lt;td width="10%"&gt;&lt;b&gt;Threshold&lt;/b&gt;&lt;/td&gt;&lt;td width="25%"&gt;&lt;b&gt;Event or Action&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="text-align: left; "&gt;&lt;td width="30%"&gt;Npc/Group 1&lt;/td&gt;&lt;td width="10%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td width="10%"&gt;2&lt;br /&gt;4&lt;br /&gt;6&lt;/td&gt;&lt;td width="25%"&gt;Name of Event 1&lt;br /&gt;Name of Event 2&lt;br /&gt;Name of Event 3&lt;/td&gt;&lt;/tr&gt;&lt;tr style="text-align: left; "&gt;&lt;td width="30%"&gt;Npc/Group 2&lt;/td&gt;&lt;td width="10%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td width="10%"&gt;4&lt;/td&gt;&lt;td width="25%"&gt;Name of Event 4&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Special: &lt;/i&gt;The event only applies on after other events or at a specific time. &lt;/td&gt;&lt;/tr&gt;&lt;tr style="text-align: left; "&gt;&lt;td width="30%"&gt;...&lt;/td&gt;&lt;td width="10%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td width="10%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td width="25%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;These two innovations would be very useful to mystery/investigation games; and would have utility in non-linear open plot (Sandbox) style campaigns. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5549674122328380929?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5549674122328380929/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/02/in-praise-of-snows-of-early-winter.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5549674122328380929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5549674122328380929'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/02/in-praise-of-snows-of-early-winter.html' title='In Praise of: Snows of an Early Winter'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2740040404919905055</id><published>2010-01-04T05:04:00.005-06:00</published><updated>2010-01-04T05:22:02.197-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='links'/><title type='text'>In Prase of: D&amp;D Doodle</title><content type='html'>I encountered this site via a Google reader feed: &lt;a href="http://dandddoodles.blogspot.com/"&gt;D&amp;amp;D Doodle&lt;/a&gt; the character sketches are good and stylistic but the maps are Amazing: &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://2.bp.blogspot.com/_9BR0n7Yl944/SzEJ9EHSYjI/AAAAAAAAAnA/H29ImIlE404/s320/Nentirinsides-2.jpg" /&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;I love the detail of the isometric 3D maps.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Also take a look at the &lt;a href="http://dandddoodles.blogspot.com/2009/07/fallcrest-rough-iii.html"&gt;Fallcrest town&lt;/a&gt; map.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2740040404919905055?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2740040404919905055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2010/01/in-prase-of-d-doodle.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2740040404919905055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2740040404919905055'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2010/01/in-prase-of-d-doodle.html' title='In Prase of: D&amp;D Doodle'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_9BR0n7Yl944/SzEJ9EHSYjI/AAAAAAAAAnA/H29ImIlE404/s72-c/Nentirinsides-2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-1005298090747841032</id><published>2009-10-27T08:30:00.000-05:00</published><updated>2009-10-27T08:30:01.433-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NaNoWriMo'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>NaNoWriMo Thoughts</title><content type='html'>&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;It's been some time sense I last posted anything real here (2009/06/01 as a matter of fact).  So many things I have missed commenting on:&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Mega Dungeons&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Mapping&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Gencon&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;RPGBloggers Controversy&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;etc. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;However I am not goning to comment on any of those today. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Today I am thinking about &lt;a href="http://www.nanowrimo.org/"&gt;NaNoWriMo &lt;/a&gt; and what I might do during November.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;I am Tempted to use that time to actually do a write up of "My Campaign World" which I call "The Living Lands": A world suffering from a plague of Immortals into which the Players, or Heroes, are born. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;The world is, save for an excel spreadsheet and a map, existing largely in my head and I do believe that it is time to commit it to "Paper". A Friend of mine did something similar last year for his world and I am rather pleased at the result. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;I plan to use the very nice &lt;a href="http://batintheattic.blogspot.com/2009/08/how-to-make-fantasy-sandbox.html"&gt;"How to Make a Fantasy Sandbox"&lt;/a&gt; guide from &lt;a href="http://batintheattic.blogspot.com/"&gt;Bat in the Attic&lt;/a&gt; as a road map for the development of the document. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Places of Intrest in the Living Lands that should be covered in the Gazetteer:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;MoonFell&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Libraries of the Ancients&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;City of Glass&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Tilted Tower&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Sky Thread&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Shattered Dome&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Races of the world that will be covered are:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;E'tenal - a mixed population of standard PC races (elves, humans, Dragonborn etc) that were rendered childless but functionally immortal. &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;FeralKin - which includes Clawfoots, Wigs, Bigtooths, Dog-Faces and many other of the non-immortal, "Uncivilized" humanoids. &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;GreyKin - a race of Undead once noted as the greatest of Healers. &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Plauge Dreamers - Rarely encountered diabolical undead.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The premmis of the game is that very rarely, an E'tnal will give birth to a child, who is mortal (or "Hero" as they are know) and has no normal role in society. So the Heroes are trained and set out into the world to "Make a Difference". Three major hero quests are:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Return the memories that were lost 691 years ago.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Cure the Infertility of the E'tnal&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;Remove the curse of Immortality from the E'tnal. &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: arial; "&gt;With much effort I do believe that I can get 50K words in 30 days (but I am not certain enough to actually sign up for it). Maybe, after some review and editing I will post a PDF of the world.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;As for this blog, I want to post snippits and progress on the project. After it is done I will get back into a regular posting schedule of NPCs for Pathfinder, 4E, Traveller and Call of Cthulthu (4th edition and possibly Trail of Cthulthu). &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Note: this post is a result of me committing to my self that I would spend an hour writing and this was the easiest place to start. I am also attempting to see what pace I write at and after 43 minutes I now have 519 words. Given that I need to write 1666 words a day that means that I will need to write for 2.3 hours (or improve my writing speed by 130%).&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Thanks,&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Snork&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-1005298090747841032?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/1005298090747841032/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/10/nanowrimo-thoughts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1005298090747841032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1005298090747841032'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/10/nanowrimo-thoughts.html' title='NaNoWriMo Thoughts'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7442326835044332637</id><published>2009-09-06T09:42:00.002-05:00</published><updated>2009-09-06T09:46:57.912-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fantisy'/><category scheme='http://www.blogger.com/atom/ns#' term='City'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>TerrainlinX: Himmelveil Streets</title><content type='html'>It is amazing how far paper diorama's have come:&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oEsqxLrlNA0&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/oEsqxLrlNA0&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;(This is not a paid placement. Nor do I own this product (Yet)).&lt;br /&gt;&lt;div&gt;Found at &lt;a href="http://www.rpgnow.com/product_info.php?products_id=64262"&gt;RPGNow&lt;/a&gt;. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7442326835044332637?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7442326835044332637/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/09/terrainlinx-himmelveil-streets.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7442326835044332637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7442326835044332637'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/09/terrainlinx-himmelveil-streets.html' title='TerrainlinX: Himmelveil Streets'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8636581574537282388</id><published>2009-07-30T22:42:00.002-05:00</published><updated>2009-07-30T22:47:32.985-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='4E NPC'/><category scheme='http://www.blogger.com/atom/ns#' term='7th Level'/><title type='text'>Adventure Tools: Monster Maker</title><content type='html'>Ok Monster Maker, especially once it's out of beta and has an html/cut-paste option, has me won over. &lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;object type="application/pdf" toolbar="0" view="fit" navpanes="0" data="http://sites.google.com/site/snorkeyb/Home/downloads/BollengerGreyEye2.pdf?attredirects=0#view=FitH&amp;toolbar=0&amp;navpanes=0" width="500" height="300" &gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Admittedly, it's a bit of an 800 lb gorilla especially when compared to Asmor's &lt;a href="http://www.asmor.com/programs/monstermaker/index.php"&gt;Monster Maker&lt;/a&gt; but the ability to look up powers/other monsters is pretty huge. &lt;br /&gt;&lt;br /&gt;Hey, what-da-ya-know: I posted an NPC.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8636581574537282388?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8636581574537282388/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/07/adventure-tools-monster-maker.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8636581574537282388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8636581574537282388'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/07/adventure-tools-monster-maker.html' title='Adventure Tools: Monster Maker'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7739777638435487653</id><published>2009-06-17T06:48:00.003-05:00</published><updated>2009-06-17T06:52:05.206-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><title type='text'>Intresting Video: Civilization</title><content type='html'>&lt;object width="400" height="230"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5082155&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=5082155&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="230"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/5082155"&gt;Civilization by Marco Brambilla&lt;/a&gt; from &lt;a href="http://vimeo.com/user1879635"&gt;CRUSH&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;I don't know what the music is but it reminds me of the Star Trek "Fight Music".&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7739777638435487653?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7739777638435487653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/06/intresting-video-civilization.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7739777638435487653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7739777638435487653'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/06/intresting-video-civilization.html' title='Intresting Video: Civilization'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8946969594872306029</id><published>2009-06-01T12:00:00.005-05:00</published><updated>2009-06-01T12:00:00.687-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='10th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Asmor's Instant Dungeon: 10th level Time of War, Part 2</title><content type='html'>&lt;b&gt;&lt;div&gt;The Encampment.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;In this adventure the PC's need to Make their way through a very old arcane stronghold to the sanctum of the Cowled Figure. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt; &lt;/span&gt;&lt;/div&gt;Treasure&lt;/b&gt;:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 14 Magic Item]: Battle Harness +3 (&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/368"&gt;Dragon 368, page 64 [We Who Are About to Die...]&lt;/a&gt;) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Battle%20Harness#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 13)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 13 Magic Item]: Luckblade +3 (Adventurer's Vault, page 71 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Luckblade#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 12)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 12 Magic Item]: Staff of Expansion +3 (&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/365"&gt;Dragon 365, page 58 [Bazaar of the Bizarre]&lt;/a&gt;) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Staff%20of%20Expansion#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 11)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 11 Magic Item]: Magic Wand +3 (Player's Handbook, page 242 [Wands]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Magic%20Wand#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[2800 gp]: 797 gp, 23 sp, 70 cp + 2 emerald gems (1000 gp each)&lt;/li&gt;&lt;li&gt;[2500 gp]: 1496 gp, 31 sp, 90 cp + 1 sapphire  (1000 gp)&lt;/li&gt;&lt;li&gt;[1700 gp]: 1692 gp, 71 sp, 90 cp&lt;/li&gt;&lt;li&gt;[1700 gp]: 693 gp, 62 sp, 80 cp + 1 sapphire  (1000 gp)&lt;/li&gt;&lt;li&gt;[800 gp]: 791 gp, 88 sp, 20 cp&lt;/li&gt;&lt;li&gt;[600 gp]: 91 gp, 85 sp, 50 cp + 1 black pearl  (500 gp)&lt;/li&gt;&lt;/ol&gt;&lt;b&gt;Encounter 1: 9th Level, 2100xp; A Flaw in the Defenses.&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Flesh Golem &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Flesh%20Golem#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12 Elite Brute &lt;/td&gt;&lt;td&gt;1400&lt;/td&gt;&lt;td&gt;Monster Manual, page 142 (Golem)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Elite 800 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 12 Normal 700 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Redspawn Firebelcher &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Redspawn%20Firebelcher#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Artillery &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Monster Manual, page 88 (Dragonspawn)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: The Golem is charged with "Walking" the Firebelcher.&lt;br /&gt;&lt;div&gt;These two creatures act independently though the Firebelcher will take steps to protect the Golem when it can. The Golem will double slam and rampage it's way through the mass of attackers while the Firebelcher stays at range Bleching and blasting Fire at groups of targets. &lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;b&gt;Treasure&lt;/b&gt;: None&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 2: 10th Level,  2700xp; The Backdoor&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Marching Hammer &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Marching%20Hammer#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Brute &lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 76 (The Temple Between)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 13 Minion 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;6&lt;/td&gt;&lt;td&gt;Horde Ghoul &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Horde%20Ghoul#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 13  Minion &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 118 (Ghoul)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: The Hammers are protecting A lesser entrance to the compound while the Ghouls feast upon the corpses of the fallen. The Two groups act independently and with out regard for each other. The Ghouls are fond of Scaling up the near by walls and leaping upon victims. While the Hammers will charge anyone coming within 10 squares of the entrance.&lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: Lot 10 is mixed amongst the near by stack of corpses.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 3: 10th Level, 2700xp Security Checkpoint&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Skull Lord &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Skull%20Lord#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Artillery (Leader)&lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;Monster Manual, page 236 (Skull Lord)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 12 Normal 700 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Feygrove Choker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Feygrove%20Choker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Lurker &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Monster Manual, page 42 (Choker)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Normal 400 --&gt; &lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Foulspawn Berserker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Foulspawn%20Berserker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Soldier &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 112 (Foulspawn)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Mummy Guardian &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Mummy%20Guardian#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Brute &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 192 (Mummy)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: The Lord, Berserkers and Guardians are on patrol of this area together, The Choker is acting as a spy for the Cloaked Figure. The Lord will remain at range while the Guardians and Berserkers close with the opposition. The Choker will attempt to grab and Choke or Fetter Targets that separate them selves from the larger group (specifically Artillery and Lurkers).&lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: Lot #2 is in a fine wooden case with the Lord.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 4: 10th Level, 2650xp Recrute Pre-Proccessing. &lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Warped Ghoul &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Warped%20Ghoul#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Brute &lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 94 (Touch of Madness)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Trap Haunt &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Trap%20Haunt#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Lurker &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 116 (Ghost)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Minion 150 --&gt; &lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Legion Devil Hellguard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Legion%20Devil%20Hellguard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Minion &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 64 (Devil)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: This vile smelling, nauseating chamber is filled with bodies of the fallen awaiting "Recruitment" in to the Cloaked Figure's Army.  The Ghouls and Devils are sorting bodies into seemingly arbitrary piles. The Trap Haunts are seen drifting about looking for Living targets to Possess (Once successful one will assault the Devils until they are dead, the Other will start rummaging through the corpse piles looking for a lost possession).  &lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: Lot #9&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 5: 11th Level, 3250xp&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Swarmtongue Hydra &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Swarmtongue%20Hydra#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 13 Elite Skirmisher &lt;/td&gt;&lt;td&gt;1600&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 213 (Draconic Parasite)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Normal 400 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Troll &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Troll#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Brute &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 254 (Troll)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 13 Elite 1600 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 10 Minion 125 --&gt; &lt;tr&gt;&lt;td&gt;10&lt;/td&gt;&lt;td&gt;Vampire Spawn Bloodhunter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Vampire%20Spawn%20Bloodhunter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Minion &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 259 (Vampire)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: The Troll is Preening the Hydra under the harsh eyes of the mob of Bloodhunters.  When combat breaks out the Spawn will mob targets farthest from the Hydra while the troll attemps to heard the group tward the Hydra.&lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: Lots #7 &amp;amp; #8&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 6: 11th Level, 3150xp; Outer Chamber of the Fiend&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;18&lt;/td&gt;&lt;td&gt;Snaketongue Zealot &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Snaketongue%20Zealot#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Minion &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 272 (Yuan-Ti)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: The Zealots are guarding the dark shrine of the Master and will fight to the death for her.&lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: None&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 7: 11th Level, 3150xp; Sanctum of the Fallen&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Bugbear Bloodghost Hunter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bugbear%20Bloodghost%20Hunter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Skirmisher &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/366"&gt;Dragon 366, page 69 (Bloodghost Syndicate)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 12 Minion 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;10&lt;/td&gt;&lt;td&gt;Twisted One Minion &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Twisted%20One%20Minion#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Minion &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/157"&gt;Dungeon 157, page 78 (In the Depths of Avarice)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Tips&lt;/b&gt;: The Hunters lurk in hiding amongst the elaborate and debased tapestries allowing the Twisted Ones to act as bait. Once attackers are engaged with the Twisted Ones the Hunters will Use Blur of Movement and Slayers Assault to ambush the party from the rear.&lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: Lots #1 &amp;amp; #6&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Encounter 8: 13th Level, 4000xp; The Cloaked Figure&lt;/b&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Fomorian Dark Initiate &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Fomorian%20Dark%20Initiate#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 13 Solo Controller &lt;/td&gt;&lt;td&gt;4000&lt;/td&gt;&lt;td&gt;P1: King of the Trollhaunt Warrens, page 16 (Fomorian)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 10 Normal 500 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 11 Elite 1200 --&gt; &lt;!-- Strike! (One costs too much) 2 --&gt; &lt;!-- 12 Solo 3500 --&gt; &lt;!-- Strike! (One costs too much) 3 --&gt; &lt;/tbody&gt;&lt;/table&gt; Tips: She is ready for the Party and will Lead with Double Spell to blanket the attackers with pain and confusion. She will target Artillery with an Evil Eye. Blasing away with Black Flame or Mind Wrack until either she is hit by a melee attack OR her Double Spell recharges. While batting Away close attackers with her staff. Bloodied Inivisbilty and Shadow Gaze are used against close attackers. &lt;/div&gt;&lt;div&gt;Given the Choice she will Take a Dark Step to close with softer targets that have seperated from the melee group, preferably exchanging places with a martial defender so that she might have some time with a divine or archane artillery figure.&lt;br /&gt;&lt;b&gt;Treasure&lt;/b&gt;: #3, #4, #5 , #6&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Major Quest 10th Level: 2,700 xp&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8946969594872306029?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8946969594872306029/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/06/asmors-instant-dungeon-10th-level-time.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8946969594872306029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8946969594872306029'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/06/asmors-instant-dungeon-10th-level-time.html' title='Asmor&apos;s Instant Dungeon: 10th level Time of War, Part 2'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2862020860280921002</id><published>2009-04-13T12:30:00.000-05:00</published><updated>2009-04-13T12:30:00.419-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Town'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Village of Potshearth: Overview</title><content type='html'>A tiny industrial village on the coast known for its pottery.&lt;p&gt;&lt;/p&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Population&lt;/span&gt;: 550 with another 230 in the country side. The people of Potshearth are humans, dwarves, dragonborn (in the highland desert), and a few halflings. A family of Eldran dwell in the castle.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Government&lt;/span&gt;: Mercantile Democracy, over seen by Lady Netha the regional representative for the government and leader of the towns guards. All matters of importance to the town are voted upon by those who are interested in the issue. Each person receives 1 vote. Those with a greater stake can purchase additional votes by paying 1 gp to the town for each additional vote desired. The revenue generated by purchased votes goes into the towns coffers with 10% being skimmed off to the lady and the land.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Defense&lt;/span&gt;: there are only 20 standing guards housed in the blue keep at any one time. Though the lady can call up to 200 militia in time of need as every able bodied person is trained in basic combat during the winter seasons.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Industry&lt;/span&gt;: The Kilnmasters Clan run a successful ceramics business, which is, along with some high grade olive oil from the Grovekin's orchards, are the major exports of the town. Internally the town is more than sufficient in food production with vegatables, saltrice and fish being the primary staples.Traders comming from the highland mines and further up the coast often pass through the town. Frequently small ships beach here during low tide to take on freight and an occasional passenger or two&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Taverns&lt;/span&gt;: Blue Crock Inn; Bouncing Cup; The Blue Crock Inn Services road travelers, merchants and plays comunity center during voting times; It has a common sleeping room plus a small number of private rooms. The Bouncing cup is located on the shore and is only open when a ship has beached, and offers little more than cheep beer and a kind of warm spot to sleep it off.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Supplies&lt;/span&gt;: Mith acts as a coordinator between buyers and sellers. She occupies a table at the Blue Crock, though is more often seen ridding about town on her painted horse. The Blue keep is home to the only smith in town who can craft weapons or armor to order but is allowed to sell older items from the armory.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Temples&lt;/span&gt;: The Allshine is home to a number of priests of the various, more popular gods.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_BM3x7SNUbSc/SdzvbUFdBxI/AAAAAAAAAHY/D1aVrDK32Go/s200/Village+of+Potshearth.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 324px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5322392112172173074" /&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Note&lt;/span&gt;: map created with &lt;a href="http://www.profantasy.com/products/cc3.asp"&gt;Campaign Cartorgapher&lt;/a&gt; with &lt;a href="http://www.profantasy.com/products/cd3.asp"&gt;City Designer&lt;/a&gt;. &lt;div&gt;Released under the creative commons &lt;a href="http://creativecommons.org/licenses/by-sa/3.0/"&gt;Attribution-Share Alike 3.0 license&lt;/a&gt;. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2862020860280921002?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2862020860280921002/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/village-of-potshearth-overview.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2862020860280921002'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2862020860280921002'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/village-of-potshearth-overview.html' title='Village of Potshearth: Overview'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BM3x7SNUbSc/SdzvbUFdBxI/AAAAAAAAAHY/D1aVrDK32Go/s72-c/Village+of+Potshearth.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2586788092617869245</id><published>2009-04-10T12:19:00.004-05:00</published><updated>2009-04-13T07:42:30.242-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Ritual'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Social Rituals: River Master</title><content type='html'>&lt;span class="Apple-style-span"  style="font-family:'Times New Roman';"&gt;&lt;div   style="border-width: 0px; margin: 0px; padding: 3px; width: auto; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal; text-align: left;font-family:Georgia,serif;font-size:100%;"&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Level:&lt;/span&gt; 8&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Component Cost:&lt;/span&gt; 1350&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Category:&lt;/span&gt; Social&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Market Price:&lt;/span&gt; 6800 gp&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Time:&lt;/span&gt; 20 minutes&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Key Skill:&lt;/span&gt; Nature/Religion&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Duration:&lt;/span&gt; 1 season&lt;/td&gt;&lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;When begining this ritual any number of participants may assist in the casting by chanting along with the primary ritual caster: they do not need to know the ritual or be skilled in any way other than being able to speak and understand caster's instructions. For every 10 untrained participants there is a +1 accumulative modifier to the skill check.&lt;p&gt;&lt;/p&gt;&lt;div&gt;By calling on ancient spirits/deities/primordial powers a mass of participants can ward a length of river bank against flooding. During the duration of this ritual a warded river will not cross the boundries that it had at the time of the ritual's casting, with the river's flow increasing speed to make for any extra volumn of water during times of flood.  &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This ritual has no effect upon Elemental water creatures. This ritual will not prevent storm surges and has no effect upon ocean water;  Nor will the ritual prevent water from other sources (flash floods) from inundating the affected area, or affect water entering the area from an unwarded stretch father upstream; It must be cast upon running water in the form of a stream or river.  &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr style="background-color: rgb(69, 85, 51);"&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 255);"&gt;Check Result&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 255);"&gt;River Area Protected&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;9 or lower&lt;/td&gt;&lt;td&gt;1 square&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-color: rgb(166, 201, 151);"&gt;&lt;td&gt;10-19&lt;/td&gt;&lt;td&gt;10 squares&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;20-29&lt;/td&gt;&lt;td&gt;100 squares&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-color: rgb(166, 201, 151);"&gt;&lt;td&gt;30-39&lt;/td&gt;&lt;td&gt;1000 squares&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;40 or higher&lt;/td&gt;&lt;td&gt;10,000 squares&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;Many Towns and City's make the ritual a part of spring time celebrations to prevent disastrous floods with in the comunities' confines. &lt;/div&gt;&lt;div style="border-width: 0px; margin: 0px; padding: 3px; width: auto; font-family: Georgia,serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 100%; line-height: normal; font-size-adjust: none; font-stretch: normal; text-align: left;"&gt;It should be noted that by casting this ritual during the dry season it is possible to keep seasonal streams from flowing, though the water will go elsewhere.&lt;br /&gt;(Edit: fixed typos pointed out by &lt;a href="profile/01058997643317547694" target="_blank"&gt;SpiralBound&lt;/a&gt;)&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2586788092617869245?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2586788092617869245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/social-rituals-river-master.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2586788092617869245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2586788092617869245'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/social-rituals-river-master.html' title='Social Rituals: River Master'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-1447369412166674025</id><published>2009-04-09T12:10:00.000-05:00</published><updated>2009-04-09T12:10:00.584-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Ritual'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Social Rituals: Indulgence of the Fire God</title><content type='html'>&lt;span class="Apple-style-span"  style=" ;font-family:'Times New Roman';"&gt;&lt;div style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 3px; padding-right: 3px; padding-bottom: 3px; padding-left: 3px; width: auto; font: normal normal normal 100%/normal Georgia, serif; text-align: left; "&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Level:&lt;/span&gt; 1&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Component Cost:&lt;/span&gt; 5 gp&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Category:&lt;/span&gt; Social&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Market Price:&lt;/span&gt; 25 gp&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Time:&lt;/span&gt; 1 minute&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Key Skill:&lt;/span&gt; Nature/Arcana&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;Duration:&lt;/span&gt; 1 year&lt;/td&gt;&lt;td&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;This ritual only has an effect if cast in an area warded by the ritual "&lt;a href="http://npc-a-day.blogspot.com/2009/04/social-rituals-blessing-of-fire-god.html"&gt;Blessing of the Fire God&lt;/a&gt;": It will create a 1 square area that is unaffected by the "Blessing" and fires can be started as normal in that area; Elemental Fire creatures take no damage from the blessing; Magic fires are unaffected. &lt;/div&gt;&lt;div style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 3px; padding-right: 3px; padding-bottom: 3px; padding-left: 3px; width: auto; font: normal normal normal 100%/normal Georgia, serif; text-align: left; "&gt;This ritual is normally cast upon wealthy town people's hearths and in their kitchens to allow for a more comfortable life style. &lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-1447369412166674025?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/1447369412166674025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/social-rituals-indulgence-of-fire-god.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1447369412166674025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1447369412166674025'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/social-rituals-indulgence-of-fire-god.html' title='Social Rituals: Indulgence of the Fire God'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8025304941658945108</id><published>2009-04-08T12:15:00.000-05:00</published><updated>2009-04-08T12:15:00.516-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Ritual'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Social Rituals: Blessing of the Fire God</title><content type='html'>&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Level:&lt;/span&gt; 6&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Component Cost:&lt;/span&gt; 1400&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Category:&lt;/span&gt; Social&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Market Price:&lt;/span&gt; 3600 gp&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Time:&lt;/span&gt; 20 minutes&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Key Skill:&lt;/span&gt; Nature/Arcana&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Duration:&lt;/span&gt; 1 year&lt;/td&gt;&lt;td&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;When begining this ritual any number of participants may assist in the casting by chanting along with the primary ritual caster: they do not need to know the ritual or be skilled in any way other than being able to speak and understand caster's instructions. For every 10 untrained participants there is a +1 accumulative modifier to the skill check. &lt;p&gt;&lt;/p&gt;&lt;div&gt;By calling on ancient spirits/deities/primordial powers a mass of participants can ward dwellings in the affected area against normal fires. During the duration of the ritual normal fires difficult to start within dwellings and are quickly extinguished if they are started. 1 square of normal fires will be extinguished every round by the affects of this ritual. Further more the ritual imposes a -5 ritual penalty to Nature skill checks for the purposes of starting a normal fire. &lt;p&gt;&lt;/p&gt;Magical fires suffer a -1 ritual penalty to damage. Elemental fire creatures will also take 1 point of cold damage at the end of their turn (no save) while in the area of effect.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr style="background-color: rgb(69, 85, 51);"&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 255);"&gt;Check Result&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 255);"&gt;Radius Protected&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;9 or lower&lt;/td&gt;&lt;td&gt;1 square&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-color: rgb(166, 201, 151);"&gt;&lt;td&gt;10-19&lt;/td&gt;&lt;td&gt;10 squares&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;20-29&lt;/td&gt;&lt;td&gt;100 squares&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-color: rgb(166, 201, 151);"&gt;&lt;td&gt;30-39&lt;/td&gt;&lt;td&gt;1000 squares&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;40 or higher&lt;/td&gt;&lt;td&gt;10,000 squares&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;Many Towns and City's make the ritual a part of spring time celebrations to prevent disastrous fires with in the confines, though it can make day to day living a bit more difficult. (See tomorrow's Indulgence of the Fire God).&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8025304941658945108?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8025304941658945108/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/social-rituals-blessing-of-fire-god.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8025304941658945108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8025304941658945108'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/04/social-rituals-blessing-of-fire-god.html' title='Social Rituals: Blessing of the Fire God'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2308981311118411909</id><published>2009-02-27T12:00:00.001-06:00</published><updated>2009-02-27T12:00:01.296-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Legacy D and D'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>My Top 10 Favorite Monsers</title><content type='html'>Several other blogs that I read have been doing the their top ten favorite monsters (&lt;a href="http://www.rpgblog2.com/2009/02/my-top-10-favorite-dnd-monsters.html"&gt;here&lt;/a&gt;, &lt;a href="http://monstersandmanuals.blogspot.com/2009/02/top-10-monsters.html"&gt;here&lt;/a&gt;, &lt;a href="http://grognardia.blogspot.com/2009/02/my-favorite-monsters.html"&gt;here&lt;/a&gt;, and &lt;a href="http://chattydm.net/2009/02/25/my-turn-now-chattys-top-10-dd-monsters/"&gt;here&lt;/a&gt;). Not being one to miss a meme I present to you mine. (Though most are OD&amp;amp;D).&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Medusa&lt;/span&gt;: A nicely proportion gal with looks that can kill.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Beholder&lt;/span&gt;: It's smart, it's evil, and it can Nerf casters with a glance.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Gas spore&lt;/span&gt;: a worthless monster other than psyching out those players who memorized the Monster Manual.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Crypt Thing&lt;/span&gt;: It' looks like a lich, but more chatty. Once you honk it off it will "disintegrates" a party member by teleporting them a thousand miles away (or paralyzing them and making them invisible). &lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Rust Monster: &lt;/span&gt;I love seeing the Fighter types scream and move to the back of the party when this cute little beast shows up.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Lich&lt;/span&gt;:Undead arch mages or high priests, great behind the scenes villains, and hard core combatants when prepared.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Shuggoth/Gibbering Mouther&lt;/span&gt;: I was privileged to have the First Edition Deities and Demigods that contained the Cthulthu Mythos. The Gibbering Mouther is an obvious nod to the truly frightening Shuggoth: 10 tons of Jello sprinkled with eyes, mouths and limbs that just want to give you a full body hug.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Drow&lt;/span&gt;: A late addition to the OD&amp;amp;D school, but very capable opponents with no real weaknesses. I also enjoyed the "take back" effect that their equipment had. The DM could hand out tons of +5 magic items only to have them become worthless in the surface world.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Xorn&lt;/span&gt;: Treasure eating, trilateral symmetric, intelligent rock. Aside from the Gibbering Mouther it's the most alien of the OD&amp;amp;D creatures.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Flesh Golem&lt;/span&gt;: Frankenstein's Monster in D&amp;amp;D form. Strong, largely invulnerable, but can get a little crazy every now and then.&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;a href="http://chattydm.net/2009/02/25/my-turn-now-chattys-top-10-dd-monsters/"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2308981311118411909?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2308981311118411909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/my-top-10-favorite-monsers.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2308981311118411909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2308981311118411909'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/my-top-10-favorite-monsers.html' title='My Top 10 Favorite Monsers'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3411130488134065741</id><published>2009-02-26T12:00:00.003-06:00</published><updated>2009-02-26T12:00:00.405-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>My Game Prep</title><content type='html'>I am blessed to be a part of a consistent gaming group that has a bounty of GM's (no less than 4), so we frequently alternated between two different games: Currently we are going between a GURPS adaptation of Mass Effect and my 4E intro; Previously it was 3.5 D&amp;amp;D using classic modules ; Everquest; A home brewed 3.5 setting (soon to be published) ; Starwars and so on. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Regardless, this alternation allows me some luxury in terms of prep time: On the odd weeks when I don't run, I get to explore, experiment, and play with ideas. On the weeks that I do run, I knuckle down and generate content.  All the while I turn ideas over in my head. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When prepping I try to keep 3 rules in mind: &lt;/div&gt;&lt;div&gt;&lt;ol&gt;&lt;li&gt;Keep it fun&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Don't over prep&lt;br /&gt;&lt;/li&gt;&lt;li&gt;If the players don't see it (or it's effects), it might as well not have happened. &lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So learning CC3, Dungjinni and The Gimp are fun. But I am only creating what I need to run and only what the players will "See". &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When I set up encounters I only create 3-4 of them (that is about all the group will get through in the 2-3 hours of productive play that we have).  Though I do keep in mind what might be coming. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;For "Grand Plots" I will make notes, but no plot is set in stone until I bring them to the table. &lt;/div&gt;&lt;div&gt;I do this because I am a firm believer in the dual edged quantum nature of plots: If players don't observe a plot it doesn't exist. However, until the players observe the plot it can be anything I want it to be, thus I can change it as I see fit.  This allows me the luxury of not having to figure out everything in advance and the adaptability to match step with the players interest. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I have learned the joys of "Filing off the serial numbers" on creatures, especially in 4E where no-one has memorized the Monster Manual. So an Orc, goblin or Hobgoblin becomes a "Wig", Or a Kobold becomes a "Claw Foot". I have grabbed stat blocks off of DDI and renamed as I see fit. So what was a Thuggish Cultist now be came a Wig Devote. &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;On the previous off week:&lt;/div&gt;&lt;div&gt;I produced some Photo Comps of the Temple and a near by village&lt;/div&gt;&lt;div&gt;Gave thought to the social implications of a Glyph based language, and Mechanically affected Immortality on a small, elite, yet diverse population.&lt;/div&gt;&lt;div&gt;Worked on local maps in CC3 (still trying to get good at that).   &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;During the on week I:&lt;/div&gt;&lt;div&gt;Generated some encounters with Asmor, only 4 of them. &lt;/div&gt;&lt;div&gt;threw together some battle maps in Dunginni.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Made scant notes about how I though things may play out. &lt;/div&gt;&lt;div&gt;Printed chits and maps. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Enough rambling, I need to find a Magic item suitable for a bard...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3411130488134065741?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3411130488134065741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/my-game-prep.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3411130488134065741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3411130488134065741'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/my-game-prep.html' title='My Game Prep'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6115219931349950025</id><published>2009-02-25T12:00:00.002-06:00</published><updated>2009-02-25T12:00:09.378-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Playing with Campaign Cartographer</title><content type='html'>&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Here is what I've done while following this set of &lt;/span&gt;&lt;a href="http://www.profantasy.com/community/cc3_tutorials.asp"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;video tutorials&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt; for the second time.&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;They were instructive and &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;reasonably easy, it helps that I had done &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;some playing on my own. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;img src="http://2.bp.blogspot.com/_BM3x7SNUbSc/SaTUIqMlLjI/AAAAAAAAAGI/f-5WbWDZihE/s200/Overland+Test.JPG" style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 136px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5306599506180386354" /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6115219931349950025?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6115219931349950025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/playing-with-campaign-cartographer.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6115219931349950025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6115219931349950025'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/playing-with-campaign-cartographer.html' title='Playing with Campaign Cartographer'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BM3x7SNUbSc/SaTUIqMlLjI/AAAAAAAAAGI/f-5WbWDZihE/s72-c/Overland+Test.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-306028177296369816</id><published>2009-02-24T23:00:00.007-06:00</published><updated>2009-02-24T23:21:30.637-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Naming of NPCs.'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Quick Memorable Names</title><content type='html'>As a good GM I try to have list of NPC names handy when I run. I've used imdb, looking up genera relevant movies and mixing Actor and Character names (Though Mark Skywalker didn't work so well, but Luke Hamel did); I've used census data and name generators to modest success; I jumbled sounds/letters together with less success. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I recently hit upon a naming scheme that seems to work so far:&lt;/div&gt;&lt;div&gt;Take the name of anyone you know (co-workers, classmates, relatives) and remove the first letter so that Smith becomes Mith; Carter becomes Arter; Tim becomes Im and so on. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The nice part is that I can remember them latter when I write up my notes. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Snork&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-306028177296369816?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/306028177296369816/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/quick-memorable-names.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/306028177296369816'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/306028177296369816'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/quick-memorable-names.html' title='Quick Memorable Names'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3096233194086334987</id><published>2009-02-17T12:00:00.002-06:00</published><updated>2009-02-18T07:39:45.223-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='9th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Asmor's Instant Dungeon: 9th level Time of War, Part 1</title><content type='html'>The premise with this adventure is that the Players are assigned to protect a Defensible position outdoors such as a mountain pass or a bridge. The waves will come one after another with a little control by the players. Minions abound in this one so I made heavy use of the generator's advanced options to force the settings.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 13 Magic Item]: Orb of Drastic Resolutions +3 (Player's Handbook, page 238 [Orbs]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orb%20of%20Drastic%20Resolutions#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 12)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 12 Magic Item]: Thornwalker Slippers  (Adventurer's Vault, page 130 [Feet Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Thornwalker%20Slippers#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 11)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 11 Magic Item]: Survivor's Belt  (Adventurer's Vault, page 167 [Waist Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Survivor%27s%20Belt#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 10)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 10 Magic Item]: Lens of Discernment  (Adventurer's Vault, page 174 [Wondrous Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lens%20of%20Discernment#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[2352 gp]: 1343 gp, 81 sp, 90 cp + 1 fire opal  (1000 gp)&lt;/li&gt;&lt;li&gt;[2100 gp]: 19 pp, 196 gp, 34 sp, 60 cp&lt;/li&gt;&lt;li&gt;[1428 gp]: 1424 gp, 30 sp, 100 cp&lt;/li&gt;&lt;li&gt;[1428 gp]: 420 gp, 70 sp, 100 cp + 1 emerald  (1000 gp)&lt;/li&gt;&lt;li&gt;[672 gp]: 669 gp, 28 sp, 20 cp&lt;/li&gt;&lt;li&gt;[504 gp]: 38 sp, 20 cp + 1 aquamarine  (500 gp)&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: 8th Level, 1925xp&lt;/span&gt;: &lt;span style="font-weight: bold;"&gt;The First Wave&lt;/span&gt;.&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Chain Devil (Kyton) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Chain%20Devil%20%28Kyton%29#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Skirmisher &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Monster Manual, page 62 (Devil)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 10 Minion 125 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;7&lt;/td&gt;&lt;td&gt;Unattached Soulrider Devil &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Unattached%20Soulrider%20Devil#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Minion &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/370"&gt;Dragon 370, page 8 (Dangers of the Demonweb)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Minion 150 --&gt; &lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Legion Devil Hellguard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Legion%20Devil%20Hellguard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Minion &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 64 (Devil)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Development&lt;/span&gt;: After the battle a successful hard Perception check will allow the successful players to see the "Observer" a non-distinct humanoid figure watching the battle just out of missile range.&lt;br /&gt;&lt;br /&gt;Give the Players a short Rest and then continue with:&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2: 9th Level, 2100xp: Second Wave&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;8&lt;/td&gt;&lt;td&gt;Legion Devil Hellguard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Legion%20Devil%20Hellguard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Minion &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 64 (Devil)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Minion 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;6&lt;/td&gt;&lt;td&gt;Warped Grimlock Zombie &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Warped%20Grimlock%20Zombie#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Minion &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 94 (Touch of Madness)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Hellguard will move in phalanx formation with a rabble of Zombies around them. When close enough the Hellguard will attempt to bypass defenses by teleporting into flanking positions and will bull rush targets so that they fall into the Zombie mass.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Development: &lt;/span&gt;&lt;span&gt;The observer moves to the edge of vision and opens a firery gate.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: 9th Level, 2200xp&lt;/span&gt;: &lt;span style="font-weight: bold;"&gt;The Probing Feint &lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Kalaka &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kalaka#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Soldier &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/369"&gt;Dragon 369, page 31 (Demonomicon of Iggwilv)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Minion 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Warped Grimlock Zombie &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Warped%20Grimlock%20Zombie#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Minion &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 94 (Touch of Madness)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Kalaka race forward (followed by some additional Zombie stragllers), when within range 5 they will use their "Unexpected Reneforcements" to teleport past the immediate defences or to flank targets. They full well expect to use their Spewing Death abliltiy and will manuver to maximize the effect.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: 9th Level, 2100xp&lt;/span&gt;: &lt;span style="font-weight: bold;"&gt;The Wall Breakers&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Fire Archon Emberguard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Fire%20Archon%20Emberguard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Brute &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Monster Manual, page 18 (Archon)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 12 Normal 700 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Viscera Devourer &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Viscera%20Devourer#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Controller &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Monster Manual, page 68 (Devourer)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:As the Archon close the horrid Devourer will arise from the pulpy mess of the Zombie Corpses. The Archon's have been charged to distroy enough of the barrier to allow passage, ignoring any harm to them selves. The Viscera Devourer will plauge the heros untill distroyed trying to grab any who have fallen.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: 10th Level, 2675xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Loremaster Accordant &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Loremaster%20Accordant#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Artillery &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Forgotten Realms Campaign Guide, page 265 (Order of Blue Fire)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 13 Elite 1600 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 13 Elite 1600 --&gt; &lt;!-- Strike! (One costs too much) 2 --&gt; &lt;!-- 10 Normal 500 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Greater Ghoul &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Greater%20Ghoul#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Soldier &lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/156"&gt;Dungeon 156, page 63 (The Haunting of Kincep Mansion)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 13 Normal 800 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 10 Minion 125 --&gt; &lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Vampire Spawn Bloodhunter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Vampire%20Spawn%20Bloodhunter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Minion &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 259 (Vampire)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:Loremasters close to range 20 and unleash Acordant Vision on three targets and then move to range 10 and bombard with Changing Ray. When a majoritity of the defenders are affected the Ghoul and Vampire spawn scale up the wall and rend at the defenders. Once the Ghoul and Spawn are in place the Loremasters will close to Range 4 and release Changing Wave to effect the maximum number of defenders.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Development&lt;/span&gt;: The Observer closes the gate and appears to retreate.&lt;br /&gt;&lt;br /&gt;The long rest that follows should end when the defenders hear a horrid cackling comming down the pass tward them precced by a thick mist (concelement).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: 10th Level, 2600xp: The Terror Squad&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Displacer Beast &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Displacer%20Beast#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Skirmisher &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 70 (Displacer Beast)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Normal 600 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Destrachan Farspeaker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Destrachan%20Farspeaker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Controller &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 103 (Touch of Madness)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 10 Normal 500 --&gt; &lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Gibbering Mouther &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Gibbering%20Mouther#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Controller &lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;Monster Manual, page 126 (Gibbering Beast)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Normal 600 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Rotclaw &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Rotclaw#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Brute &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 205 (Undead Dragons, Draconic Zombie)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Displacer Beast will arrive first and will try to grab targets with it's tenticles. The Rot Claw charges in on the next round and scales the fortification to harm the defenders in the most savage way possible; The Gibbering Mouthers slime to either side of the fortification (and attack it directly); With the Farspeaker trying to break the barrier down the middle.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: 10th Level, 2600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Fithrichen &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Fithrichen#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Controller &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;P2: Demon Queen's Enclave, page 18 (Shunned)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Normal 600 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Firelasher &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Firelasher#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Skirmisher &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Monster Manual, page 104 (Elemental)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Firelashers will use whirlwind dash to close with the defenders as the Fithrichen scale the fortifications. Once on the wall the Fithrichen's will drop darkness and disgorge spiders before joining in melee.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Development:  &lt;/span&gt;&lt;span&gt;When the last of the observers attackers fall, over the rise comes 2 Boneclaw Guardians 2 Korned King's Knights on one. The observer throws back her cloak and joins another horned knight on the back of the other Boneclaw. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8: 12th Level, 3800xp: Last Chance for Defeat&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Knight of the Horned King &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Knight%20of%20the%20Horned%20King#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Soldier &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/369"&gt;Dragon 369, page 30 (Demonomicon of Iggwilv)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 12 Normal 700 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Boneclaw Guardian &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Boneclaw%20Guardian#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Soldier &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/157"&gt;Dungeon 157, page 76 (In the Depths of Avarice)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Horned Knights will charge with lances drop them after an inital attack and join melee. If two targets dare "double up" on a knight a "Mark of the Beast" will be set upon them (once for each knight).&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Major Quest 9th Level: 2,000xp&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Notes&lt;/span&gt;: The exact defenseive position is left up to the DM but additional skill chanllenges should be allowed to repair damage to the structure in a "quick and hasty manner".&lt;br /&gt;The Treasure parcels should be front loaded for the most part with additional healing made availible.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3096233194086334987?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3096233194086334987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/asmors-instant-dungeon-9th-level-time.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3096233194086334987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3096233194086334987'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/asmors-instant-dungeon-9th-level-time.html' title='Asmor&apos;s Instant Dungeon: 9th level Time of War, Part 1'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-1371688891111366958</id><published>2009-02-15T14:23:00.006-06:00</published><updated>2009-02-15T14:35:12.468-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Playing With Gimp: part 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BM3x7SNUbSc/SZh6bbJyeCI/AAAAAAAAAFg/zh_dEgnn4tI/s1600-h/View+South.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 154px;" src="http://2.bp.blogspot.com/_BM3x7SNUbSc/SZh6bbJyeCI/AAAAAAAAAFg/zh_dEgnn4tI/s200/View+South.jpg" alt="" id="BLOGGER_PHOTO_ID_5303123172792629282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Over the last few weeks I have improved my Gimp'in skill to the point that I am producing Photo Illistrations for my game.&lt;br /&gt;Here are a couple examples:&lt;br /&gt;This first example is a view to the south looking at the Thread (or Great Tower as the locals know it.) (this image was built from my photos from Ireland)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The second one is of the Temple:&lt;br /&gt;Tree back ground from: &lt;a href="http://www.flickr.com/photos/axel-d/456531371/"&gt;Axel-D&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BM3x7SNUbSc/SZh654-zjqI/AAAAAAAAAFo/lMLPheB33Cw/s1600-h/Temple+Image.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 150px;" src="http://1.bp.blogspot.com/_BM3x7SNUbSc/SZh654-zjqI/AAAAAAAAAFo/lMLPheB33Cw/s200/Temple+Image.jpg" alt="" id="BLOGGER_PHOTO_ID_5303123696195702434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Field from: &lt;a href="http://www.flickr.com/photos/catdancing/1008122904/"&gt;CatDancing&lt;/a&gt;&lt;br /&gt;Path From: &lt;a href="http://www.flickr.com/photos/niara/97918662/"&gt;Ana Carol Mendes&lt;/a&gt;&lt;br /&gt;Temple from: &lt;a href="http://www.flickr.com/photos/kkoshy/2239117950/"&gt;Koshyk&lt;/a&gt;&lt;br /&gt;Clouds by: &lt;a href="http://www.flickr.com/photos/pagedooley/2511369048/"&gt;Kevindoley&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Both Images are released under the &lt;a href="http://creativecommons.org/licenses/by/2.0/deed.en"&gt;Creative Commons 2.0&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Snork&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-1371688891111366958?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/1371688891111366958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/playing-with-gimp-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1371688891111366958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1371688891111366958'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/playing-with-gimp-part-2.html' title='Playing With Gimp: part 2'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BM3x7SNUbSc/SZh6bbJyeCI/AAAAAAAAAFg/zh_dEgnn4tI/s72-c/View+South.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6857276294811754485</id><published>2009-02-08T21:07:00.004-06:00</published><updated>2009-02-08T21:36:02.431-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Playing with Gimp</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BM3x7SNUbSc/SY-kmrrYfPI/AAAAAAAAAFQ/ZLrRME-xHI8/s1600-h/Landscape3d.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_BM3x7SNUbSc/SY-kmrrYfPI/AAAAAAAAAFQ/ZLrRME-xHI8/s200/Landscape3d.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5300636270905031922" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BM3x7SNUbSc/SY-h2xjFPHI/AAAAAAAAAFI/XfqPVe-yUrM/s1600-h/Landscape.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 130px;" src="http://2.bp.blogspot.com/_BM3x7SNUbSc/SY-h2xjFPHI/AAAAAAAAAFI/XfqPVe-yUrM/s200/Landscape.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5300633248823852146" /&gt;&lt;/a&gt;So I have been playing some more with gimp:&lt;br /&gt;Today I followed this toutorial (which wouldn't be bad for world creation in Traveler and other world games). &lt;br /&gt;&lt;a href="http://gimpology.com/submission/view/how_to_make_faux_3d_landscapes/"&gt;Part 1&lt;/a&gt; &lt;a href="http://gimpology.com/submission/view/how_to_make_faux_3d_landscapes_pt_2_/"&gt;Part 2&lt;/a&gt;  &lt;div&gt;Here is the result.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6857276294811754485?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6857276294811754485/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/playing-with-gimp.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6857276294811754485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6857276294811754485'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/02/playing-with-gimp.html' title='Playing with Gimp'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BM3x7SNUbSc/SY-kmrrYfPI/AAAAAAAAAFQ/ZLrRME-xHI8/s72-c/Landscape3d.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4767880432850893514</id><published>2009-01-15T15:32:00.000-06:00</published><updated>2009-01-15T15:32:00.143-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tools'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><title type='text'>Gimp Mapping-Fu</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BM3x7SNUbSc/SW-odW3d0jI/AAAAAAAAAFA/Fh6Iiy_O2Y0/s1600-h/Mapping+Unformed+009a.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 146px;" src="http://4.bp.blogspot.com/_BM3x7SNUbSc/SW-odW3d0jI/AAAAAAAAAFA/Fh6Iiy_O2Y0/s200/Mapping+Unformed+009a.jpg" alt="" id="BLOGGER_PHOTO_ID_5291633309491515954" border="0" /&gt;&lt;/a&gt;Using the photo I posted &lt;a href="http://npc-a-day.blogspot.com/2009/01/world-building-on-battle-mat.html"&gt;yesterday &lt;/a&gt;I have been practicing my l33t mapping &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;skills&lt;/span&gt; in gimp following &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;RobA's&lt;/span&gt;  tutorial &lt;a href="http://forum.cartographersguild.com/showthread.php?t=1142"&gt;&lt;strong&gt;Using GIMP to Create an Artistic Regional &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;RPG&lt;/span&gt; Map&lt;/strong&gt;&lt;/a&gt; at &lt;a href="http://forum.cartographersguild.com/"&gt;&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;Cartographers Guild&lt;/span&gt;.com &lt;/a&gt; I thought I would post the result of too many hours of practice. (click the thumbnail for a larger 1.4 Meg version.)&lt;br /&gt;&lt;br /&gt;It is still not where I want it to be, but it is getting much closer.&lt;br /&gt;Though the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;mountains&lt;/span&gt; and forests look pretty good, the grass/land needs improvement; I still haven't added the city and forest of glass on the southwest &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;Continent&lt;/span&gt; on the river delta; I need more labels for things; The islands need help and the sea texture is a bit too &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;coarse&lt;/span&gt;; I also need to add a compass rose, scale and other eye candy.   &lt;br /&gt;&lt;br /&gt;Snork&lt;br /&gt;--&lt;br /&gt;Snorkey: all I see are masks, bump maps and textures.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.cartographersguild.com/showthread.php?t=1142"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4767880432850893514?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4767880432850893514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/gimp-mapping-fu.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4767880432850893514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4767880432850893514'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/gimp-mapping-fu.html' title='Gimp Mapping-Fu'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BM3x7SNUbSc/SW-odW3d0jI/AAAAAAAAAFA/Fh6Iiy_O2Y0/s72-c/Mapping+Unformed+009a.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6863086538040472797</id><published>2009-01-14T12:18:00.005-06:00</published><updated>2009-01-14T12:39:24.965-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dawn of Worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><title type='text'>World Building on a Battle Mat</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BM3x7SNUbSc/SW4vSEpfRxI/AAAAAAAAAE4/hFrOx3Bv-WQ/s1600-h/Mapping+Unformed+009.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_BM3x7SNUbSc/SW4vSEpfRxI/AAAAAAAAAE4/hFrOx3Bv-WQ/s200/Mapping+Unformed+009.JPG" alt="" id="BLOGGER_PHOTO_ID_5291218599738820370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;My group has been conducting a world building exercise for my new 4E game (which starts Jan 29) using the &lt;a href="http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf"&gt;Dawn of Worlds&lt;/a&gt; rule system. When we started we were using a 81/2 x 11 graph paper, however, after creating a different world on a battle map I decided to transfer the small map onto something a little larger.&lt;br /&gt;&lt;br /&gt;On the whole it took about 3 hours to do.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6863086538040472797?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6863086538040472797/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/world-building-on-battle-mat.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6863086538040472797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6863086538040472797'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/world-building-on-battle-mat.html' title='World Building on a Battle Mat'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BM3x7SNUbSc/SW4vSEpfRxI/AAAAAAAAAE4/hFrOx3Bv-WQ/s72-c/Mapping+Unformed+009.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4239006432987530867</id><published>2009-01-13T01:09:00.005-06:00</published><updated>2009-01-13T01:09:00.371-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='8th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Asmor's Instant Dungeon: 8th level Garden of The Ghoul Lord</title><content type='html'>The Ghoul Lord, a resurrected foul soul that not even Hell could contain, has been given dominion over a garden of torment here in the world.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 12 Magic Item]: Gem of Colloquy  (Adventurer's Vault, page 141 [Head Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Gem%20of%20Colloquy#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 11)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 11 Magic Item]: Blacksmelt Weapon +3 (Adventurer's Vault, page 64 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Blacksmelt%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 10)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 10 Magic Item]: Shared Suffering Armor +2 (Adventurer's Vault, page 51 [Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shared%20Suffering%20Armor#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 9)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 9 Magic Item]: Lifetapper Rod +2 (Adventurer's Vault, page 99 [Rods]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lifetapper%20Rod#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[1904 gp]: 1903 gp, 100 cp&lt;/li&gt;&lt;li&gt;[1700 gp]: 1699 gp, 100 cp&lt;/li&gt;&lt;li&gt;[1156 gp]: 1149 gp, 61 sp, 90 cp&lt;/li&gt;&lt;li&gt;[1156 gp]: 154 gp, 15 sp, 50 cp + 1 emerald  (1000 gp)&lt;/li&gt;&lt;li&gt;[544 gp]: 537 gp, 63 sp, 70 cp&lt;/li&gt;&lt;li&gt;[408 gp]: 202 gp, 55 sp, 50 cp + 2 garnet gems (100 gp each)&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: 7th Level, 1400xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Inferno Abishai &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Inferno%20Abishai#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8 Elite Soldier &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 211 (Abishai)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Galeb Duhr Earthbreaker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Galeb%20Duhr%20Earthbreaker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 114 (Galeb Duhr)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Abishai will fly and sting, close and Claw Fury or Claw the next round. It will use Blinding Flames when an enemy shifts. The Galeb Duhr will Hurl Stones and set off a shock wave when targets close with it.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #9&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2: 8th Level, 1750xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Cultist Thug &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Cultist%20Thug#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Skirmisher &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/157"&gt;Dungeon 157, page 75 (In the Depths of Avarice)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Bladeling Razorguard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bladeling%20Razorguard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Manual of the Planes, page 116 (Bladeling)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Dragonborn Elementalist &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dragonborn%20Elementalist#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/365"&gt;Dragon 365, page 34 (Ecology of the Dragonborn)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Cultists and Razorguards, followers of the Ghoul Lord, will take the front line pelting the party with shortbows/longbows until the party gets to melee range OR one of them have fallen, then they switch to Shortwords/longswords and Deft Strikes. The Razorguards will use Razor Storm ath their first opportunity. The Elemenalist with start with Acid Rain and then Lighting Until she can use her Icicle Spray and Dragon Breath (Fire) combo. She will use Winging Wind to escape the first melee hit against her, especially if she can push the attacker into the Cultists or Bladelings.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #4&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: 8th Level, 1700xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Squamous Maw &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Squamous%20Maw#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10 Elite Soldier &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 231 (Squamous Thing)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Elephant &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Elephant#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Brute &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Adventurer's Vault, page 12 (Mounts)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Maw is hunting the Elephants, but easily distracted by smaller, shinier prey. The Elephants are trapped here and are in a panic. Assume that the Maw's Breath weapon needs to be recharged before it can be used upon the party.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: (Note the Elephants may be calmed using a Level 8, complexity 2 (6 successes before 3 failures) skill challenge in place of combat (though the Maw may be less than accommodating); otherwise none.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: 8th Level,1750&lt;/span&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Bladeling Ironmage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bladeling%20Ironmage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10 Elite  &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;Manual of the Planes, page 116 (Bladeling)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Dire Boar &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dire%20Boar#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Brute &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Monster Manual, page 35 (Boar)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Much like the previous encounter, the Bladeling is hunting Boar. The Boar have been reduced to bloodied status and are in a pannic. They could be calmed with a level 6 Complexity 3 (8 success before 3 failures) Skill challenge, but the Ironmage will not stand for its sport being taken away. In combat it will use it's shrapnel burst on the tightest cluster of targets in range. It will then close with the softest looking targets, Daring them to hit (which will then release the Improved Razor Storm.) The Ironmage prefers to make melee attacks will use the Short Sword in preference to the Razor Dart ranged attacks. If the Shrapnel burst recharges OR it is confronted by an opponent with some stamina it will spend it's action point to move away (and preferably tward softer targets).&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:None&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: 9th Level,2100xp&lt;/span&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Dragonborn Exemplar of Tiamat &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dragonborn%20Exemplar%20of%20Tiamat#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7 Elite Soldier &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 214 (Dragonborn)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 7 Normal 300 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Troglodyte Impaler &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Troglodyte%20Impaler#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7  Artillery &lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;Monster Manual, page 252 (Trogolodyte)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Dragonborn are followers of the Ghoul Lord and will punish the transgresses with Battle Surge and an occasional Vile Strike/Dragon Breath Combo. The Trogs are behind partial cover and will make Javelin/Impaling Shots as possible. They are reluctant to enter actual melee combat.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #3 and #8&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: 9th Level(hard), 1950xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Ogre Savage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Ogre%20Savage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Brute &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 199 (Ogre)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 10 Elite 1000 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Two-Headed Troll &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Two-Headed%20Troll#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10 Elite Brute &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 78 (The Temple Between)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Normal 600 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Corroded Helmed Horror &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Corroded%20Helmed%20Horror#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Soldier &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/161"&gt;Dungeon 161, page 109 (Touch of Madness)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Troll is in command of the other two and will instruct them to impede the balance of the party as it goes toe-to-toe with the most heavily armored or armed PC, before moving on to the next strongest looking PC. If a second PC moves to flank the Troll it will use it's Smackdown on the flanker and growl "I'll get to you later", or "Wait your turn, back stabber".  The heads are in a friendly competition for who does the most damage to the hero's.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #7&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: 9th Level (hard), 2100xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Briar Hag &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Briar%20Hag#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Controller &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;P1: King of the Trollhaunt Warrens, page 18 (Hag)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Cambion Hellsword &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Cambion%20Hellsword#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Brute &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 39 (Cambion)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Elite 1200 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 10 Elite 1000 --&gt; &lt;!-- Strike! (One costs too much) 2 --&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Lost One Underboss &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lost%20One%20Underboss#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Controller &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/160"&gt;Dungeon 160, page 29 (Den of the Destroyer)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Underboss will help the Cambion's get into position and shuffle them into flanking configurations from it's perch atop a dead tree (throwing daggers as needed). The Briar hag disguised as a young human woman, will cut off escape or approach with Call Briar. Dancing (and singing) amongst blinding scattered PC's with her Rake the Eyes attack. The  Hellswords live for the fight and will charge (Whirlwind Charge) any cluster of PCs.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #6 and #2&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8: 11th Level, 3240xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Abyssal Ghoul Pack Leader &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Abyssal%20Ghoul%20Pack%20Leader#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12 Elite Skirmisher (Leader)&lt;/td&gt;&lt;td&gt;1400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/156"&gt;Dungeon 156, page 64 (The Haunting of Kincep Mansion)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 12 Elite 1400 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Bone Naga Guardian &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bone%20Naga%20Guardian#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12 Elite Controller &lt;/td&gt;&lt;td&gt;1400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/157"&gt;Dungeon 157, page 74 (In the Depths of Avarice)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 11 Normal 600 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 8 Minion 88 --&gt; &lt;tr&gt;&lt;td&gt;5&lt;/td&gt;&lt;td&gt;Wicked Fang Recruit &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Wicked%20Fang%20Recruit#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Minion &lt;/td&gt;&lt;td&gt;88&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/160"&gt;Dungeon 160, page 53 (Den of the Destroyer)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Ghoul Lord is more than willing to "Chat" with the PC's as the Fang Body guards eye them hungrily. The Bone Naga is curled around it's lord's feet. When negotiations break down, all but the Naga will boldly approach the party and dive into melee. The Naga will close the gap enough to catch PC's in it's Death Sway, which it will repeat until forced to do otherwise.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treausre&lt;/span&gt;:Lot #1, #5 and #10.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Major Quest: 8th Level,&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;1,750xp&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4239006432987530867?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4239006432987530867/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/asmors-instant-dungeon-8th-level-garden.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4239006432987530867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4239006432987530867'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/asmors-instant-dungeon-8th-level-garden.html' title='Asmor&apos;s Instant Dungeon: 8th level Garden of The Ghoul Lord'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-1006163258566812954</id><published>2009-01-12T12:00:00.000-06:00</published><updated>2009-01-12T12:00:01.069-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='7th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Asmor's Instant Dungeon: 7th level, Cave of the Last Flames</title><content type='html'>I envision this as a salt dome with burbling pools of tar and Gas Jets.&lt;br /&gt;&lt;br /&gt;Treasure&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 11 Magic Item]: Dynamic Weapon +3 (Adventurer's Vault, page 68 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dynamic%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 10)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 10 Magic Item]: Lifedrinker Weapon +2 (Player's Handbook, page 235 [Magic Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lifedrinker%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 9)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 9 Magic Item]: Green Thumbs  (Adventurer's Vault, page 135 [Hands Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Green%20Thumbs#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 8)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 8 Magic Item]: Stout Weapon +2 (Adventurer's Vault, page 78 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Stout%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[1456 gp]: 1450 gp, 51 sp, 90 cp&lt;/li&gt;&lt;li&gt;[1300 gp]: 1290 gp, 91 sp, 90 cp&lt;/li&gt;&lt;li&gt;[884 gp]: 878 gp, 58 sp, 20 cp&lt;/li&gt;&lt;li&gt;[884 gp]: 878 gp, 54 sp, 60 cp&lt;/li&gt;&lt;li&gt;[416 gp]: 314 gp, 12 sp, 80 cp + 1 peridot  (100 gp)&lt;/li&gt;&lt;li&gt;[312 gp]: 110 sp, 100 cp + 3 turqoise gems (100 gp each)&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: 6th Level, 1300xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Dire Stirge &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dire%20Stirge#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7  Lurker &lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;Monster Manual, page 246 (Stirge)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Zhent War Mage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Zhent%20War%20Mage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Artillery &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Forgotten Realms Campaign Guide, page 283 (Zhentarim)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:These four fanatically defend  the entrance to the temple. On each round one of them will set off Black Vapors to harm as many targets as possible. At range they will use Magic Missiles. Up close they will use Zhent Flash (when surrounded) or Fire Blast (in melee).&lt;br /&gt;The Stirge will attack bloodied targets, and is basically only looking for an easy meal.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #9&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2:7th Level, 1600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Dragonborn Elementalist &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dragonborn%20Elementalist#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/365"&gt;Dragon 365, page 34 (Ecology of the Dragonborn)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Elite 700 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Bugbear Warrior &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bugbear%20Warrior#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Brute &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 135 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Bugbear will attempt to draw all opponents to himself, while the Dragonborn Lead with Icicle Spray, Acid Rain, Dragon Breath, and finally Lighting Blast until closed with.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: 7th Level (Hard), 1500xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Crocotta &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Crocotta#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Skirmisher (Leader)&lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/364"&gt;Dragon 364, page 14 (Demonomicon of Iggwilv: Yeenoghu)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Troglodyte Mauler &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Troglodyte%20Mauler#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Soldier &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Monster Manual, page 252 (Trogolodyte)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Mindscrambler &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Mindscrambler#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Skirmisher &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/160"&gt;Dungeon 160, page 50 (Den of the Destroyer)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Crocatta will start by closing, releasing Haunting Laughter, Morphic Vistage on the first round. Then the troglodytes will join the scrum Bighting, and swinging their Greatclub. The Mindscrambler will waddle into the fray attemting to make a mess of the intruders' lines by shifting them into either the Crocatta or Trog's.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #4&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: 7th Level, 1600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Soulrider Devil Eladrin Arcanist &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Soulrider%20Devil%20Eladrin%20Arcanist#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Artillery &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/370"&gt;Dragon 370, page 8 (Dangers of the Demonweb)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Arcanists move like marronetts, and wisper pleasees for freedom to the party as they Throw out Black Chill Blasts, Acid Flame and then resorts to using their longswords.  Their controllers will use Soulrider Sacrifice frequently.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #3&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: 8th Level, 1700xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Ettin Marauder &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Ettin%20Marauder#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10 Elite Soldier &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;Monster Manual, page 108 (Ettin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Elite 700 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Oni Night Haunter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Oni%20Night%20Haunter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8 Elite Controller &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Monster Manual, page 200 (Oni)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: These two (three) creatures are friends and fight together with the Oni trying to knock targets out with Hypnotic Breath (It tries to keep one target unconcuss, preferabley away from, so that they have a ready target for Devour Soul). If sourrounded, it will assume Gaseous Form and driff out of combat (to heal if bloodied).  In the mean time the Ettin will try and keep the party focused upon it.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #2&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: 8th Level, 1800xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Gibbering Mouther &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Gibbering%20Mouther#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Controller &lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;Monster Manual, page 126 (Gibbering Beast)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Lost One Underboss &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lost%20One%20Underboss#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Controller &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/160"&gt;Dungeon 160, page 29 (Den of the Destroyer)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Elite 800 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Foulspawn Grue &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Foulspawn%20Grue#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Controller &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 112 (Foulspawn)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 10 Solo 2500 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 9 Elite 800 --&gt; &lt;!-- Strike! (One costs too much) 2 --&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Minotaur Skeleton &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Minotaur%20Skeleton#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Soldier &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/156"&gt;Dungeon 156, page 120 (Echoes of Thunderspire Labyrinth)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: This is a huge chamber with five large, shallow pits (each containing a controller), with the Gibbering Mouther farthest from the entrance. There is a lone Minotaur Skeleton standing at a point equaldistant from each of the pits. None of the Creatures will work together. The Skeleton will only assult targets within range.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lots: #7 and #8 (spread amonst the controllers).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: 8th Level(hard), 1875xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Oni Mage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Oni%20Mage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10 Elite Lurker &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;Monster Manual, page 201 (Oni)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 10 Normal 500 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Will-o'-Wisp &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Will-o%27-Wisp#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Lurker &lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;P1: King of the Trollhaunt Warrens, page 22 (Will-o-'Wisp)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 7 Minion 75 --&gt; &lt;tr&gt;&lt;td&gt;5&lt;/td&gt;&lt;td&gt;Charnel Rat &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Charnel%20Rat#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7  Minion &lt;/td&gt;&lt;td&gt;75&lt;/td&gt;&lt;td&gt;H3: Pyramid of Shadows, page 20 (Charnel Rat)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Rats will swarm out and attempt to mob a single target. The Oni Mage will use Lighting Storm then Freezing Blast, and pound upon unmobbed targets with it's greatsword.&lt;br /&gt;The Will-o'-Wisp will be dark at first until it can use Luring Glow or Glimmer Wisp. As soon as it is bloodied, it will try and use Life Drain. If missed by an attack it will Blink out and move to a new, preferably preoccupied target.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lots #6&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8: 10th Level, 2500xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Firelasher &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Firelasher#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 11  Skirmisher &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Monster Manual, page 104 (Elemental)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 12 Normal 700 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Fithrichen &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Fithrichen#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 12  Controller &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;P2: Demon Queen's Enclave, page 18 (Shunned)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The Fithrichen sitting upon a pile of auful, will sculltle up the near by wall to a position above the party (the firelashers will try to keep them busy) so that it can a Disgorge Spiders  Zone. It will then drop down into combat within the zone. The Firelashers will Whirlwind Dash through the party. Then they will close to release Wildfire Cyclones. They will not enter the Spider Zone.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lots #1 and Lots #5&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Major Quest 7th Level: 1750xp&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-1006163258566812954?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/1006163258566812954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/asmors-instant-dungeon-7th-level-cave.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1006163258566812954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/1006163258566812954'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/asmors-instant-dungeon-7th-level-cave.html' title='Asmor&apos;s Instant Dungeon: 7th level, Cave of the Last Flames'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3607473194814845775</id><published>2009-01-11T12:00:00.000-06:00</published><updated>2009-01-11T12:00:00.454-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='6th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Asmor's Instant Dungeon: 6th level, The Lighthouse of the Twins</title><content type='html'>Treasure&lt;ol&gt;&lt;li&gt;[Level 10 Magic Item]: Scabbard of Sacred Might  (Adventurer's Vault, page 177 [Wondrous Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Scabbard%20of%20Sacred%20Might#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 9)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 9 Magic Item]: Loamweave Armor +2 (Adventurer's Vault, page 47 [Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Loamweave%20Armor#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 8)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 8 Magic Item]: Quickling Boots  (Adventurer's Vault, page 129 [Feet Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Quickling%20Boots#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 7)   AND type!='Alchemical Item' AND type!='Reagent' AND type!='Whetstone' AND type!='Other Consumable' AND type!='Companion' AND type!='Mount' AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 7 Magic Item]: Martyr's Armor +2 (Adventurer's Vault, page 47 [Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Martyr%27s%20Armor#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[1008 gp]: 1005 gp, 27 sp, 30 cp&lt;/li&gt;&lt;li&gt;[900 gp]: 397 gp, 21 sp, 90 cp + 1 topaz  (500 gp)&lt;/li&gt;&lt;li&gt;[612 gp]: 108 gp, 32 sp, 80 cp + 1 alexandrite  (500 gp)&lt;/li&gt;&lt;li&gt;[612 gp]: 105 gp, 64 sp, 60 cp + 1 alexandrite  (500 gp)&lt;/li&gt;&lt;li&gt;[288 gp]: 283 gp, 46 sp, 40 cp&lt;/li&gt;&lt;li&gt;[216 gp]: 111 gp, 40 sp, 100 cp + 1 moonstone  (100 gp)&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: 5th Level, 950xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Snap &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Rend&lt;/span&gt;, Visejaw Crocodile &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Visejaw%20Crocodile#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Soldier &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 45 (Crocodile)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Zith, Rith, Vith,&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Nith&lt;/span&gt;, Orc Raiders &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Raider#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Skirmisher &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: This encounter takes place on a narrow embankment with a short drop off (no damage) to shallow water, containing the Crocodiles, who will attack anyone entering there (lead with a bite and follow with a clamping Jaw). The Orcs will make ranged hand axe attacks until the party closes (up to 4 each) and then switch to Greataxe. When possible they will try to "encourage" opponents to "go into the water" so that the croc's can have some fun.&lt;br /&gt;&lt;br /&gt;To see &lt;span style="font-style: italic;"&gt;Snap &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Rend&lt;/span&gt;, is a perception check. &lt;span style="font-style: italic;"&gt;Rend &lt;/span&gt;prefers Elves and Eladrin over other targets.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;Zith &lt;/span&gt;is happiest fighting; &lt;span style="font-style: italic;"&gt;Rith &lt;/span&gt;insults opponents very broken, bad common in combat. &lt;span style="font-style: italic;"&gt;Vith &lt;/span&gt;does the "hard core" routine. &lt;span style="font-style: italic;"&gt;Nith &lt;/span&gt;would rather be some where else and will flee if bloodied.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #8 with the gem being found in Snap's mouth, the coin is dispersed amonst the Orcs.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2: 6th Level, 1350xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Anamor&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Vertrani&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Occam&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Nerrial&lt;/span&gt; Zhent War Mage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Zhent%20War%20Mage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Artillery &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Forgotten Realms Campaign Guide, page 283 (Zhentarim)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Aurther&lt;/span&gt;, Riding Shark &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Riding%20Shark#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Skirmisher &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Adventurer's Vault, page 13 (Mounts)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: This encounter should occur in brackish, shallow water (3-4 feet), with the War mages on rafts (save for &lt;span style="font-style: italic;"&gt;Nerrial &lt;/span&gt;mounted on &lt;span style="font-style: italic;"&gt;Aurther&lt;/span&gt;) on on the other side of the crossing. For all of the warmages, Magic missiles are the choice for ranged combat. Though they will use the best of Fire blask, black vapors and Zhent Flash (of their remaining ablities they will choose the one that affects the most targets) .&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Anamor &lt;/span&gt;gets upset when his clothes get dirty; &lt;span style="font-style: italic;"&gt;Vetrani &lt;/span&gt;sports a well groomed beard; &lt;span style="font-style: italic;"&gt;Occam&lt;/span&gt;, though clean shaven is constantly playing with a razor; &lt;span style="font-style: italic;"&gt;Nerrial &lt;/span&gt;is constantly glancing at the sky. &lt;span style="font-style: italic;"&gt;Aurther &lt;/span&gt;is a shark.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #9, dispersed amongst the War Mages.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: 6th Level, 1300xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Van &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Ider&lt;/span&gt;, Shadar-Kai War Witch &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shadar-Kai%20War%20Witch#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Controller &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/158"&gt;Dungeon 158, page 30 (The Shadow Rift of Umbraforge)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Rover&lt;/span&gt;, Dire Wolf &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dire%20Wolf#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Skirmisher &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 264 (Wolf)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Veep&lt;/span&gt;, Kobold War Priest &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kobold%20War%20Priest#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Controller &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/364"&gt;Dragon 364, page 59 (Creature Incarnations: Kobolds)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;&lt;span style="font-style: italic;"&gt;Ath &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Shee &lt;/span&gt;Bladeling Spiker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bladeling%20Spiker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Soldier &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Manual of the Planes, page 116 (Bladeling)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Finally, dry land (ok it's still a bit marshy, but it's better than the last two locations). We find &lt;span style="font-style: italic;"&gt;Van &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Ider &lt;/span&gt;on a ridge, with &lt;span style="font-style: italic;"&gt;Ath &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Shee &lt;/span&gt;closer. &lt;span style="font-style: italic;"&gt;Veep &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Rover &lt;/span&gt;start under cover.&lt;br /&gt;With the start of combat &lt;span style="font-style: italic;"&gt;Ath&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Shee &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Rover &lt;/span&gt;will close under covering fire of 2 Beshadowed Mind effects (from &lt;span style="font-style: italic;"&gt;Van &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Ider&lt;/span&gt;) and a Devouring Stone effect (from &lt;span style="font-style: italic;"&gt;Veep&lt;/span&gt;). On the round that the scrum starts &lt;span style="font-style: italic;"&gt;Van &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Ider &lt;/span&gt;will let loose with their Shadow Bind to immobilize targets and then use Shadow Jaunt to close. &lt;span style="font-style: italic;"&gt;Ath &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Shee &lt;/span&gt;make Falchion and Natural Spikes attacks every round while staying mobile, though, they will release a razor storm when flanked. &lt;span style="font-style: italic;"&gt;Veep&lt;/span&gt;, doesn't want to get into melee and will use Surge of Terror to make a clearing to get away if confronted.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Veep&lt;/span&gt; giggles every time she hits with her Venomous Sting. &lt;span style="font-style: italic;"&gt;Ath&lt;/span&gt;'s blades are rusty where as Shee decorates his with scraps of flags and banners. &lt;span style="font-style: italic;"&gt;Van &lt;/span&gt;is rather tall when compared to &lt;span style="font-style: italic;"&gt;Ider&lt;/span&gt;'s portly stout shabby dressed frame.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #4&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: 6th Level, 1200xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Shtath, AndthaVenomous Abishai &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Venomous%20Abishai#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Controller &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 210 (Abishai)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Olie and Nolie, Ogre Savage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Ogre%20Savage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Brute &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 199 (Ogre)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Set on a 40 foot wide path along the high ridge, with the light house visible up the hill.&lt;br /&gt;Olie and Nolie obviously guard the path from around a large campfire; Shtath and Andtha are curled up in the nearby oversized tents.&lt;br /&gt;The Ogre's are more than willing to parley with the party (if for no other reason than to allow the Abishai time to try and sneak up on the party. ) But really don't want to let the party pass.&lt;br /&gt;In combat the Abishai will lay down the Venom cloud zones to cut off the path both forward and back.  They will use Eyes of the Dragon to try to slid targets to the drop off or into the Venom zone (which ever is closer).&lt;br /&gt;The Orges, they smash stuff, and when ever they can they will Use Angry Smash.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: 7th Level, 1600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Sahuagin Priest &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Sahuagin%20Priest#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 224 (Sahuagin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Stone Arm, Kobold Wild Mage &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kobold%20Wild%20Mage#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Controller &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/364"&gt;Dragon 364, page 57 (Creature Incarnations: Kobolds)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Stone Arm is chatting with the Sahuagins on a sandy beach. The Sahuagins retreat to the water and and launch Spectral Jaws attacks, one on each target; After they will follow up with Water bolts renewing the Spectral Jaws attack when possible.&lt;br /&gt;Stone Arm, is recless and crazy: He shakes his wand (as though he is trying to get a flash light to work) and then release either Wild Surge OR Wild Magic. After every effect he will look supprised but quicly become confident. When hit, he will giggle, right up to the blow that kills him, where he will giggle, then look stunned, say "Oh" and explode with a Wild Blast. He will harrass the party trying to keep then distracted and keep them from closing with the Sahuagin. &lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #1, #7&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: 7th Level, 1600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Grick Alpha &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Grick%20Alpha#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Brute (Leader)&lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 145 (Grick)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Normal 400 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Dryad &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dryad#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Skirmisher &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 96 (Dryad)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Normal 400 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Worg &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Worg#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Brute &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 265 (Worg)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips:&lt;/span&gt; This encounter is set amonst some large scrubby bushes sheltering a vibrant gardin, fairly near the light house. The Dryads take on the disguise of a human couple and perport to be the light house keepers. Hiding amonst the Exotic flowers is the Alpha Grick. The Dryads' pet Worg is napping in the bushes and will emerge with a fright full growl if they are attacked.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #3&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: 7th Level, 1600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Kalaka &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kalaka#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Soldier &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/369"&gt;Dragon 369, page 31 (Demonomicon of Iggwilv)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Working in pairs the Kalaka will close: when at range 6 each will use Unexpected Reinforcements to flank as many targets as possible, and then choose one of the duplicates to remain (effectively closing to range 2 or less).  Once a pair is in place they will make glave attacks  and bat (shift) PC between them. When close to death, the Kalaka close to be adjacent to as many targets as possible to maximize Spewing Death, even if they risk opportunity attacks.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #6&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8: 9th Level, 2000xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Sthaha, Shallin, Medusa Archer &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Medusa%20Archer#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10 Elite Controller &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;Monster Manual, page 186 (Medusa)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:Together on a balcony (cover), in flowing hooded cloaks (perception/Dungeonering to determine creature type, though each round it will get easier), Sthaha and Shallin will target heros that try to close with them first (trying to ensure that they are well poisoned), Followed by ranged attackers. If any hero gets within 5 squares of either of them, One will pelt the target with an arrow (and poison) while the other releases the Petrifying Gaze.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lots #2 and #5&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;6th Level Major Quest&lt;/span&gt;: 1,250xp&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3607473194814845775?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3607473194814845775/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/asmors-instant-dungeon-6th-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3607473194814845775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3607473194814845775'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/asmors-instant-dungeon-6th-level.html' title='Asmor&apos;s Instant Dungeon: 6th level, The Lighthouse of the Twins'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8666564978950251556</id><published>2009-01-10T23:16:00.005-06:00</published><updated>2009-01-10T23:40:43.697-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Fluff/Inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><title type='text'>Adventure Starter: Building the Wall</title><content type='html'>Here is a fantasy adventure start for a new Campaign (or for adventures entering a new land with some modification).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Starting Text&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial; font-style: italic;"&gt;It is the last hot days of fall, and as with every season you find your selves on carts loaded with bricks. Your five day journey from your homes is almost at an end, for just over the next hill you can see the the top of the Wall. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial; font-style: italic;"&gt;From your many previous trips you know that the next week will be hard, back breaking labor. The Lord Tyrant has ordered, as did her father, and his Mother before and so on, all must repair The Wall: make it strong, make it stout, keep the luminous clawing darkness out. All must repair The Wall so that the world doesn't end...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;For the GM: &lt;/span&gt;&lt;br /&gt;The wall is actually a vault sounding a gate and a ruin. For the last thousand years or more people have always come and built the wall up: a little thicker; a little taller; trying to keep the aberrant creatures that dwell on the other side at bey.&lt;br /&gt;&lt;br /&gt;Or maybe it is something else, something of your own devious design?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8666564978950251556?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8666564978950251556/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/adventure-starter-building-wall.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8666564978950251556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8666564978950251556'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/adventure-starter-building-wall.html' title='Adventure Starter: Building the Wall'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7695767529014922024</id><published>2009-01-03T20:56:00.003-06:00</published><updated>2009-01-03T21:17:29.779-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Design'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Writing for the Sake of Writing</title><content type='html'>I have found my self falling into my old (decades old) high school habits: Doing the homework, but failing to turn it in. Example:  I have created the skeletons "Asmor's Instant Dungeons" completing the series all the way to level 30. I just need to assigne the treasure and write up a few tips on how to handle each encounter and they would be done. Yet, for the last week they have sat idol in my queue.  (Palm slaps Head).&lt;br /&gt;&lt;br /&gt;Enough Venting, time to get writing.&lt;br /&gt;&lt;br /&gt;In the mean time here is some link love: &lt;a href="http://shamsgrog.blogspot.com/"&gt;Sham/Dave&lt;/a&gt;, &lt;a href="http://poleandrope.blogspot.com/"&gt;Amityville Mike&lt;/a&gt; on the one page Dungeon template that would work wonderfully with the instant dungeons:  and I have been playing with &lt;a href="http://oldguyrpg.blogspot.com/2009/01/one-page-dungeon-keys-and-gimp.html"&gt;Ghgowiz Old Guy RPG Blog&lt;/a&gt; which linked to a number of very nice tutorials on Dungeon and Map making with Gimp. The &lt;a href="http://forums.rpghost.com/showthread.php?t=42788&amp;amp;page=1&amp;amp;pp=25"&gt;Dungeons with Gimp&lt;/a&gt; was suprisingly easy to follow and produces a spiffy looking map in not too many steps. I think I will next try the &lt;a href="http://forum.cartographersguild.com/showthread.php?t=1142"&gt;Regional Map with Gimp&lt;/a&gt; tutorial and see how that goes.&lt;br /&gt;&lt;br /&gt;Also from &lt;a href="http://theoutsyder83.blogspot.com/2009/01/was-actually-considering-d-insider-but.html"&gt;Outsyder Gaming&lt;/a&gt;, I found a link in a comment to a javascript &lt;a href="http://www.pathguy.com/cg4.htm"&gt;4E character generator&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I did create another blog (yup, can't keep one blog up to date, so I go and create another one (sigh))  to house my actual game running and creation called &lt;a href="http://tails-of-the-table.blogspot.com/"&gt;Tales of the Table&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Like I stated: enough venting, get writing.&lt;br /&gt;Snork&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7695767529014922024?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7695767529014922024/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/writing-for-sake-of-writing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7695767529014922024'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7695767529014922024'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2009/01/writing-for-sake-of-writing.html' title='Writing for the Sake of Writing'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3978349820642878097</id><published>2008-12-29T20:22:00.000-06:00</published><updated>2008-12-29T20:23:16.743-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='5th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice/Tools'/><title type='text'>Asmor's Instant Dungeon: 5th level Bones of the Druid</title><content type='html'>Again, I opened up the treasure generation to be everything (though it took two tries to get a list that I liked). As before you will need to provide a map and a story, though I see this set in a more "natural setting". The Shardmasters in encounter #8 kind of justifies the other encounters.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://www.asmor.com/scripts/4eMagicItems/randomTreasure.php"&gt;Treasure&lt;/a&gt;:&lt;/span&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 9 Magic Item]: Salubrious Armor +2 (Adventurer's Vault, page 51 [Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Salubrious%20Armor#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 8)   AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 8 Magic Item]: Cloak of the Chiurgeon +2 (Adventurer's Vault, page 151 [Neck Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Cloak%20of%20the%20Chiurgeon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 7)   AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 7 Magic Item]: Immunizing Armor +2 (Adventurer's Vault, page 46 [Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Immunizing%20Armor#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 6)   AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 6 Magic Item]: Distance Weapon +2 (Adventurer's Vault, page 68 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Distance%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[560 gp]: 53 gp, 60 sp, 100 cp + 1 alexandrite  (500 gp)&lt;/li&gt;&lt;li&gt;[500 gp]:  1 topaz  (500 gp)&lt;/li&gt;&lt;li&gt;[340 gp]: 32 gp, 76 sp, 40 cp + 3 turqoise gems (100 gp each)&lt;/li&gt;&lt;li&gt;[340 gp]: 134 gp, 53 sp, 70 cp + 2 jade gems (100 gp each)&lt;/li&gt;&lt;li&gt;[160 gp]: 55 gp, 44 sp, 60 cp + 1 garnet  (100 gp)&lt;/li&gt;&lt;li&gt;[120 gp]: 118 gp, 15 sp, 50 cp&lt;/li&gt;&lt;/ol&gt;&lt;a style="font-weight: bold;" href="http://www.asmor.com/scripts/4eEncounterGen/index.php"&gt;Encounters&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: 4th Level, 850xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Sith, Pact-Bound Adept &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Pact-Bound%20Adept#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Artillery (Leader)&lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 227 (Kobold)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Wuth, Rex, Dragonborn Soldier &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dragonborn%20Soldier#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Soldier &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 86 (Dragonborn)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Avion, Mithrendain Guard Captain &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Mithrendain%20Guard%20Captain#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Soldier (Leader)&lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/366"&gt;Dragon 366, page 11 (Mithrendain)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Wuth, Rex and Avion fight in as a team as Sith uses Flaming Staff on the party from 6 squares behind the front line. Sith will use Dragons Grace on the most successful the three to what ever energy type the casters seem to be using most often. Sith will close with the front line to deliver a healing burst when 2 or more of the front line fighters are bloodied. Expect Longsword and breath attacks from the Wuth and Rex.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2: 5th Level, 1089xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Dire Wolf &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dire%20Wolf#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Skirmisher &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 264 (Wolf)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Shadow Spirit &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shadow%20Spirit#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Lurker &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Into the Shadowhaunt, page 5&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Minion 38 --&gt; &lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Norker Grunt &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Norker%20Grunt#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Minion &lt;/td&gt;&lt;td&gt;38&lt;/td&gt;&lt;td&gt;H2: Thunderspire Labyrinth, page 25 (Norker)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The wolves and Norkers will mob soft targets and ranged attackers to try and keep them on the ground. The shadow spirit will only attack targets that it can flank.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #4&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: 5th Level, 1000xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Vipp, Pseudodragon &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Pseudodragon#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Lurker &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 91 (Drake)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 7 Elite 600 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Gorth, Stormfury Orc Champion &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Stormfury%20Orc%20Champion#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7 Elite Brute &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/370"&gt;Dragon 370, page 35 (Lords of Chaos: Mual-Tar)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Xan, Tiefling Shadowblade &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Tiefling%20Shadowblade#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Skirmisher &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/155"&gt;Dungeon 155, page 80 (Sleeper in the Tomb of Dreams)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Xan and Gorth are good friends and will openly banter with each other during the fight (Gorth is a of the "Hit 'em Hard school, Xan is more sublime)  as they tag team targets. Vipp, conducts a flyby attacks to harass those who are not Gorth and Xan's latest "experiential".&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #5&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: 5th Level, 1000xp (hard setting).&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Longtooth Hunter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Longtooth%20Hunter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Soldier &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Monster Manual, page 233 (Shifter)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Each hunter will choose a target and cause it intense harm by Hamstring them, and then following them as they flee.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: None&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: 6th Level, 1300xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Dragonborn Soldier &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dragonborn%20Soldier#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Soldier &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 86 (Dragonborn)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Galeb Duhr Earthbreaker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Galeb%20Duhr%20Earthbreaker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 114 (Galeb Duhr)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Earthbreakers will pelt the party with stones until they close to 2 squares, then they unleash a Shockwave. The Dragonborn then emerge from hiding, lead with a breath attack, and pound there way into the scrum (They will also come out of hiding when either of the Earthbreakers are bloodied).&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #3 and #8&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: 6th Level, 1275xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Rithun, Duergar Theurge &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Duergar%20Theurge#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Controller &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;H2: Thunderspire Labyrinth, page 21 (Duergar)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Dwarf Bolter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dwarf%20Bolter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Artillery &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 97 (Dwarf)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Untha, Barlgura &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Barlgura#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Brute &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 53 (Demon)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Broken Beak, Bugbear Warrior &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bugbear%20Warrior#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Brute &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 135 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: This encounter should start with a volley from the Bolters as Rithun leads First with Brimstone Hail, then (on the second round) follows up with Bile Fumes. He will use Wave of Dispair when there are three or more targets within 2 squares. Otherwise Rithun will launch Firebolts at targets until either Brimstone Hail or Vile Fumes re-charge. Untha and Broken Beak will close the gap between them and any impaired heroes with Untha loosing a Savage Howl and conducting a double attack and Broken Beak using Predatory Eye followed with a Skull thump-er on Untha's target.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure: &lt;/span&gt;Lot #2&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: 6th Level, 1100xp (hard)&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Galeb Duhr Earthbreaker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Galeb%20Duhr%20Earthbreaker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8  Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 114 (Galeb Duhr)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 9 Normal 400 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Soulrider Devil (Eralian) Eladrin Arcanist &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Soulrider%20Devil%20Eladrin%20Arcanist#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 9  Artillery &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/370"&gt;Dragon 370, page 43 (Dangers of the Demonweb)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Eladrin, with stiff movements (almost marionette like), will lead with Acid Flame, and then will use Soulrider Sacrifice to recharge it up to 5 times. If closed with, it will change to Black Chill Blast, and Fey Step away (the first time). The Earthbreakers will Hurl Stones until closed with and then unleash a shock wave and slam those left standing.&lt;br /&gt;Note: Eralian is anunwilling participant, and will be gratefull if freed.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: none&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8: 8th Level, 1717xp&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; (I forced a hard Minion fest)&lt;br /&gt;&lt;/span&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;15&lt;/td&gt;&lt;td&gt;Twisted Shardmaster &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Twisted%20Shardmaster#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 10  Minion &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/157"&gt;Dungeon 157, page 80 (In the Depths of Avarice)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: They will start with a barrage of bone shards as groups of 3 will charge the party in hope of "recruiting them" like they have all the others. They will not leave this area willingly.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #1, #9, #7, #6, and #5&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Major Quest: 5th Level, 1000xp.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3978349820642878097?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3978349820642878097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-5th-level-bones.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3978349820642878097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3978349820642878097'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-5th-level-bones.html' title='Asmor&apos;s Instant Dungeon: 5th level Bones of the Druid'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4077624216087988986</id><published>2008-12-24T12:56:00.000-06:00</published><updated>2008-12-24T12:56:00.737-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commentary'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>Writing for Writing Sake: Thinking of the Next Year</title><content type='html'>In the coming year these are the things I want to do with this blog:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Complete the Asmor's Instant Dungeon series through 30th level.&lt;/li&gt;&lt;li&gt;Create some more pre-generated characters from levels 1 to 30. (This will probably wait until Wotc finishes it's Character Builder application).&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Create actual test dungeons to run the Pre-gen's through.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Improve my mapping Mojo so that I can produce maps efficiently and with a level of acceptable quality.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Post NPC's with Stat blocks for 4E (that's kinda like the point of this site).&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Possibly explore NPC's of other systems (Traveller, Pathfinder, Dogs in the Vineyards, Call of Cthulthu) when I need a change of pace. &lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Enjoy what ever hollidays you care to enjoy,&lt;br /&gt;&lt;br /&gt;Snork&lt;br /&gt;--&lt;br /&gt;Snorkey: Collating Links, though handy, does not an origional artical make.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4077624216087988986?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4077624216087988986/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/writing-for-writing-sake-thinking-of.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4077624216087988986'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4077624216087988986'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/writing-for-writing-sake-thinking-of.html' title='Writing for Writing Sake: Thinking of the Next Year'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-7707740582076518986</id><published>2008-12-23T12:00:00.007-06:00</published><updated>2008-12-23T12:00:00.622-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4th Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><title type='text'>Asmor's Instant Dungeon: 4th level Caves of Loathing</title><content type='html'>This time I have opened up &lt;a href="http://www.asmor.com/scripts/4eMagicItems/randomTreasure.php"&gt;Asmor's Treasure&lt;/a&gt; sources to be Everything&lt;span style="font-weight: bold;"&gt;. &lt;/span&gt;You will need to provide a map and a story to tie this motley band of dragons, koblods and undead together.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 8 Magic Item]: Controlling Weapon +2 (Adventurer's Vault, page 66 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Controlling%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[Level 7 Magic Item]: Lens of Reading  (Adventurer's Vault, page 175 [Wondrous Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lens%20of%20Reading#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[Level 6 Magic Item]: Orb of Impenetrable Escape +2 (Adventurer's Vault, page 94 [Orbs]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orb%20of%20Impenetrable%20Escape#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[Level 5 Magic Item]: Quickhit Braces  (Adventurer's Vault, page 118 [Arms Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Quickhit%20Braces#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[470.4 gp]: 161 gp, 86 sp, 80 cp + 3 amethyst gems (100 gp each)&lt;/li&gt;&lt;li&gt;[420 gp]: 416 gp, 36 sp, 40 cp&lt;/li&gt;&lt;li&gt;[285.6 gp]: 179 gp, 57 sp, 90 cp + 1 peridot  (100 gp)&lt;/li&gt;&lt;li&gt;[285.6 gp]: 183 gp, 19 sp, 70 cp + 1 moonstone  (100 gp)&lt;/li&gt;&lt;li&gt;[134.4 gp]: 126 gp, 77 sp, 70 cp&lt;/li&gt;&lt;li&gt;[100.8 gp]: 92 gp, 79 sp, 90 cp&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-weight: bold;"&gt;Encounters&lt;/span&gt;:(again, I selected all sources when using &lt;a href="http://www.asmor.com/scripts/4eEncounterGen/index.php"&gt;Asmor's Encounters&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: 3rd Level, 750 xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Skeletal Warhorse &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Skeletal%20Warhorse#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Brute &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/155"&gt;Dungeon 155, page 68 (Sleeper in the Tomb of Dreams)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Rotwing Zombie &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Rotwing%20Zombie#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Skirmisher &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 274 (Zombie)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Skeletal Warhorse keep kicking while the Rotwing Zombies strafe the lone targets and move on.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: none&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2: 4th Level, 925 xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Orc Scout &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Scout#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Skirmisher &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/dutoc/157"&gt;Dungeon 157, page 53 (Siege of Bordrin's Watch)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;&lt;span style="text-decoration: underline;"&gt;Spear Gauntlet&lt;/span&gt;&lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Imp#tab=monsters" target="_blank"&gt;&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 2 Obstacle  &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Dungeon Master's Guide, page 87 (Trap and Hazards)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Vinnie, Hobbler Decoy &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobbler%20Decoy#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Skirmisher &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 224 (Kobold)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Vinnie, will attempt use taunting Jeer to pull Characters through the spear gauntlet while the Scouts pin them down with arrow fire. The scouts will remain on the far side of the gauntlet, Though the Overeager feature will force them to, potentially, move through the gauntlet to get at a target. Vinnie will make a run for it once Bloodied.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: none&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: Level 4, 875xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Bethor, Blue Dragon Wyrmling &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Blue%20Dragon%20Wyrmling#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4 Elite Artillery &lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 180 (Chromatic Wyrmlings)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Kruthik Adult &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kruthik%20Adult#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Brute &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 170 (Kruthik)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The PC first encounter the Kruthik's and then with much drama, Bethor makes her grand entrance 2 rounds latter leading with a breath weapon, (spending an action point), and unleashing her Draconic Fury or Lighting Burst. Afterward she will alternate between Draconic Fury, Lighting Burst and moving away from hard targets toward softer targets.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure: &lt;/span&gt;#3, #7&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: Level 4, 900 xp&lt;/span&gt; (generated using the Hard setting)&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Varna, Kobold War Priest &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kobold%20War%20Priest#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Controller &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/364"&gt;Dragon 364, page 59 (Creature Incarnations: Kobolds)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Corruption Corpse &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Corruption%20Corpse#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Artillery &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 274 (Zombie)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The corpses will emerge at range from all directions lobbing Motes of Corruption at the Characters, while Varna leads with Devouring Stone following with Venomous Sting. If more than one opponient closes within 2 squares, she will unleash her Surge  of Terror when possible. The Corpses will close when near death to make the best use of their Death burst.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #8&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: Level 5, 950xp&lt;/span&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Nestor, Grell &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Grell#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7 Elite Soldier &lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;Monster Manual, page 144 (Grell)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Wyrmwarped Atrocity &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Wyrmwarped%20Atrocity#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Brute &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Draconomicon: Chromatic Dragons, page 225 (Kobold)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Nestor will grab the strongest individual, preferring fey to other races, while the atrocities tie up everyone else using double attacks. Nestor will use it's action point to on the third round to try and ease up the pressure on one of the Atrocities by doing an extra tentacle rake.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #2&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: Level 5, 1000xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Vedda, Kobold Wyrmpriest &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kobold%20Wyrmpriest#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Artillery (Leader)&lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 168 (Kobold)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Dar, Fel, Mank, Dragonborn Soldier &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dragonborn%20Soldier#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Soldier &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 86 (Dragonborn)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Slaughterfang%20Hyena#tab=monsters" target="_blank"&gt;&lt;/a&gt;&lt;/small&gt;Elite Spear Gauntlet&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Leve 2 Obstacle&lt;br /&gt;&lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Dungeon Masters Guide, page 87 (Traps and Hazards)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Each of the Soldiers stands in a set of "Safe" squares within the gauntlet, and are granted cover. Vedda stands at the end of the gauntlet and will hurl energy orbs at the party. They work as a team and will try to distract individuals trying to disarm the gauntlet.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #9&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: Level 5, 750xp (hard)&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Guth, Bugbear Shadow Walker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bugbear%20Shadow%20Walker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Lurker &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/366"&gt;Dragon 366, page 69 (Bloodghost Syndicate)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 7 Normal 300 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Bak, Beastcaller &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Beastcaller#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 7  Controller &lt;/td&gt;&lt;td&gt;300&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/369"&gt;Dragon 369, page 45 (Creature Incarnations: Gnolls)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Kobold Horde &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Kobold%20Horde#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Skirmisher &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/drtoc/364"&gt;Dragon 364, page 59 (Creature Incarnations: Kobolds)&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Bak will lead with Murderous flock upon the group and then follow with Against the Tide. On round two the Hord will decend upon prone target with Swarm the Fallen. Guth will harass those still standing flanking with the swarm and using shadow walk to its best advantage. Bak will hold Eruption swarm until two or more enemies have closed with him.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #10&lt;br /&gt;&lt;br /&gt;Encounter 8: Level 7, 1000xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Yassul, Young Green Dragon &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Young%20Green%20Dragon#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5 Solo Skirmisher &lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;Monster Manual, page 80 (Dragon, Green)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Yassul, may parley with the Party for a time (from his perch high above), only to leap to the attack with a fly by attack and a (action point) breath weapon attack. It will then land nearest the range attackers, let loose its Frightful Presence and (action point) Double attack, and use Luring Glare to keep the strongest melee types at range, tail sweeping a character that chooses to stand their ground.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #1, #4, #5, #6&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Major Quest: Level 4, 875xp&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-7707740582076518986?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/7707740582076518986/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-4th-level-caves.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7707740582076518986'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/7707740582076518986'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-4th-level-caves.html' title='Asmor&apos;s Instant Dungeon: 4th level Caves of Loathing'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8769031171347979228</id><published>2008-12-22T07:00:00.000-06:00</published><updated>2008-12-22T07:09:09.189-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='3ed Level Encounters'/><title type='text'>Asmor's Instant Dungeon: 3rd Level Bane Keep</title><content type='html'>Moran, the Hand of Bane, was called upon, by Bane, to secure an abandoned Dragon Born keep. Although not nice people, they haven't set about to do any harm to the area per say.&lt;br /&gt;You will need to create a map and provide a bit more story.&lt;br /&gt;&lt;br /&gt;Treasure&lt;br /&gt;&lt;ol&gt;&lt;li&gt;[Level 7 Magic Item]: Dread Weapon +2 (Adventurer's Vault, page 68 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Dread%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 6)  AND source!=22 AND source!=2 AND source!=5 AND source!=13 AND source!=15 AND source!=19 AND source!=21 AND source!=3 AND source!=4 AND source!=12 AND source!=17 AND source!=18 AND source!=20 AND source!=7 AND source!=14 AND source!=11 AND source!=10 AND source!=8 AND source!=1 AND source!=9  AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 6 Magic Item]: Bracers of Tactical Blows  (Adventurer's Vault, page 116 [Arms Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Bracers%20of%20Tactical%20Blows#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 5)  AND source!=22 AND source!=2 AND source!=5 AND source!=13 AND source!=15 AND source!=19 AND source!=21 AND source!=3 AND source!=4 AND source!=12 AND source!=17 AND source!=18 AND source!=20 AND source!=7 AND source!=14 AND source!=11 AND source!=10 AND source!=8 AND source!=1 AND source!=9  AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 5 Magic Item]: Lightning Weapon +1 (Player's Handbook, page 235 [Magic Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Lightning%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;!-- Query:  SELECT * FROM 4e_magic_items INNER JOIN 4e_magic_item_levels ON 4e_magic_items.id = 4e_magic_item_levels.itemid INNER JOIN 4e_monster_sources ON 4e_magic_items.source = 4e_monster_sources.id WHERE (itemlevel = 4)  AND source!=22 AND source!=2 AND source!=5 AND source!=13 AND source!=15 AND source!=19 AND source!=21 AND source!=3 AND source!=4 AND source!=12 AND source!=17 AND source!=18 AND source!=20 AND source!=7 AND source!=14 AND source!=11 AND source!=10 AND source!=8 AND source!=1 AND source!=9  AND (type!='Armor' OR (false  OR restrictions LIKE '%C%' OR restrictions LIKE '%L%' OR restrictions LIKE '%H%' OR restrictions LIKE '%N%' OR restrictions LIKE '%S%' OR restrictions LIKE '%P%')) AND (type!='Weapon' OR (false  OR LOWER(restrictions) LIKE '%any melee%' OR LOWER(restrictions) LIKE '%any ranged%' OR LOWER(restrictions) LIKE 'any' OR LOWER(restrictions) LIKE '%axe%' OR LOWER(restrictions) LIKE '%bastard sword%' OR LOWER(restrictions) LIKE '%battleaxe%' OR LOWER(restrictions) LIKE '%bow%' OR LOWER(restrictions) LIKE '%club%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%crossbow%' OR LOWER(restrictions) LIKE '%dagger%' OR LOWER(restrictions) LIKE '%falchion%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%flail%' OR LOWER(restrictions) LIKE '%glaive%' OR LOWER(restrictions) LIKE '%greataxe%' OR LOWER(restrictions) LIKE '%greatclub%' OR LOWER(restrictions) LIKE '%greatsword%' OR LOWER(restrictions) LIKE '%halberd%' OR LOWER(restrictions) LIKE '%hammer%' OR LOWER(restrictions) LIKE '%hand crossbow%' OR LOWER(restrictions) LIKE '%handaxe%' OR LOWER(restrictions) LIKE '%heavy blade%' OR LOWER(restrictions) LIKE '%heavy flail%' OR LOWER(restrictions) LIKE '%javelin%' OR LOWER(restrictions) LIKE '%katar%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%light blade%' OR LOWER(restrictions) LIKE '%longbow%' OR LOWER(restrictions) LIKE '%longspear%' OR LOWER(restrictions) LIKE '%longsword%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%mace%' OR LOWER(restrictions) LIKE '%maul%' OR LOWER(restrictions) LIKE '%morningstar%' OR LOWER(restrictions) LIKE '%one-handed melee%' OR LOWER(restrictions) LIKE '%pick%' OR LOWER(restrictions) LIKE '%polearm%' OR LOWER(restrictions) LIKE '%quarterstaff%' OR LOWER(restrictions) LIKE '%rapier%' OR LOWER(restrictions) LIKE '%scimitar%' OR LOWER(restrictions) LIKE '%scythe%' OR LOWER(restrictions) LIKE '%short sword%' OR LOWER(restrictions) LIKE '%shortbow%' OR LOWER(restrictions) LIKE '%shuriken%' OR LOWER(restrictions) LIKE '%sickle%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%sling%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spear%' OR LOWER(restrictions) LIKE '%spiked chain%' OR LOWER(restrictions) LIKE '%staff%' OR LOWER(restrictions) LIKE '%throwing hammer%' OR LOWER(restrictions) LIKE '%two-handed melee%' OR LOWER(restrictions) LIKE '%war pick%' OR LOWER(restrictions) LIKE '%warhammer%' OR LOWER(restrictions) LIKE '%any thrown%' OR LOWER(restrictions) LIKE '%spiked gauntlets%')) ORDER BY RAND() LIMIT 1  --&gt;&lt;li&gt;[Level 4 Magic Item]: Verve Armor +1 (Adventurer's Vault, page 54 [Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Verve%20Armor#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[380.8 gp]: 171 gp, 94 sp, 40 cp + 2 moonstone gems (100 gp each)&lt;/li&gt;&lt;li&gt;[340 gp]: 231 gp, 86 sp, 40 cp + 1 amber  (100 gp)&lt;/li&gt;&lt;li&gt;[231.2 gp]: 229 gp, 19 sp, 30 cp&lt;/li&gt;&lt;li&gt;[231.2 gp]: 23 gp, 79 sp, 30 cp + 2 moonstone gems (100 gp each)&lt;/li&gt;&lt;li&gt;[108.8 gp]: 99 gp, 89 sp, 90 cp&lt;/li&gt;&lt;li&gt;[81.6 gp]: 77 gp, 43 sp, 30 cp&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-size:130%;"&gt;Encounters&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 1: Volunteers, Level 2, 600xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Kob, and Vim, Hobgoblin Soldier &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobgoblin%20Soldier#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Soldier &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 139 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Ral and Sim, Orc Raider &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Raider#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Skirmisher &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:While traveling the PC see in the distance four cloaked figures with camping gear cutting across the road. Kob is willing to talk, Vim is spoiling for a fight, Ral and Sim will follow who ever shouts the loudest. They are looking for the keep and hope to join Moran's band. If it comes to blows: the Orc raiders will fight until bloodied and then make a break for it. Kob will support his brother, but will surrender if he goes down.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #10, traveling supplies and a crude map to the lost keep showing landmarks along the path.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 2: Post of the Eyes, Level 3, 700xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Goblin Warrior &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Warrior#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Skirmisher &lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Hobgoblin Archer &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobgoblin%20Archer#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Artillery &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 139 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: A solitary tower, decrepit tower with the creatures inside. If observed one Goblin will emerge to parley (they want a strong looking party to just go away and are willing to give them false information to lead them astray). When Fighting, the archers will snipe through arrow slits and murder holes, while the goblins secure the front door and stairs.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #9&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3: Forest Patrol, Level 3, 775xp&lt;/span&gt; &lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Creepy and Crawly, Ettercap Fang Guard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Ettercap%20Fang%20Guard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Skirmisher &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 107 (Ettercap)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 2 Normal 125 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Rover, Guard Drake &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Guard%20Drake#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 2  Brute &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 90 (Drake)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Blood and Bite, Hobgoblin Soldier &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobgoblin%20Soldier#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Soldier &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 139 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Blood and Bite along with their pet Rover are herding Creepy and Crawly along the trail laying "early warning" trip lines for the near by front gate. The Hobgoblins are suspicious of strangers, the tethered ettercaps are consuming most of their attention. If a dialog can be established over hissing of the ettercaps, then they will, cautiously escort the PC's to the Front gate. Otherwise they will drop the tethers to allow Creepy and Crawly to throw webs on the strongest, while Blood and Bite fight as a pair with Rover going for the flank.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #4 with Blood but it will not come into use in this fight.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4: The Bouncers, Level 3, 800 xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Orc Raider &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Raider#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Skirmisher &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Bile, Hobgoblin Commander &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobgoblin%20Commander#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Soldier (Leader)&lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 140 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:The crew is digging defensive trenches adjacent to the entrance to the complex to fill time during guard duty. If the PC's are escorted, then the commander will challenge their reason for coming. If combat breaks out, the group will move as one and then the Bile will use his "Tactical Deployment" power to try and close the gap. Every time Bile hits the Orc's will cheer.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #8&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5: Artists, Level 4, 928xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Gnoll Huntmaster &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Gnoll%20Huntmaster#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Artillery &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 132 (Gnoll)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Shadowhunter Bat &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shadowhunter%20Bat#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Lurker &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 27 (Bat)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Minion 63 --&gt; &lt;tr&gt;&lt;td&gt;6&lt;/td&gt;&lt;td&gt;Legion Devil Grunt &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Legion%20Devil%20Grunt#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Minion &lt;/td&gt;&lt;td&gt;63&lt;/td&gt;&lt;td&gt;Monster Manual, page 64 (Devil)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The Devil Grunts are applying stucco to the stone walls (3 to a side) while the 2 gnolls sketch out murals in charcoal on the finished portions of the wall. Unescorted visitors (especially ones that look like they have been in a fight) will be met with hostility. The Bat will only attack bloodied figures and will do so regardless of status of the rest of the fight (it will flee if bloodied).&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: none.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6: Rotunda Construction Crew, Level 4, 820xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Orc Raider &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Raider#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Skirmisher &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Minion 44 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;5&lt;/td&gt;&lt;td&gt;Orc Drudge &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Drudge#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Minion &lt;/td&gt;&lt;td&gt;44&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: 1 Raider and 2 druges are on the ground Examining old drawings, the rest of the orcs are scattered around the scaffolding that lines this room, making repairs to the temple's dome.  Sounds of battle from encounter #5 will not be heard due to the noise of the orc's shaping stone. Though armed, the PC's will get two automatic surprise round as the Orc's make their way to their weapons. In the event of an attack, the drudges on the ground will run to Encounter #7, while all other figures will attack using ranged weapons.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure:&lt;/span&gt; #7 with the Raiders holding the gold, and the druges Carrying the silver and copper.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7: Sanctuary Consultation, Level 4, 950xp&lt;/span&gt; &lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Ettercap Fang Guard &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Ettercap%20Fang%20Guard#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Skirmisher &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 107 (Ettercap)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Ettercap Webspinner &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Ettercap%20Webspinner#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Controller &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 107 (Ettercap)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Rendi, Hobgoblin Warcaster &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobgoblin%20Warcaster#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Controller (Leader)&lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 140 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Hasstheh, Agent of Bain, Shadar-kai Chainfighter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shadar-kai%20Chainfighter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Skirmisher &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Monster Manual, page 230 (Shadar-Kai)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Opening the unlocked door reveals Rendi and Hasstheh seated at a large weathered table, with the Ettercaps capering through the vaulting (Medium Perception check). Rendi is willing to talk, where as Hasstheh prefers to watch.&lt;br /&gt;In combat Rendi and the Ettercap work together, with webspinner using it's web terrain and web net to tie up melee types, and Rendi knocking the rest down.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #3, #2, #6&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8: Level 6, 1332xp&lt;/span&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Moran, Hobgoblin Hand of Bane &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Hobgoblin%20Hand%20of%20Bane#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 8 Elite Soldier &lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;Monster Manual, page 140 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- Strike! (We already got one!) 1 --&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Shadar-kai Chainfighter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shadar-kai%20Chainfighter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 6  Skirmisher &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Monster Manual, page 230 (Shadar-Kai)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 8 Normal 350 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 4 Minion 44 --&gt; &lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Orc Drudge &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Drudge#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Minion &lt;/td&gt;&lt;td&gt;44&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: In combat Moran will lead with Flail of Tyranny to stun what he perceives as the controller, As the Chainfighter moves and strafes with the Dance of Death. On successive rounds Moran will mark the leader while the Chainfighter snipes with it's spiked chain. The Druges only attack marked targets.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:#1, #5&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Major Quest: Level 3, 700xp&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8769031171347979228?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8769031171347979228/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-3rd-level-bane.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8769031171347979228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8769031171347979228'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-3rd-level-bane.html' title='Asmor&apos;s Instant Dungeon: 3rd Level Bane Keep'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2983866550305801137</id><published>2008-12-21T12:13:00.004-06:00</published><updated>2008-12-21T12:46:12.377-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commentary'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>Writing for the Sake of Writing</title><content type='html'>This is one of those times, A Sunday morning waiting for 4 step grand children to arrive, that I find my self stuck in my game writing. I will, more likely than not, as I already have so far this morning, spend it NOT WRITING.&lt;br /&gt;&lt;br /&gt;I had the same problem on my "Snow day Friday", I took the day off from work and spend it NOT WORKING. Not Working is different from a day off, where I actually get stuff done. It is a day in which I get buzzed every 5 minutes by emails asking questions, or at least making statements that I feel the need to respond to. There were a large number of things I could have done during the hours between emails and meetings, but none of them were.&lt;br /&gt;&lt;br /&gt;In the past I used to think that I needed large 8-16 hour blocks of time to work upon my games or blog, but In the last year I discovered that even as little as 5 minutes is enough to get something started (and possibly even finished). &lt;br /&gt;&lt;br /&gt;So what do I want, both now and in the coming year:&lt;br /&gt;1. Run my first 4E game: my Thursday group is currently world building using the &lt;a href="http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf"&gt;Dawn of Worlds&lt;/a&gt; rule system to build a collaborative world. I want everyone to have a positive experience with 4E (though 2 of the players have strong opinions against 4E, they are willing to try).&lt;br /&gt;2. Regular Posting: I started this blog to help my writing and help me improve my greatest GM weakness: NPC's.  I also wanted to give something back to the gaming community. (I also wanted fame and fortune but I didn't really expect that to happen).&lt;br /&gt;&lt;br /&gt;So my vow, starting now, is to:&lt;br /&gt;1. Not NOT DO SOMETHING, either I am doing the thing or I am not. So If I am Writing, then I write. Mapping, then map. Programming, then program.&lt;br /&gt;2. No regrets: I will enjoy what I do when I need to do it. I will try and jettison the Coulda, woulda, shoulda.&lt;br /&gt;3. Schedule a time for writing. I find that at 4am to 7am is my most creative time, I think that I will go back to setting my alarm an hour earlier to help facilitate this.&lt;br /&gt;4. When in doubt read. I have a habit of buying gaming books and never reading them, so it is back to the rule of Read 2 before I buy 1. This should keep me busy for the next 5 years.&lt;br /&gt;5. Be happy: I set this rule for my self when I was 16 (too many decades ago), and have had a generally positive experience with it.&lt;br /&gt;&lt;br /&gt;Snork&lt;br /&gt;--&lt;br /&gt;Snorkey: is not, not writing this post.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2983866550305801137?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2983866550305801137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/writing-for-sake-of-writing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2983866550305801137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2983866550305801137'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/writing-for-sake-of-writing.html' title='Writing for the Sake of Writing'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2604457228214404501</id><published>2008-12-02T08:30:00.000-06:00</published><updated>2008-12-02T08:34:09.098-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tools'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Asmar'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='2nd Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Encounters'/><title type='text'>Asmor's Instant Dungeon: 2nd Level: Goblin Lair</title><content type='html'>Back Story: The Mavin family tomb has been in disuse for several years now, and has become the lair of a small group of Goblins.&lt;p&gt;&lt;span style="font-size:130%;"&gt;Treasure Lots&lt;/span&gt;:(Players Handbook and Adventures Vault generated using &lt;a href="http://www.asmor.com/scripts/4eMagicItems/randomTreasure.php"&gt;Asmor's Quartermaster&lt;/a&gt;)&lt;br&gt;&lt;ol&gt;&lt;li&gt;[Level 6 Magic Item]: Phylactery of Divinity  (Adventurer's Vault, page 144 [Head Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Phylactery%20of%20Divinity#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[Level 5 Magic Item]: Breach Bracers  (Adventurer's Vault, page 116 [Arms Slot Items]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Breach%20Bracers#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[Level 4 Magic Item]: Deathstalker Weapon +1 (Adventurer's Vault, page 67 [Weapons]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Deathstalker%20Weapon#tab=items" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[Level 3 Magic Item]: Delver's Armor +1 (Player's Handbook, page 229 [Magic Armor]) &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Delver" tab="items'" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/li&gt;&lt;li&gt;[291.2 gp]: 283 gp, 76 sp, 60 cp&lt;/li&gt;&lt;li&gt;[260 gp]: 52 gp, 73 sp, 70 cp + 2 amethyst gems (100 gp each)&lt;/li&gt;&lt;li&gt;[176.8 gp]: 91 gp, 50 sp, 80 cp, and a 4 barrels of tea (20 gp each)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;[176.8 gp]: 74 gp, 21 sp, 70 cp + 1 pearl  (100 gp)&lt;/li&gt;&lt;li&gt;[83.2 gp]: 75 gp, 77 sp, 50 cp&lt;/li&gt;&lt;li&gt;[62.4 gp]: 55 gp, 65 sp, 90 cp&lt;/li&gt;&lt;/ol&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;(Monster Manual only generated by &lt;a href="http://www.asmor.com/scripts/4eEncounterGen/index.php"&gt;Asmor's 4E Random Encounter Generator&lt;/a&gt;)&lt;/span&gt;&lt;p&gt;&lt;br /&gt;Encounter 1:&lt;/span&gt; Level 1, 500 xp&lt;br&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;10&lt;/td&gt;&lt;td&gt;Giant Rat &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Giant%20Rat#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Minion &lt;/td&gt;&lt;td&gt;25&lt;/td&gt;&lt;td&gt;Monster Manual, page 219 (Rat)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 2 Normal 125 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Goblin Sharpshooter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Sharpshooter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 2  Artillery &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Entrance to the complex with the goblins in perches, the rats in cages. As soon as possible the goblins tug a rope to open the two cages to release 5 rats each (minor action). The perches are 5 ft up and give the sharpshooters combat advantage and partial cover.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #10 and equipment.&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 2:&lt;/span&gt;Level 2, 675 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Skeleton &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Skeleton#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Soldier &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 234 (Skeleton)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 1 Minion 25 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Goblin Cutter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Cutter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Minion &lt;/td&gt;&lt;td&gt;25&lt;/td&gt;&lt;td&gt;Monster Manual, page 136 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Cutter #3, the one with the red hat is in charge of the skeleton's and will hold back as the skeletons charge in, while the other two minons try and hit marked PC's. When missed they will give a little squeel and shift to another target.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #9&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 3:&lt;/span&gt; Level 2, 625 xp&lt;br&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Gravehound &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Gravehound#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Brute &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 274 (Zombie)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 2 Normal 125 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Human Bandit &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Human%20Bandit#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 2  Skirmisher &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 162 (Human)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Warhorse &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Warhorse#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Brute &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 159 (Horse)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 1 Normal 100 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Goblin Warrior &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Warrior#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Skirmisher &lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;:Rover (Gravehound) and her master Berad (Human Bandit) and Trigger (Warhorse) work as a team (they are negotiating with the 2 Goblins for some stolen merchandise).  Berad's first action will be to mount Trigger and try and trample as many as possible. The goblins will fight until one of them goes down and then try to flee.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #7 With the gold on the Berad, The rest is in the Goblins' possession.&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 4:&lt;/span&gt; Level 2, 650&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Goblin Blackblade &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Blackblade#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Lurker &lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;Monster Manual, page 136 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 1 Minion 25 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;9&lt;/td&gt;&lt;td&gt;Goblin Cutter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Cutter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Minion &lt;/td&gt;&lt;td&gt;25&lt;/td&gt;&lt;td&gt;Monster Manual, page 136 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Shadowhunter Bat &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Shadowhunter%20Bat#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Lurker &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 27 (Bat)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Human Berserker &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Human%20Berserker#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Brute &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 163 (Human)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Mad Bill (human berserker) is wanted by the athorities and is working with the goblins as an "Advisor". He loves nothing more than to wade in and bust heads. The Bat lives here an only attacks bloodied PC's, Though it will swoop around looking for a target.  The goblins will work in pairs and attempt to flank targets.&lt;br&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #3 on the Berserker. Lot #8&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 5:&lt;/span&gt;Level 3, 770 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;5&lt;/td&gt;&lt;td&gt;Orc Drudge &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Orc%20Drudge#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Minion &lt;/td&gt;&lt;td&gt;44&lt;/td&gt;&lt;td&gt;Monster Manual, page 203 (Orc)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Goblin Hexer &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Hexer#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 3  Controller (Leader)&lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Deathrattle Viper &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Deathrattle%20Viper#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Brute &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 240 (Snake)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The orc's are dealing with the Vain the Hexer and his two pets. Vain will lead with Vexing Cloud and try and maitain it until attacked in melee, Following with Stinging Hex on or blindness on . He prefers to blind ranged attackers first, followed by those in combat with the Vipers. The Druges will fight until 3 fall and then break and flee from the dungeon.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #6 with the Orc's holding the gems, Vain has all of the coin.&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 6:&lt;/span&gt;Level 3, 700 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Rage Drake &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Rage%20Drake#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Brute &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 92 (Drake)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 1 Normal 100 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Goblin Warrior &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Warrior#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 1  Skirmisher &lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 5 Normal 200 --&gt; &lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Boneshard Skeleton &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Boneshard%20Skeleton#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5  Brute &lt;/td&gt;&lt;td&gt;200&lt;/td&gt;&lt;td&gt;Monster Manual, page 235 (Skeleton)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Vinny the Goblin is desperately afraid of the Spot the Drake and will put himself as far from it as possible.  Vinny will shoot and run as much as possible. The Drake Charges the Largest PC and will try to gnaw on them. The skeletons are tomb guardians and will attack only humans.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #4&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 7:&lt;/span&gt;Level 3, 775&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Gelatinous Cube &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Gelatinous%20Cube#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 5 Elite Brute &lt;/td&gt;&lt;td&gt;400&lt;/td&gt;&lt;td&gt;Monster Manual, page 202 (Ooze)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 2 Normal 125 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Goblin Sharpshooter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Sharpshooter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 2  Artillery &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: The goblins have broken into a sewer system and have "tamed" the Gelatinous cube. The floor is ruble covered and mostly difficult terrain. Large piles of Dirt provide cover. The Goblins will try and lure the PC's within the Cube's reach.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: #1 in the Cube.&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 8:&lt;/span&gt;Level 5,  1050 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Goblin Underboss &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Goblin%20Underboss#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4 Elite Controller (Leader)&lt;/td&gt;&lt;td&gt;350&lt;/td&gt;&lt;td&gt;Monster Manual, page 138 (Goblin)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Rotwing Zombie &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Rotwing%20Zombie#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Skirmisher &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 274 (Zombie)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 7 Normal 300 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 4 Normal 175 --&gt; &lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Specter &lt;small&gt;&lt;a href="http://ww2.wizards.com/dnd/insider/database.aspx?searchterm=Specter#tab=monsters" target="_blank"&gt;(DDI)&lt;/a&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;Level 4  Lurker &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 244 (Specter)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Tips&lt;/span&gt;: Ido the Underboss thinks he is in charge and will have the zombies swoop to the attack while he targets the PC's sporting Holly symbols. The specter will go invisible and manuver to make best use of it's spectral barrage power. It will then move out of combat, go invisible and manuver for another attack. Ido will use Superior Goblin Taticts to allow the Zombies to come closer to his target.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;:Lot #2 &amp;amp; #5&lt;p&gt;&lt;span style="font-size:130%;"&gt;Major Quest: &lt;/span&gt;Level 2, 625 xp.&lt;br&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2604457228214404501?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2604457228214404501/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-2nd-level-goblin.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2604457228214404501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2604457228214404501'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/12/asmors-instant-dungeon-2nd-level-goblin.html' title='Asmor&apos;s Instant Dungeon: 2nd Level: Goblin Lair'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-968716827380968640</id><published>2008-11-26T11:53:00.006-06:00</published><updated>2008-11-26T20:32:31.764-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Asmor'/><category scheme='http://www.blogger.com/atom/ns#' term='Tools'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventures'/><category scheme='http://www.blogger.com/atom/ns#' term='1st Level Encounters'/><category scheme='http://www.blogger.com/atom/ns#' term='Encounters'/><title type='text'>Asmor's Instant Dungeon</title><content type='html'>Taking a dose of my own medicine I will now create a dungeon in 45 min using &lt;a href="http://www.asmor.com/"&gt;Asmor &lt;/a&gt;to help me build encounters and select treasure lots.&lt;p&gt;So starting with the &lt;a href="http://www.asmor.com/scripts/4eMagicItems/randomTreasure.php"&gt;Treasure lots&lt;/a&gt;:&lt;br /&gt;&lt;/p&gt;&lt;ol&gt;&lt;li&gt;[Level 5 Magic Item]: Bloodthread Armor +1 (Player's Handbook, page 227 (Magic Armor))&lt;/li&gt;&lt;li&gt;[Level 4 Magic Item]: Bloodcut Armor +1 (Player's Handbook, page 227 (Magic Armor))&lt;/li&gt;&lt;li&gt;[Level 3 Magic Item]: Eladrin Armor +1 (Player's Handbook, page 230 (Magic Armor))&lt;/li&gt;&lt;li&gt;[Level 2 Magic Item]: Resounding Weapon +1 (Player's Handbook, page 236 (Magic Weapons))&lt;/li&gt;&lt;li&gt;[201.6 gp]: 198 gp, 27 sp, 90 cp&lt;/li&gt;&lt;li&gt;[180 gp]: 75 gp, 47 sp, 30 cp + 1 peridot (100 gp)&lt;/li&gt;&lt;li&gt;[122.4 gp]: 17 gp, 45 sp, 90 cp + 1 moonstone (100 gp)&lt;/li&gt;&lt;li&gt;[122.4 gp]: 120 gp, 19 sp, 50 cp&lt;/li&gt;&lt;li&gt;[57.6 gp]: 51 gp, 57 sp, 90 cp&lt;/li&gt;&lt;li&gt;[43.2 gp]: 34 gp, 84 sp, 80 cp&lt;/li&gt;&lt;/ol&gt;Now to pick &lt;a href="http://www.asmor.com/scripts/4eEncounterGen/index.php"&gt;encounters&lt;/a&gt;: (I am limiting the sources to just the monster manual for simplicity).&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Encounter 1&lt;/span&gt;: level 1, 375 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Elf Archer&lt;/td&gt;&lt;td&gt;Level 2  Artillery &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 106 (Elf)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 2 Normal 125 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Human Bandit&lt;/td&gt;&lt;td&gt;Level 2  Skirmisher &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 162 (Human)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: The bandit is playing a delaying tatict, trying to keep the PC's off the archers, so he will flee from the Melee opponents and close with ranged attackers when ever possible.  The terrain should be filled with obsticals that provide cover, the archers should be located behind concealment and spread out.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #10.&lt;p&gt;&lt;span style="font-size:130%;"&gt;Encounter 2&lt;/span&gt;: Level 1, 500 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Goblin Sharpshooter&lt;/td&gt;&lt;td&gt;Level 2  Artillery &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 137 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: the goblins should be equal distance from the group at start but in opposite corners.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #9&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Encounter 3&lt;/span&gt;: Level 1, 525 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Kruthik Young&lt;/td&gt;&lt;td&gt;Level 2  Brute &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 170 (Kruthik)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Pseudodragon&lt;/td&gt;&lt;td&gt;Level 3  Lurker &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 91 (Drake)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: Intererior encounter with high celings, the Kruthik Young conduct a straight up attack against the nearest opponent, while the pseudodragon does flyby attacks on ranged attackers and spell casters.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #4&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Encounter 4&lt;/span&gt;: Level 1, 524 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Kobold Slinger&lt;/td&gt;&lt;td&gt;Level 1  Artillery &lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;Monster Manual, page 168 (Kobold)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 2 Minion 31 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Kruthik Hatchling&lt;/td&gt;&lt;td&gt;Level 2  Minion &lt;/td&gt;&lt;td&gt;31&lt;/td&gt;&lt;td&gt;Monster Manual, page 170 (Kruthik)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: The hungry hatchlings disperse through the party as quicly as possible, The slingers, in two groups of two, evade melee combat as long as possible, trying to pin the party down with special shots (one glue, 2 fire each).&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: none.&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Encounter 5&lt;/span&gt;: Level 2, 600 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Guard Drake&lt;/td&gt;&lt;td&gt;Level 2  Brute &lt;/td&gt;&lt;td&gt;125&lt;/td&gt;&lt;td&gt;Monster Manual, page 90 (Drake)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Gnome Arcanist&lt;/td&gt;&lt;td&gt;Level 3  Controller (Leader)&lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 134 (Gnome)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 1 Normal 100 --&gt; &lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;Fire Beetle&lt;/td&gt;&lt;td&gt;Level 1  Brute &lt;/td&gt;&lt;td&gt;100&lt;/td&gt;&lt;td&gt;Monster Manual, page 30 (Beetle)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: Interior encounter; The PC's will first see the Gnome Arcanist, and when they are close enough will fire off his illusinary terrain (standard action), followed by a Fey Step to move into position while the brutes attack. From there she will unleash scintalting bolts(standard) at the melee combatants, and Startling Gamor (minor) to pack in straglers, or keep PC's away from her.  The fire beetles will lead with their fire spray and when ever it recharges.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #3 and lot #8&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Encounter 6&lt;/span&gt;: Level 2, 675 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Ettercap Fang Guard&lt;/td&gt;&lt;td&gt;Level 4  Skirmisher &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 107 (Ettercap)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 4 Normal 175 --&gt; &lt;!-- Strike! (One costs too much) 1 --&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Imp&lt;/td&gt;&lt;td&gt;Level 3  Lurker &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 63 (Devil)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: The Ettercaps' will try to entagle then bite, or strike while the imp (supervisor to the gnome in Encounter 5), will on alternating rounds vanish (standard)/fly (move) or Bite (standard)/Fly (move) to keep its wereabouts unknown.&lt;br&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: None&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Encounter 7&lt;/span&gt;: Level 4,  850 xp&lt;br /&gt;&lt;table&gt; &lt;tbody&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;Doppelganger Sneak&lt;/td&gt;&lt;td&gt;Level 3  Skirmisher &lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 71 (Doppelganger)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 6 Normal 250 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Shadar-kai Gloomblade&lt;/td&gt;&lt;td&gt;Level 6  Lurker &lt;/td&gt;&lt;td&gt;250&lt;/td&gt;&lt;td&gt;Monster Manual, page 230 (Shadar-Kai)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt; &lt;/table&gt; &lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: Initaly the doppelgangers will appear as helpless individuals to try and draw the party in, at which point they will initate the attack. Otherwise they will work in pairs to attempt to flank a single PC so that they get extra damage. The gloomblade will use its Veil of Shadows and Gloom strike to try and blind melee combatants until bloodied, then it will make use single use of it's shadow jaunt power to try and flank with a doppelganger on a bloodied target.&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: The gloomblade wields Lot #1, with lot #7 and #6 on their persons.&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Encounter 8&lt;/span&gt;: Level 2, 657 xp&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;Phantom Warrior&lt;/td&gt;&lt;td&gt;Level 4  Soldier &lt;/td&gt;&lt;td&gt;175&lt;/td&gt;&lt;td&gt;Monster Manual, page 116 (Ghost)&lt;/td&gt;&lt;/tr&gt; &lt;!-- 3 Normal 150 --&gt; &lt;tr class="oddRow"&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;Hobgoblin Warcaster&lt;/td&gt;&lt;td&gt;Level 3  Controller (Leader)&lt;/td&gt;&lt;td&gt;150&lt;/td&gt;&lt;td&gt;Monster Manual, page 140 (Goblin)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-weight: bold;"&gt;Note&lt;/span&gt;: The phantom warriors will attempt to disperse amonst the PC to maximize their Phantom Tatics ability. Mean while the Hobgoblin warcaster will close with the artillery and use Force Lure to keep melee combatants packed in with the Phantom Warriors or Force Pulse to knock them down (as he is able to), other wise he will bludgeon ranged attackers with excessive glee (leading with Shockstaff).&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Treasure&lt;/span&gt;: Lot #6 and Lot #5.&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Major Quest&lt;/span&gt;: Level 1, 500 xp  and Treasure Lot #2.&lt;/p&gt;&lt;p&gt;This gives us a total of 5,206 xp's.&lt;/p&gt;&lt;p&gt;It took just over 2 hours to do including formating.&lt;/p&gt;&lt;p&gt;Now to create the actual adventure...&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-968716827380968640?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/968716827380968640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/asmar.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/968716827380968640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/968716827380968640'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/asmar.html' title='Asmor&apos;s Instant Dungeon'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6020299501846785417</id><published>2008-11-25T13:12:00.014-06:00</published><updated>2008-11-25T17:00:36.878-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='game inspiration'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>Need Inspiration : Look Here</title><content type='html'>The page is staring at me, it's emptiness taunting me, freezing my creative juices and dooming me to another lost hour of "Not Writing". Yes, I often suffer from blank page syndrome (a.k.a) writers block. If I move away from the computer and consult with my oracle (a.k.a. my cat Mindy) I have dozens of ideas. Then when I return to the evil blank page, I freeze. One of the best way I have found to get around it is to use a random generator to give me a starting place.&lt;p&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Abulafa: &lt;a href="http://random-generator.com/index.php?title=Ten_word_adventure_synopsis"&gt;10 Word Adventure Synopsis's&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=Dungeon_seed"&gt;Dungeon Seed&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=Encounter-a-Day"&gt;Encounter-a-day&lt;/a&gt;,  &lt;a href="http://random-generator.com/index.php?title=Fantasy_Scenario_Generator"&gt;Scenario's&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=Quick_NPC"&gt;Quick NPC's&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=Random_Fantasy_NPC"&gt;NPC&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=One_sentence_NPC"&gt;One Sentence NPC's&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=Fantasy_Town"&gt;Towns&lt;/a&gt;, &lt;a href="http://random-generator.com/index.php?title=Fantasy_Location_Encounters"&gt;Location Encounters&lt;/a&gt; and a &lt;a href="http://random-generator.com/index.php?title=Special:Allpages"&gt;lot more&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;Roleplaying Tips: &lt;span style="text-decoration: underline;"&gt;One &lt;/span&gt;&lt;a href="http://www.roleplayingtips.com/tools/one_sentence_npc_generator.php"&gt;sentence NPC's&lt;/a&gt;, (non random)&lt;a href="http://www.roleplayingtips.com/articles/5_room_dungeons.html"&gt;5 Room Dungeons&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;Asmor: &lt;a href="http://www.asmor.com/scripts/4eEncounterGen/index.php"&gt;Encounter Generator&lt;/a&gt;, &lt;a href="http://www.asmor.com/scripts/4eMagicItems/randomTreasure.php"&gt;Treasure Generator&lt;/a&gt;, &lt;a href="http://www.asmor.com/scripts/pulpscigen/seedgen.php"&gt;Seeds&lt;/a&gt;, and several other very useful 4E &lt;a href="http://www.asmor.com/scripts.php"&gt;tools&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;StolenCitadel &lt;a href="http://www.strolen.com/content.php?page=185&amp;amp;top_cat=190&amp;amp;sort=random&amp;amp;dir=asc"&gt;Dungeons&lt;/a&gt;, &lt;a href="http://www.strolen.com/content.php?page=3&amp;amp;top_cat=85&amp;amp;sort=random&amp;amp;dir=asc"&gt;NPC's&lt;/a&gt;, &lt;a href="http://www.strolen.com/content.php?page=1&amp;amp;top_cat=8&amp;amp;sort=random&amp;amp;dir=asc"&gt;Plots&lt;/a&gt;, &lt;a href="http://www.strolen.com/content.php?page=5&amp;amp;top_cat=96&amp;amp;sort=random&amp;amp;dir=asc"&gt;Locations&lt;/a&gt;, and &lt;a href="http://www.strolen.com/content.php?page=124&amp;amp;top_cat=125&amp;amp;sort=random&amp;amp;dir=asc"&gt;Societies&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;Forbiden Kingdom: A simple &lt;a href="http://otherworlds.cx/generator.htm"&gt;seed generator&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;DM Tools: &lt;a href="http://www.dmtools.org/gens.php?nav=idea"&gt;NPC's&lt;/a&gt;, &lt;a href="http://www.dmtools.org/gens.php?nav=benign"&gt;Benign Encounters&lt;/a&gt;, &lt;a href="http://www.dmtools.org/gens.php?nav=mercs"&gt;Mercenary Missions&lt;/a&gt;, and &lt;a href="http://www.dmtools.org/gens.php?nav=towns"&gt;Towns.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;WotC: &lt;a href="http://www.wizards.com/default.asp?x=dnd/dnd/hookgenerator"&gt;Adventure seeds&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;Gozzys &lt;a href="http://www.gozzys.com/article.php?cm_id=8"&gt;Dungeon Map&lt;/a&gt; Generator.&lt;/li&gt;&lt;li&gt;Jame's &lt;a href="http://www.colugo.org/jmcmurra/generators/index.php?pageId=1&amp;amp;pageType=1"&gt;NPC generator&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Dungeon's Unlimited (non-random) &lt;a href="http://www.angelfire.com/rpg2/dungeonsunlimited/"&gt;Map Index&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;TV Tropes:(possible mature content, and spoilers) &lt;a href="http://tvtropes.org/pmwiki/randomitem.php?p=Plots"&gt;Plots&lt;/a&gt;, &lt;a href="http://tvtropes.org/pmwiki/randomitem.php?p=UniversalTropes"&gt;Universal Tropes&lt;/a&gt;, &lt;a href="http://tvtropes.org/pmwiki/randomitem.php?p=CharactersAsDevice"&gt;Characters (as a plot device)&lt;/a&gt;. Curses be upon the &lt;a href="http://chattydm.net/"&gt;Chatty DM&lt;/a&gt; for spreading this evil, evil time sucking site to the gaming world.&lt;/li&gt;&lt;li&gt;&lt;a href="http://bonnieneubauer.com/ssonline.shtml"&gt;Story Spinner&lt;/a&gt; is a story starting generator but it can be useful for creating the "box text" of the adventure.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;A quick "cut and paste" stab and the blank page monster is gone, and I can move forward.&lt;p&gt;Sometimes a less "gaming specific" source of inspiration is more useful to jump start my creativity, to prevent me from settling into the standard Tavern/Clearing in the Woods/Dungeon tropes.  These links are good for finding new ideas, though they may take more effort on your part to turn the ideas into something "game-able".&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://en.wikipedia.org/wiki/Special:Random"&gt;Random Wiki Page: &lt;/a&gt;The page Title or subject is the title for you next adventure, or encounter.&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.flickr.com/explore/interesting/7days/"&gt;Random Fliker Photos&lt;/a&gt;: (potential exists for encountering mature content). Possibly the second or third photo is the subject or location of the adventure.&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.quotationspage.com/random.php3"&gt;Quotations: &lt;/a&gt;Maybe the top quote documents or characterizes the motivation of the actors.&lt;/li&gt;&lt;li&gt;&lt;a href="http://stuckincustoms.com/"&gt;Stuck in Customs: &lt;/a&gt;(non random, updated daily), The top photo is the setting of an important event.&lt;/li&gt;&lt;li&gt;&lt;a href="http://irregularwebcomic.net/random.php"&gt;Random Irregular Webcomic: &lt;/a&gt;Mix and match the settings and dialog.&lt;/li&gt;&lt;li&gt;&lt;a href="http://dynamic.xkcd.com/comic/random/"&gt;XKCD random comic:&lt;/a&gt; (some mature and mathematical stick figure content)&lt;/li&gt;&lt;li&gt;Word of the Day: &lt;a href="http://www.quotationspage.com/wotd.html"&gt;Quotations Page&lt;/a&gt;, &lt;a href="http://www.merriam-webster.com/cgi-bin/mwwod.pl"&gt;Merriam-Webster&lt;/a&gt; (daily updates); If you combine the two words together you might have a title.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Finally there are (GASP) "non-digital" methods of finding inspiration:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Open the Monster Manual and flip to a random monster, this will be the "Villian" of the adventure. (I got Goblin Hexer)&lt;/li&gt;&lt;li&gt;Grab a book (even non gaming) and flip to a random page, the middle paragraph indicates what the plot or focus of the adventure. (It was a pragmatic choice).&lt;/li&gt;&lt;li&gt;Grab a Campaign Setting or Adventure, either one of your own or a published one and reuse the map contained with in, but rotate it 90 degrees. &lt;/li&gt;&lt;li&gt;Start writing.&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;Grab a foreign language dictionary (I like Latin) and flip find two random words and note their meanings use that as a title for the next adventure.&lt;p&gt;Also you can just start writing what ever gibberish comes to mind. What you write may not be game related in any way but at least the blank page monster is dead.&lt;p&gt;Snork&lt;br&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6020299501846785417?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6020299501846785417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/need-inspiration-look-here.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6020299501846785417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6020299501846785417'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/need-inspiration-look-here.html' title='Need Inspiration : Look Here'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-162899836391756108</id><published>2008-11-11T07:00:00.001-06:00</published><updated>2008-11-11T07:00:00.962-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic plots'/><title type='text'>The Quantium Nature of Plots: Intrest</title><content type='html'>&lt;a href="http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots.html"&gt;Previously &lt;/a&gt;I stated that a plot that does not interest the PC is also a waste of effort as they won't interact with the plot and won't bother to observe it further.&lt;p&gt;When crafting a plot you will need to take steps to both figure out hooks for each of your players AND what the Characters would find interesting:&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Power gamer/Slayer is all about combat: give them some "foreign raiders" from country A in country B that are actually "&lt;a href="http://en.wikipedia.org/wiki/Agent_provacateur"&gt;Agent Provocateurs&lt;/a&gt;" to beat into submission; Or give them a press gang to pummel. &lt;/li&gt;&lt;li&gt;The Actor will want to talk to the Patriotic citizen, Sultry Bard, let them. &lt;/li&gt;&lt;li&gt;The Investigator will need plenty of clues planted as to who the actual threat is.&lt;/li&gt;&lt;li&gt;The Explorer should be shown communication magic, that works until it is compromised; Code books; Secret languages; Half a map with no keys.&lt;/li&gt;&lt;li&gt;The Storyteller can be lured in by the annoucnement , rumors and news.&lt;/li&gt;&lt;li&gt;The Thinker will hopefully be entertained by the antics of the others but effort should be taken to keep them guessing as to the true nature of the plot.&lt;/li&gt;&lt;li&gt;The Watcher should also enjoy the seeing others act on the plot, but be sure to have the Plot's NPC interact with them directly. The Merchant see them as an "easy mark"; the Sultry Bard works them over for information.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;A boring plot, or one that has only perfunctory interest from the Players is a waste of everyone's time. Engage the Players or try something else.&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-162899836391756108?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/162899836391756108/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots-intrest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/162899836391756108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/162899836391756108'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots-intrest.html' title='The Quantium Nature of Plots: Intrest'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6722349462158564450</id><published>2008-11-10T07:00:00.001-06:00</published><updated>2008-11-10T07:00:00.721-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic plots'/><title type='text'>The Quantium Nature of Plots: Influence</title><content type='html'>&lt;a href="http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots.html"&gt;Previously &lt;/a&gt;I stated that an unobserved plot is a waste of effort, so is a plot that the players have no possibility of influencing or acting upon.&lt;p&gt;Now by Acting I do not mean that the players can necessarily defeat it at 1st level, just that they can have some sort of interaction with it. They could:&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Try to find out who put up the posters or paid for the announcements. (a patriotic citizen, or a &lt;a href="http://en.wikipedia.org/wiki/Fifth_column"&gt;fifth column&lt;/a&gt;).&lt;/li&gt;&lt;li&gt;Talk with the Sultry Bard and hear her lies.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Bargain with the merchant.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Deal with suspicious town guards. &lt;/li&gt;&lt;li&gt;Discover the Sultry Bards' lies. &lt;/li&gt;&lt;li&gt;Visit Country A and discover identical posters, the same merchant and the same Sultry bard.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;All of this will lead the PC toward the plot and give them some much needed Role Play between Dungeon blood Baths.&lt;p&gt;If the PC's cannot interact with what they observe, then don't bother showing them.&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6722349462158564450?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6722349462158564450/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots-influence.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6722349462158564450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6722349462158564450'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots-influence.html' title='The Quantium Nature of Plots: Influence'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4026584155518028498</id><published>2008-11-09T07:00:00.002-06:00</published><updated>2008-11-09T07:00:00.710-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic plots'/><title type='text'>The Quantium Nature of Plots: Observation</title><content type='html'>&lt;a href="http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots.html"&gt;Previously &lt;/a&gt;I had stated that a unobserved plot is only good for GM entertainment. While an unrevealed plot may become important latter, until it's effects are demonstrated to the PC's it remains a waste of effort.&lt;p&gt;So show the players the effect of the plot even if they or the plot is not ready yet. That Machiavellian machination plot of country C trying to start a war between Country A and Country B scheduled for levels 11-15: sure it will be interesting when it happens, but the PC's will have more involvement if:&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;They find Inflammatory posters and announcements about Country A in country B.&lt;/li&gt;&lt;li&gt;The hear a sultry bard telling story's in Country B about how decadent/Militaristic/Corrupt/Foolish the people of Country A are. &lt;/li&gt;&lt;li&gt;They know that the local smith is over worked and back-ordered on military equipment.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;A merchant from country A offers to buy "used" equipment for 2-3x the normal asking price.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;If that sultry Bard in the tavern keeps chatting the warrior up about keep defenses and outpost locations. &lt;/li&gt;&lt;li&gt;They encounter extra security/inspection/suspicion/restriction as they enter a community.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;They see fields lying fallow or the crops unharvested.&lt;/li&gt;&lt;/ul&gt;If the GM sprinkles these little tidbits throughout the first 10 levels of the PC's lives then when war comes at level 11 they will be more than ready.&lt;p&gt;If the PC's cannot "see" the plot's through its effects upon the world then don't bother with it.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4026584155518028498?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4026584155518028498/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots-observation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4026584155518028498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4026584155518028498'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots-observation.html' title='The Quantium Nature of Plots: Observation'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5894582982980557415</id><published>2008-11-08T07:00:00.002-06:00</published><updated>2008-11-09T05:43:31.075-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic plots'/><title type='text'>The Quantium Nature of Plots</title><content type='html'>Plots, to matter, must:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Be observed by the Players' Characters; &lt;/li&gt;&lt;li&gt;Be able to be influenced by the PC's; &lt;/li&gt;&lt;li&gt;Be of Interest to the PC's.&lt;/li&gt;&lt;/ul&gt;A plot that has no observable effect upon the characters or an effect that the players are unwilling to observe isn't a plot, its a story for the GM entertainment only.&lt;p&gt;A plot that the PC's cannot or will not influence isn't a plot it is a box text railroad or short story entertains the GM and maybe, just maybe the players.&lt;/p&gt;&lt;p&gt;A plot that doesn't interest the PC's will be ignored and thus it will not be influenced or observed by the players. Again, it becomes entertainment for the GM at the expense of the Player's boredom. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5894582982980557415?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5894582982980557415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5894582982980557415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5894582982980557415'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/quantium-nature-of-plots.html' title='The Quantium Nature of Plots'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3618458840732658218</id><published>2008-11-07T07:00:00.000-06:00</published><updated>2008-11-07T07:00:00.557-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='4e Monster'/><title type='text'>Panic Attack: Two Days: More Spiders</title><content type='html'>&lt;table class="monsterStatBlock" cellpadding="4" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr style="background-color: rgb(72, 84, 46); color: rgb(255, 255, 255); font-weight: bold;"&gt;&lt;td colspan="4"&gt;Fell Claw Spider &lt;/td&gt;&lt;td colspan="4" style="float: right;"&gt; Level 1 Skirmisher &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(72, 84, 46); color: rgb(255, 255, 255);"&gt; &lt;td colspan="4"&gt; Small Natural Spider &lt;/td&gt;&lt;td colspan="4" style="float: right;"&gt; XP 100 &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="4"&gt; &lt;b&gt;Initiative&lt;/b&gt; +3 &lt;/td&gt;&lt;td colspan="4"&gt; &lt;b&gt;Senses&lt;/b&gt; Perception +4 &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; &lt;b&gt;HP&lt;/b&gt; 29; &lt;b&gt;Bloodied&lt;/b&gt; 14 &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; &lt;b&gt;AC&lt;/b&gt; 15; &lt;b&gt;Fortitude&lt;/b&gt; 14, &lt;b&gt;Reflex&lt;/b&gt; 14, &lt;b&gt;Will&lt;/b&gt; 12 &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; ; &lt;b&gt;Vulnerable&lt;/b&gt; 5 Fire &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; &lt;b&gt;Speed&lt;/b&gt; 6; see jumpy &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" style="background-color: rgb(199, 199, 176);"&gt; &lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Image:Basicmelee.gif" class="image" title="Image:Basicmelee.gif"&gt;&lt;img alt="Image:Basicmelee.gif" src="http://www.asmor.com/toa/wiki/images/9/92/Basicmelee.gif" width="13" border="0" height="13" /&gt;&lt;/a&gt; &lt;b&gt;Bite&lt;/b&gt; (Standard; at-will) &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" class="monsterAbilityDetails"&gt; +6 vs AC; 1d6+3 damage &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" style="background-color: rgb(199, 199, 176);"&gt; &lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Image:Basicranged.gif" class="image" title="Image:Basicranged.gif"&gt;&lt;img alt="Image:Basicranged.gif" src="http://www.asmor.com/toa/wiki/images/c/c2/Basicranged.gif" width="13" border="0" height="13" /&gt;&lt;/a&gt; &lt;b&gt;Spit Attack&lt;/b&gt; (Standard; at-will) &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" class="monsterAbilityDetails"&gt; Ranged 10/20; +6 vs AC; 1d6+3 damage. &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" style="background-color: rgb(199, 199, 176);"&gt;  &lt;b&gt;Jumpy&lt;/b&gt; (Minor; at-will) &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" class="monsterAbilityDetails"&gt; The spider can shift (jump) 1 square  and ignore terrain effect. &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="4"&gt; &lt;b&gt;Alignment&lt;/b&gt; Unaligned &lt;/td&gt;&lt;td colspan="4"&gt; &lt;b&gt;Languages&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="8"&gt; &lt;b&gt;Skills&lt;/b&gt; Acrobatics +7, Athletics +8, Stealth +7 &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="2"&gt; &lt;b&gt;Str&lt;/b&gt; 16 (+3) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Dex&lt;/b&gt; 15 (+2) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Wis&lt;/b&gt; 8 (-1) &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="2"&gt; &lt;b&gt;Con&lt;/b&gt; 8 (-1) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Int&lt;/b&gt; 10 (+0) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Cha&lt;/b&gt; 10 (+0) &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BM3x7SNUbSc/SRBIm-x_MKI/AAAAAAAAADU/M6NtizAYF1U/s1600-h/Fell+Claw+Spider.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 121px; height: 111px;" src="http://1.bp.blogspot.com/_BM3x7SNUbSc/SRBIm-x_MKI/AAAAAAAAADU/M6NtizAYF1U/s200/Fell+Claw+Spider.png" alt="" id="BLOGGER_PHOTO_ID_5264787798920999074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The claw spider is a bit larger and redder in coloration than the minion hunting spider. It prefers to attack and then jump away while making clicking sounds.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thanks to &lt;a href="http://www.encounteraday.com/"&gt;Monster Maker 3.1&lt;/a&gt; from &lt;a href="http://www.encounteraday.com/"&gt;Encounter-a-day&lt;/a&gt;. Also submitted to &lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Fell_Claw_Spider"&gt;The &lt;/a&gt;&lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Fell_Claw_Spider"&gt;Open Archive&lt;/a&gt;. Source image from &lt;a href="http://www.flickr.com/photos/spilopterus/103017707/sizes/o/"&gt;spilopterus &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3618458840732658218?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3618458840732658218/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-two-days-more-spiders.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3618458840732658218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3618458840732658218'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-two-days-more-spiders.html' title='Panic Attack: Two Days: More Spiders'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BM3x7SNUbSc/SRBIm-x_MKI/AAAAAAAAADU/M6NtizAYF1U/s72-c/Fell+Claw+Spider.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4523891681234920652</id><published>2008-11-06T07:00:00.003-06:00</published><updated>2008-11-06T08:48:40.519-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Skill Chalenge Alternative'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><title type='text'>Panic Attack: Three Days: Changing the Rules: Skill Challenges</title><content type='html'>Today I had a vision of how I want to handle an encounter: I want a skill challenge leading up to combat with the success or failure of the challenge dictating the advantage the players get. I also wanted all the players rolling and describing their actions so that everyone is participating.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The Setup:&lt;/span&gt; The players are tromping through the woods in pursuit of the fell spiders when they hear screams in the distance.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Rules&lt;/span&gt;: For the next 5 rounds the screaming continues along with the growing sounds of battle. After the end of the 5th round the noise ends abruptly. Assuming the Characters run toward the battle every round the characters must make several skill checks.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;A player running full out can make it to the encounter in 3 rounds.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;The ideal situation is to be quick (athletics), precise (perception) and quiet (stealth).  Additionally if you are agile (acrobatics) or have wood land guile (nature) you may be able to find a better route. Given the undergrowth having some stamina is also of importance (Endurance).  Some skills get easier the closer to the encounter, other get harder. Those that succeed in a roll may "spread the wealth" of any overage that they got on their roll to help those that failed.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;If there are more successfull athletics checks in a round than failures then the group(s) will move one range increment tward the encounter. Failing (more failures than successes) result in only making 1/2 a range increment progress during that round. Using Acrobatics or nature may shorten the distance by 1/2 range increment per round (re-check each round). Note that Acrobatics check success may not be shared but nature checks can be.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Range 3&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Blasting off the path into the dense undergrowth is difficult and tireing. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A hard perception check to find the direction; an moderate athletics check to start moving; an easy stealth check will keep their movements unnoticed.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Note&lt;/b&gt; for this perception check is still a group effort even for the maverics.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Range 2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Webfilled deadfalls and bramble bushes hamper progress.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Moderate athletics to make progress, Easy endurance checks to keep going (or suffer a -1 on athletics checks until a short rest).  Easy stealth checks to avoid attracting attention.  Moderate perception checks to find an easier path (+2 to athletics checks next round) success may be shared by the people within a group.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Range 1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The brambles become very dense as the cannopy of trees thins for the upcomming clearing. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Hard athletics checks are required to make it through the undergrowth; Stealth check are moderate in the lush grenery.  Another round of individual endurance check is need to avoid being winded (-1 to attacks until a short rest).&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Timeline&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Round 1:&lt;/span&gt; There is a distant trio of voices screaming (a hard insight will reveal 1 male, 1 female and possibly a child's voice).&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Round 2:&lt;/span&gt; The voices continue shouting and screaming but are closer.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Round 3:&lt;/span&gt; The panniced voices are very close and you can hear the chattering and hissing of spiders.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Round 4: &lt;/span&gt;The trio of voices dwindles a bit for a moment, and then regains in volume and urgency as a pair (insight says that the child has fallen).&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Round 5:&lt;/span&gt; The pair of shouts changes to a single sobbing screaming male voice.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Round 6:&lt;/span&gt; The lone male voice abruptly goes silent.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;If all three stealth checks have more success than failures then grant a surprise round and combat advantage until the end of the next round.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;If two stealth checks were successful, grant a surprise round.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;If only one Stealth check was successful, grant combat advantage.&lt;br /&gt;With no successful stealth checks, grant the enemy combat advantage until the end of the turn.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;If all three athletics checks were successful, grand full cover and range 2 from nearest creature.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;If two of the Athletics checks were successful, grant partial cover, but the range is 4 to the nearest enemy.&lt;br /&gt;&lt;br /&gt;If only one Athletics check was successful, grant partial concealment, but the range is 6.&lt;br /&gt;&lt;br /&gt;With no successful athletics checks arrive at the edge of the battle map (range 10).&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Mavericks that push ahead and arrive prior to round 5 will be gifted 1 extra minion per round of early arrival (so arriving at round 3 will result in there being 2 extra minions).&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;As far as XP goes I would treat this as a normal (at level) encounter/quest.&lt;br /&gt;The fate of the three victims is to be determined later.&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4523891681234920652?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4523891681234920652/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-three-days-changing-rules.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4523891681234920652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4523891681234920652'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-three-days-changing-rules.html' title='Panic Attack: Three Days: Changing the Rules: Skill Challenges'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2508366640296148571</id><published>2008-11-05T07:00:00.002-06:00</published><updated>2008-11-05T07:00:00.821-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Panic Attack: Three Days: Maps, I Need Maps</title><content type='html'>Although I am a procrastinator I do have standards: I feel that nothing helps sell a scene as much as a nice looking map.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://rpgmapshare.com/index.php?q=gallery&amp;amp;g2_itemId=19"&gt;RPG Mapshare&lt;/a&gt; is a wonderful place for finding all sorts of maps. Including this &lt;a href="http://rpgmapshare.com/index.php?q=gallery&amp;amp;g2_itemId=20645"&gt;Camp 1&lt;/a&gt; which would be good for setting an ambush scene.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sites.google.com/site/snorkeyb/Home/downloads/ForestEncounter-full.jpg?attredirects=0"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 132px;" src="http://3.bp.blogspot.com/_BM3x7SNUbSc/SQ-2jOS1WuI/AAAAAAAAADM/k42NZJUSOyQ/s200/Forest+Encounter-small.jpg" alt="" id="BLOGGER_PHOTO_ID_5264627205668166370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.dundjinni.com/default.asp"&gt;Dungjinni &lt;/a&gt;is a nice application for doing pretty maps fairly quickly and has a fantastic user community that is continually producing mind blowing art. With a bit of quick searching I found this map that I can use for the &lt;a href="http://www.dundjinni.com/forums/forum_posts.asp?TID=6887&amp;amp;KW=spider"&gt;nest/temple transition&lt;/a&gt;. &lt;a href="http://www.dundjinni.com/forums/forum_posts.asp?TID=6354&amp;amp;KW=spider"&gt;Here is one&lt;/a&gt; for a deeper forest encounter. Given that I have un-exercised drawing talent that is not quite up to stick figures I managed to produce this in about 15 min using the stock art that comes with Dungjinni.&lt;br /&gt;&lt;br /&gt;There is also the &lt;a href="http://forum.cartographersguild.com/index.php"&gt;Cartographers Guild&lt;/a&gt; that appears to have a wealth of ready to use maps and more mapping tips than you can shake a stick at (though you will need a login to see many of them).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2508366640296148571?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2508366640296148571/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-three-days-maps-i-need.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2508366640296148571'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2508366640296148571'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-three-days-maps-i-need.html' title='Panic Attack: Three Days: Maps, I Need Maps'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_BM3x7SNUbSc/SQ-2jOS1WuI/AAAAAAAAADM/k42NZJUSOyQ/s72-c/Forest+Encounter-small.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4169194021603089595</id><published>2008-11-04T07:00:00.003-06:00</published><updated>2008-11-04T07:00:00.744-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='1st Level Encounters'/><title type='text'>Panic Attack: Four Days: Encounter Mix</title><content type='html'>To promote a party of 6 characters to 2nd level requires 6,000 xp. Based upon the guidelines from page 104 of the Dungeon Masters Guide I think the encounter breakdown should look like this:&lt;br /&gt;&lt;br /&gt;&lt;table style="width: 576px; height: 338px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;#&lt;/td&gt;&lt;td&gt;XP&lt;/td&gt;&lt;td&gt;Encounter&lt;br /&gt;&lt;/td&gt;&lt;td style="vertical-align: top;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td style="vertical-align: top;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;1&lt;/td&gt;&lt;td&gt;450&lt;/td&gt;&lt;td&gt;6 minons (lvl 1 at 25xp or 150xp total); 3 Skirmishers (lvl 1 at 100xp or 300xp total)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;2&lt;/td&gt;&lt;td&gt;500&lt;/td&gt;&lt;td&gt;4 minons(lvl 1 at 25xp or 100); 3 Skirmishers  (lvl 1 at 100xp or 300x); 1 Brute (lvl 1 at 100xp)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;3&lt;/td&gt;&lt;td&gt;550&lt;/td&gt;&lt;td&gt;2 minons(lvl 1 at 25xp for 50xp); 1 Skrimisher  (lvl 1 at 100xp); 1 Brute (lvl 1 at 100xp); 3 artillery (lvl 1 at 100xp for 300xp total)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;4&lt;/td&gt;&lt;td&gt;600&lt;/td&gt;&lt;td&gt;3 infested Deer (3rd level creatures 150xp each)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;5&lt;/td&gt;&lt;td&gt;650&lt;/td&gt;&lt;td&gt;8 minons (lvl 1 at 25xp for 200xp); 4th level trap (200xp) and 2 lurkers (2nd lvl at 125 or 250xp)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;6&lt;/td&gt;&lt;td&gt;700&lt;/td&gt;&lt;td&gt;2 brutes (1st lvl 100xp or 200xp), 2 artillery (1st lvl for 200xp total); and a controler (3rd lvl elite at 300xp)&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;7&lt;/td&gt;&lt;td&gt;750&lt;/td&gt;&lt;td&gt;Controlled villagers (1st lvl minion at 25xp each, max of 10 no more than 4 active at a time) and Queen(1st lvl solo);&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;8&lt;/td&gt;&lt;td&gt;800&lt;/td&gt;&lt;td&gt;Temple skill challenge; most likely in several parts.&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;9&lt;/td&gt;&lt;td&gt;1000&lt;/td&gt;&lt;td&gt;To kill a god&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;With the controlled creatures an attack targeted at the Fell Mind Bore OR any area affect spell that penetrates its defenses will return the controlled creature to a normal state of mind.&lt;br /&gt;This is just a first pass and is subject to change.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4169194021603089595?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4169194021603089595/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-four-days-encounter-mix.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4169194021603089595'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4169194021603089595'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-four-days-encounter-mix.html' title='Panic Attack: Four Days: Encounter Mix'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8517496187372864080</id><published>2008-11-03T07:00:00.025-06:00</published><updated>2008-11-03T07:00:00.242-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='1st Level Encounters'/><title type='text'>Panic Attack: Four Days: Designing Encounters</title><content type='html'>Allegedly 4E is GM frendly in terms of game prep so I am going to give it a try.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Adventure&lt;/span&gt;: A spider nest in the forest is starting to attack a village.&lt;br /&gt;So I am going to use Kobolds but "file the numbers off": Shifty becomes Jumpy; The javlin is replaced with a Spit attack. The +2 trap sense I'm replacing with +2 for stealth checks. Dark vision becomes tremor sense. So what does our Fell Spiders look like:&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BM3x7SNUbSc/SQ5mmwFC0xI/AAAAAAAAAC8/feVJkeo1Cwg/s1600-h/Fell+Hunting+Spider.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 121px; height: 111px;" src="http://2.bp.blogspot.com/_BM3x7SNUbSc/SQ5mmwFC0xI/AAAAAAAAAC8/feVJkeo1Cwg/s200/Fell+Hunting+Spider.png" alt="" id="BLOGGER_PHOTO_ID_5264257830369809170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class="monsterStatBlock" cellpadding="4" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr style="background-color: rgb(72, 84, 46); color: rgb(255, 255, 255); font-weight: bold;"&gt;&lt;td colspan="4"&gt;Fell Spider Minion &lt;/td&gt;&lt;td colspan="4" style="float: right;"&gt; Level 1 Minion &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(72, 84, 46); color: rgb(255, 255, 255);"&gt; &lt;td colspan="4"&gt; Small Natural Spider &lt;/td&gt;&lt;td colspan="4" style="float: right;"&gt; XP 25 &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="4"&gt; &lt;b&gt;Initiative&lt;/b&gt; +1 &lt;/td&gt;&lt;td colspan="4"&gt; &lt;b&gt;Senses&lt;/b&gt; Perception +6, Tremor sense &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; &lt;b&gt;HP&lt;/b&gt; 1 a missed attack never damages a minion. &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; &lt;b&gt;AC&lt;/b&gt; 15; &lt;b&gt;Fortitude&lt;/b&gt; 13, &lt;b&gt;Reflex&lt;/b&gt; 13, &lt;b&gt;Will&lt;/b&gt; 13 &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8"&gt; &lt;b&gt;Speed&lt;/b&gt; 6; see jumpy &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" style="background-color: rgb(199, 199, 176);"&gt; &lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Image:Basicmelee.gif" class="image" title="Image:Basicmelee.gif"&gt;&lt;img alt="Image:Basicmelee.gif" src="http://www.asmor.com/toa/wiki/images/9/92/Basicmelee.gif" width="13" border="0" height="13" /&gt;&lt;/a&gt; &lt;b&gt;Bite&lt;/b&gt; (Standard; at-will) &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" class="monsterAbilityDetails"&gt; +5 vs AC; 4 damage &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" style="background-color: rgb(199, 199, 176);"&gt; &lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Image:Basicranged.gif" class="image" title="Image:Basicranged.gif"&gt;&lt;img alt="Image:Basicranged.gif" src="http://www.asmor.com/toa/wiki/images/c/c2/Basicranged.gif" width="13" border="0" height="13" /&gt;&lt;/a&gt; &lt;b&gt;Spit Attack&lt;/b&gt; (Standard; at-will) &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" class="monsterAbilityDetails"&gt; Ranged 10/20; +6 vs AC; 4 damage. &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" style="background-color: rgb(199, 199, 176);"&gt;  &lt;b&gt;Jumpy&lt;/b&gt; (Minor; at-will) &lt;/td&gt;&lt;/tr&gt; &lt;tr&gt; &lt;td colspan="8" class="monsterAbilityDetails"&gt; The spider can shift (jump) 1 square  and ignore terrain effect. &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="4"&gt; &lt;b&gt;Alignment&lt;/b&gt; Unaligned &lt;/td&gt;&lt;td colspan="4"&gt; &lt;b&gt;Languages&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="8"&gt; &lt;b&gt;Skills&lt;/b&gt; Acrobatics +6, Stealth +6 &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="2"&gt; &lt;b&gt;Str&lt;/b&gt; 13 (+1) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Dex&lt;/b&gt; 13 (+1) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Wis&lt;/b&gt; 13 (+1) &lt;/td&gt;&lt;/tr&gt; &lt;tr style="background-color: rgb(199, 199, 176);"&gt; &lt;td colspan="2"&gt; &lt;b&gt;Con&lt;/b&gt; 13 (+1) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Int&lt;/b&gt; 13 (+1) &lt;/td&gt;&lt;td colspan="2"&gt; &lt;b&gt;Cha&lt;/b&gt; 13 (+1) &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Thanks to &lt;a href="http://www.encounteraday.com/"&gt;Monster Maker 3.1&lt;/a&gt; from &lt;a href="http://www.encounteraday.com/"&gt;Encounter-a-day&lt;/a&gt;. Also submitted to &lt;a href="http://www.asmor.com/toa/wiki/index.php?title=Fell_Spider_Minion"&gt;The Open Archive&lt;/a&gt;.&lt;br /&gt;Source image from &lt;a href="http://www.flickr.com/photos/spilopterus/103017707/sizes/o/"&gt;spilopterus &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8517496187372864080?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8517496187372864080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-four-days-designing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8517496187372864080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8517496187372864080'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-four-days-designing.html' title='Panic Attack: Four Days: Designing Encounters'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BM3x7SNUbSc/SQ5mmwFC0xI/AAAAAAAAAC8/feVJkeo1Cwg/s72-c/Fell+Hunting+Spider.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4923862833818198600</id><published>2008-11-02T16:22:00.006-06:00</published><updated>2009-02-18T07:38:40.843-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Game'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><title type='text'>Panic Attack: Four Days</title><content type='html'>So I was twiddling around the galaxy, just minding the Grox's (&lt;a href="http://npc-a-day.blogspot.com/2008/10/excuse-post-from-tidal-pool-to-glactic.html"&gt;Spore&lt;/a&gt;) business when I suddenly recalled that I am introducing (and running for) my group there first 4E game this coming Thursday.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Eep!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So the first thing I do is play more &lt;a href="http://npc-a-day.blogspot.com/2008/10/excuse-post-from-tidal-pool-to-glactic.html"&gt;Spore&lt;/a&gt; (Behold the power of Denial). The next day I do the accounting, dishes, vacuuming, run some errands, Play with Monster Maker 3.1; write this post. I do everything save actually working on the game. I do believe that I have truly mastered it the fine art of procrastination.&lt;br /&gt;&lt;br /&gt;I suppose I will rationalize this post as a way to "just start writing".&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-weight: bold;"&gt;2009/02/18 Note&lt;/span&gt;: Closing off comments to prevent spam. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4923862833818198600?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4923862833818198600/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-four-days.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4923862833818198600'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4923862833818198600'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/11/panic-attack-four-days.html' title='Panic Attack: Four Days'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2954407872662817283</id><published>2008-10-19T17:27:00.006-05:00</published><updated>2008-10-19T17:50:14.422-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>Excuse Post: From Tidal Pool to Glactic Core</title><content type='html'>What have I been doing for the last for the last 39 days? Crawling from the from the sea; performing for other members of my species; transforming planets; and journeying to the galactic core. In my travels I have found Earth, and colonized it. Made friends with some; eliminated others; traded the rarest of spices; made all the money I could have; chatted with Steve; wielded the staff of life to transform worlds. I have become the creator of life; and the distroyer of worlds.&lt;br /&gt;&lt;br /&gt;Ok, so I have been playing &lt;a href="http://www.spore.com/"&gt;Spore&lt;/a&gt; WAYYYYY too much.&lt;br /&gt;&lt;br /&gt;It's a delightful Sim game (DRM issues aside) that has enough variety that you never get truly bord (though it has happend once of twice), yet there is always something to do. In the past I have avoided The Sims figuring that it was a massive time suck (and it is just based upon what I can do with the free demo).&lt;br /&gt;&lt;br /&gt;Normaly, I keep to Turn based resource management games like &lt;a href="http://www.galciv2.com/"&gt;GalCiv&lt;/a&gt; and it's decendants. The real time resource management games become an execsie in plate spinning, and ultimatly, the computer will be better at managing queues than I will be. GalCiv is nearly the game I would wright if I were so inclided (and had arbitrarily large amounts of time and resources).&lt;br /&gt;&lt;br /&gt;But spore is simple enough that 8 year old my step granddaughter can play it (and I have run into many of her creations in my quest for the core). Varried enough that I am willing to keep going (my current quest is to rid the galixy of the Grox).&lt;br /&gt;&lt;br /&gt;What does any of this have to do with Table Top RPG's: zip. But it is what I have been doing for the last month and a good bit.&lt;br /&gt;&lt;br /&gt;Snork&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2954407872662817283?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2954407872662817283/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/10/excuse-post-from-tidal-pool-to-glactic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2954407872662817283'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2954407872662817283'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/10/excuse-post-from-tidal-pool-to-glactic.html' title='Excuse Post: From Tidal Pool to Glactic Core'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5672335422445025134</id><published>2008-09-08T07:00:00.001-05:00</published><updated>2008-09-08T20:58:30.772-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='10th Level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 10th Level</title><content type='html'>Storming the main compound of the Blue hand Clan went well until a particularly weaselly little goblin rogue raised the alarm. Compound defenses became much more challenging, ultimately ending in a retreat by our heroes after encountering a well entrenched Stoneface and a large number of archers setup on a balcony. They have returned to the vicinity of the shipwreck, the scent of which has been greatly enhanced by a decomposing dragon corpse. So they opt for a much more difficult perch on the cliff face. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl10.pdf?attredirects=0"&gt;Agninu  &lt;/a&gt;- Stalwart Guard pg 81,Acolyte Power  pg 209(switch Get over Here with Unbalancing Parry)&lt;span style=";font-family:&amp;quot;;font-size:11;"  &gt;&lt;/span&gt;, Paragon large shield of protection (13th level).&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl10.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Defensive Rally pg 149, Skill Training: Perception.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl10.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Shadow Stride pg 122, Two Weapon Defense, Rouge's gloves (12th level)&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl10.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Resistance, pg 164; Arcane Gate pg 163, Improved Initiative, Magic +3 Dagger&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl10.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Mass Cure Light Wounds, Improved Initiative,Rope of Climbing.&lt;br /&gt;&lt;br /&gt;Each character receves 1680 gp and still has not had a chance to deal with the art and gems.  Tje pile of left over magic items is still sizable but didn't grow at all during this level.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5672335422445025134?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5672335422445025134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-10th-level.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5672335422445025134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5672335422445025134'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-10th-level.html' title='The Party of Six: 10th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4173361755522764979</id><published>2008-09-07T07:00:00.000-05:00</published><updated>2008-09-07T07:00:01.147-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>Leveling and Math in 4th Edition</title><content type='html'>Having leveled 5 characters up through 11 levels: keeping track of all the numbers is a big deal. If you have looked at any of the pre-generated character sheets you may have noticed all of the end-notes (all 30+ of them): This has been the only way I could keep track of all the numbers.&lt;br /&gt;&lt;br /&gt;Now in the real world, where a player need only keep track of their character, and leveling occurs every few sessions (assuming 10 encounters, with 2-3 encounters a session, it should happen every third or fourth session); The math should not be too much of a problem. I would, however, suggest that Players keep track good notes on what effects what.&lt;br /&gt;&lt;br /&gt;Keep in mind that I am not using A spread sheet or any other tool. Just word, calculator and CutePDF. In a better world I would have started with a spread sheet for each PC or used one of the available tools. In the perfict world, there would be a sanction WotC application that would remove all of this drugery.&lt;br /&gt;&lt;br /&gt;This is not a complaint, just a minor venting after a full day of rolling the party through levels.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4173361755522764979?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4173361755522764979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/leveling-and-math-in-4th-edition.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4173361755522764979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4173361755522764979'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/leveling-and-math-in-4th-edition.html' title='Leveling and Math in 4th Edition'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2896966644702903810</id><published>2008-09-06T17:16:00.002-05:00</published><updated>2008-09-06T17:20:01.487-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>Update The Party of Six files: Cthic, Ehlin</title><content type='html'>As our heroes close in on paragon tier I found a few errors that required me to re-upload the PDF's.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl09.pdf?attredirects=0"&gt;Cthic 9th&lt;/a&gt;: There was an error in his 9th level hp.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl09.pdf?attredirects=0"&gt;Ehlin 9th&lt;/a&gt;: All attack values for all implement based powers were not updated for the new holy symbol, nor was it's title, though the body text was correct.&lt;br /&gt;&lt;br /&gt;Thanks,&lt;br /&gt;Snorkey&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2896966644702903810?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2896966644702903810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/update-party-of-six-files-cthic-ehlin.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2896966644702903810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2896966644702903810'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/update-party-of-six-files-cthic-ehlin.html' title='Update The Party of Six files: Cthic, Ehlin'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3432847139251515618</id><published>2008-09-05T07:00:00.000-05:00</published><updated>2008-09-05T08:16:25.936-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='9th Level'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 9th Level</title><content type='html'>In the morning, the party was awakened by a rather unhappy Adult Black Dragon, after a botched attempt to parlay a rather intense skirmish broke out. The party was victorious, but Agninu and Ehlin were taken down but not killed. Two new suits of armor and a shiny Holy symbol were found after a good bit of swimming. The balance of the day was spent cleaning out a forward outpost of the Blue Hand Clan. During the interrogations, the identity of the clans leader, Alisha Stoneface, was learned.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl09.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;- Thicket of Blades pg 80,Amulet of Protection +3 pg 249&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl09.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Knock Them Down pg 148, Black Iron Scale +2 pf 227&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl09.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Deadly Positioning pg 121, Sunleaf Leather +3 pg 231&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl09.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Ice Storm pg 163, Wall of Fire pg 163.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl09.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Flame Strike pg 67, Symbol of Battle +2 pg 237&lt;br /&gt;&lt;br /&gt;Each party member receives 1360 gp; though they still have yet to liquidate the Art and gems from last time. Beck's Razor Scale +1 goes into party treasure, as does Cthic's Deathcut Leather +1, and Ehlin's Symbol of Hope +1.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3432847139251515618?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3432847139251515618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-9th-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3432847139251515618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3432847139251515618'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-9th-level.html' title='The Party of Six: 9th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8101009313886890809</id><published>2008-09-04T07:00:00.001-05:00</published><updated>2008-09-05T08:16:25.938-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='8th Level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 8th Level</title><content type='html'>Harborhearth is certainly the largest place our heroes have ever seen, and it is not to Agninu's liking, nor are the city jails. The party has however, found the strong hold of the Blue Hand Clan and are currently resting in an abandoned shipwreck after a long days fight, mostly against Orc's Ogres, and a particularly nasty Dead Tree Dryad and her human lackeys.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl08.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;- Str, Cha; Novice Power pg 209 (swap: Crushing Blow for Disruptive Strike pg 106)&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl08.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Str, Wis; Improved Initiative pg 198; Diadem of Acuity (8th level) pg 248;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl08.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Dex, Con; Defensive Mobility pg 194;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl08.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Int, Wis; Astral Fire pg 193; Ghostphase Cloth +2&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl08.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Wis, Cha; Light Step pg 198; Handy Haversack&lt;br /&gt;&lt;br /&gt;Each person receives 330 gp, and the following is placed into the party treasure: 2 x 500gp rubies, 4 x 100gp pearls, 5 matched paintings of elemental chaos (250 gp each), 3 tombs of great antiquity (250 gp each) that deal with the politics of a forgotten Eldrin Nation, Finally a pair of sending stones  were also acquired.&lt;br /&gt;&lt;br /&gt;Additionally, Darrins old suit of Bloodthread Cloth Armor +1 goes into the recycling pile.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8101009313886890809?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8101009313886890809/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-8th-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8101009313886890809'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8101009313886890809'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-8th-level.html' title='The Party of Six: 8th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4355645401500868443</id><published>2008-09-03T11:38:00.007-05:00</published><updated>2008-09-05T08:16:25.940-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='4E'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>Updated The Party of Six files</title><content type='html'>The very kind &lt;a href="http://www.blogger.com/profile/14620241814697141868" rel="nofollow"&gt;Gregor LeBlaque&lt;/a&gt; pointed out that I had miss-calculated the Hp by using the Con bonus instead of the Con Score, resulting in lower Bloodied and Healing Surge values.&lt;br /&gt;I have re-pushed the following pre-gen character PDF's&lt;br /&gt;&lt;br /&gt;Agninu - &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl01.pdf?attredirects=0"&gt;1st&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl02.pdf?attredirects=0"&gt;2nd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl03.pdf?attredirects=0"&gt;3rd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl04.pdf?attredirects=0"&gt;4th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl05.pdf?attredirects=0"&gt;5th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl06.pdf?attredirects=0"&gt;6th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl07.pdf?attredirects=0"&gt;7th&lt;/a&gt;.&lt;br /&gt;Beck - &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl01.pdf?attredirects=0"&gt;1st&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl02.pdf?attredirects=0"&gt;2nd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl03.pdf?attredirects=0"&gt;3rd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl04.pdf?attredirects=0"&gt;4th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl05.pdf?attredirects=0"&gt;5th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl06.pdf?attredirects=0"&gt;6th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl07.pdf?attredirects=0"&gt;7th&lt;/a&gt;.&lt;br /&gt;Cthic - &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl01.pdf?attredirects=0"&gt;1st&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl02.pdf?attredirects=0"&gt;2nd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl03.pdf?attredirects=0"&gt;3rd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl04.pdf?attredirects=0"&gt;4th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl05.pdf?attredirects=0"&gt;5th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl06.pdf?attredirects=0"&gt;6th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl07.pdf?attredirects=0"&gt;7th&lt;/a&gt;.&lt;br /&gt;Darrin - &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl01.pdf?attredirects=0"&gt;1st&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl02.pdf?attredirects=0"&gt;2nd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl03.pdf?attredirects=0"&gt;3rd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl04.pdf?attredirects=0"&gt;4th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl05.pdf?attredirects=0"&gt;5th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl06.pdf?attredirects=0"&gt;6th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl07.pdf?attredirects=0"&gt;7th&lt;/a&gt;.&lt;br /&gt;Ehlin - &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl01.pdf?attredirects=0"&gt;1st&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl02.pdf?attredirects=0"&gt;2nd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl03.pdf?attredirects=0"&gt;3rd&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl04.pdf?attredirects=0"&gt;4th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl05.pdf?attredirects=0"&gt;5th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl06.pdf?attredirects=0"&gt;6th&lt;/a&gt;, &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl07.pdf?attredirects=0"&gt;7th&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The character sheets rolling forward should be more accurate and of a more compact format.&lt;br /&gt;&lt;br /&gt;All characters have been updated.&lt;br /&gt;&lt;br /&gt;Thank you,&lt;br /&gt;Snorkey&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4355645401500868443?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4355645401500868443/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/update-party-of-six-files.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4355645401500868443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4355645401500868443'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/update-party-of-six-files.html' title='Updated The Party of Six files'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6348041987884333662</id><published>2008-09-03T07:00:00.004-05:00</published><updated>2008-09-05T08:16:25.942-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='4E NPC'/><category scheme='http://www.blogger.com/atom/ns#' term='7th Level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 7th Level</title><content type='html'>The party has finally meshed (aside from a few friendly jabs from Cthic "Human, dying was the best thing to happen to you").  They were able to deftly deal with the many encounters (primarily Orc bandits and a murder of griffon's) on the road from the Crossroads Village to Harbor Hearth.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl07.pdf?attredirects=0"&gt;Agninu&lt;/a&gt; - Reckless Strike pg 80,&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl07.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Surround Foe pg 148, Lifedrinker longsword +2 pg 235&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl07.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;-Sand in the Eyes pg 121, Elven Cloak +2 pg 250, Dynamic Belt pg 253&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl07.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;-Lightning Bolt pg 162, Wand of fiery bolt +2 pg 243&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl07.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Searing Light pg 66,&lt;br /&gt;Each person receives 720 gp.&lt;br /&gt;&lt;br /&gt;For saving her hide, Ehlin gifted the Dynamic Belt to Cthic, as it would be of greater use to him than her.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6348041987884333662?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6348041987884333662/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-7th-level.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6348041987884333662'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6348041987884333662'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-7th-level.html' title='The Party of Six: 7th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3000300530869300559</id><published>2008-09-02T07:00:00.003-05:00</published><updated>2008-09-05T08:16:25.943-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='6th Level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='4E NPC'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 6th Level</title><content type='html'>The Goblin Queen and her Teifling consort are dead. When policing the bodies the party discovered documents that indicate that the Blue Hand Clan's power center is in Harborhearth. Not surprisingly there was no sign of the Heart of the Beloved.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl06.pdf?attredirects=0"&gt;Agninu&lt;/a&gt; - Unbreakable pg 80, Lethal Hunter , Mountain Plate +2, pg 231&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl06.pdf?attredirects=0"&gt;Beck&lt;/a&gt; - Guide the Charge pg 147, Alertness&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl06.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Mob Mentality pg 120, Skill Training (Intimidate), Dragon Slayer Shortsword +2, pg 233&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl06.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Invisibility pg 162, Dispel Magic pg 162, Action Surge, Amulet of Protection +2, pg 249&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl06.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;-Bastion of Health pg 66, Group Insight feat, Resounding Mace +2, pg 249&lt;br /&gt;Each also received 475 gp, Though, Beck and Cthic have decided to send their share home to their spouses.&lt;br /&gt;&lt;br /&gt;Agninu's old suit of Battle Forged Plate +1 goes back into the party treasure. The Rituals of Enchant Item and Disenchant Magic Item were acquired from the Teifling consort and may be put to use on some of the party leftovers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3000300530869300559?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3000300530869300559/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-6th-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3000300530869300559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3000300530869300559'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/09/party-of-six-6th-level.html' title='The Party of Six: 6th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6296575499391025669</id><published>2008-08-25T07:00:00.001-05:00</published><updated>2008-08-25T07:00:01.434-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commentary'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><title type='text'>The Obligitory Excuse Post V00000000000003</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt; I am placing "The Party of Six" character pregens on hold for a week as I am traveling on business. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;I will try to post something vaguely interesting during this week but who knows. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;I hope to pick the series back up Sept 1. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thanks,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Snork&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6296575499391025669?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6296575499391025669/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/obligitory-excuse-post-v00000000000003.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6296575499391025669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6296575499391025669'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/obligitory-excuse-post-v00000000000003.html' title='The Obligitory Excuse Post V00000000000003'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5962011772401694335</id><published>2008-08-24T07:00:00.004-05:00</published><updated>2008-09-05T08:16:25.945-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><category scheme='http://www.blogger.com/atom/ns#' term='5th Level'/><title type='text'>The Party of Six: 5th Level</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;While leaving the Crossroads The Party of Six stopped to visit with the &lt;/span&gt;&lt;a style="font-family: arial;" href="http://npc-a-day.blogspot.com/2008/08/4e-npc-00026-nul-elemental-colossus.html"&gt;Starving Rock&lt;/a&gt;&lt;span style="font-family: arial;"&gt;. Though Agninu amused it with threats of violence (and was knocked over by the chuckle), the party did secure a promise of a prophesy upon completion of a quest: find the heart of it's beloved. They then proceeded to the Den of the Goblin queen.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;There they faced several nasty encounters, though mostly with the goblins.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Agninu is vastly more subdued and now works well with both Beck and Cthic, creating opportunities for them to excel rather than basking in her own glory.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl05.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;&lt;span style="font-family: arial;"&gt;- &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: arial;font-family:&amp;quot;;font-size:100%;"  &gt;Vicious &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: arial;"&gt;Longsword+2, Dizzying Blow pg 79&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl05.pdf?attredirects=0"&gt;Beck &lt;/a&gt;&lt;span style="font-family: arial;"&gt;- Light shield of Defiance, Stand of the Fallen pg 147&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl05.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;&lt;span style="font-family: arial;"&gt;- Walking Wounded pg 120&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl05.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;&lt;span style="font-family: arial;"&gt;- Bloodthread +1, Fireball pg 161, Icy Grasp pg 161&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl05.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;&lt;span style="font-family: arial;"&gt;- Weapon of the Gods pg 65&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;The Shadowfell gloves go into the party treasure, as Darrin really doesn't like the looks of them and Ehlin won't touch them. The party also acquired the Ritual "Knock". The party aslo decided to create an operating reserve fund of 1280 gp.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5962011772401694335?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5962011772401694335/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-5th-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5962011772401694335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5962011772401694335'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-5th-level.html' title='The Party of Six: 5th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-6388053211487957832</id><published>2008-08-23T07:00:00.001-05:00</published><updated>2008-09-05T08:16:25.946-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='4th level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 4th Level</title><content type='html'>The heroes finally faced down "Big Boy" and his goblin cohorts. Though the party won the battle, Agninu was immolated before the rest of the team could close. Despite Cthic's protests, Darrin persuaded the team to have her raised at the crossroad village. She came back... different.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl04.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;- Str, Dex; Warrior of the Wild (took heal and received Hunters Query class feature as an encounter ability).&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl04.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Thunderburst crossbow +1; Str, Dex; Defensive Mobility&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl04.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Deathcut leather +1; Str, Dex; Enlarged Dragon Breath&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl04.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Staff of Fiery Might +2; Int, Cha; Raging Thunder&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl04.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Magic Chainmail +2; Wis, Str; Skill focus (Healing)&lt;br /&gt;265gp each.&lt;br /&gt;&lt;br /&gt;The Sylvan Leather was sold to &lt;a href="http://npc-a-day.blogspot.com/2008/07/4e-npc-00005-cthzag-dragonborn-red.html"&gt;Cthzag &lt;/a&gt;for 136gp, as was Agninu's Axe for 168gp. These proceeds were spent, along with 374gp of Agninu's wealth to get her raised.&lt;br /&gt;&lt;br /&gt;Notes: feats added, stats awarded (but not adjusted).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-6388053211487957832?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/6388053211487957832/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-4th-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6388053211487957832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/6388053211487957832'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-4th-level.html' title='The Party of Six: 4th Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-190564387755807883</id><published>2008-08-22T07:00:00.000-05:00</published><updated>2008-09-05T08:16:25.947-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='Author&apos;s Notes'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: Files Updated</title><content type='html'>When I got to fourth level I ran into a problem remembering all of the math that went into each particular attribute and skill. So to give myself a little help I added endnotes to the document to detail the calulations that went into each value.&lt;br /&gt;I have updated all of the associated PDF along with a number spelling and typo errors. The old links now link to the new files.&lt;br /&gt;We shall try and continue with the 4th level instances tomorrow.&lt;br /&gt;&lt;br /&gt;Snork&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-190564387755807883?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/190564387755807883/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-files-updated.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/190564387755807883'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/190564387755807883'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-files-updated.html' title='The Party of Six: Files Updated'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5696225835162798110</id><published>2008-08-21T07:00:00.001-05:00</published><updated>2008-09-05T08:16:25.948-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='3rd Level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 3rd Level</title><content type='html'>Life in the Party of Six has become shouting matches punctuated by occasional fights, sometimes even with Kobolds and their Goblin allies. The most dramatic verbal sparing matches have been between Agninu and Cthic (with Beck chuckling in the background).&lt;br /&gt;The tiny kobold mage "Big Boy" remains elusive, having abandoned his followers to the Party, he fled into the night, presumably into the arms of the Goblin Queen.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl03.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;- Horned Helm; Crushing Blow&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl03.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Boots of Spider Climbing; Steel Monsoon&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl03.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Sylvan leather +1; Topple Over&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl03.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Fire Shroud&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl03.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Split the sky.&lt;br /&gt;208 gp each&lt;br /&gt;&lt;br /&gt;The Everlasting Provisions goes into Party treasure along with "Agninu's Axe".&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5696225835162798110?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5696225835162798110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-3rd-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5696225835162798110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5696225835162798110'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-3rd-level.html' title='The Party of Six: 3rd Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-5798469566556147954</id><published>2008-08-20T07:00:00.005-05:00</published><updated>2008-09-05T08:16:25.949-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='2nd Level'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 2nd Level</title><content type='html'>Our adventuring company, tracking the "Blue Hand Clan", stumbled upon a fortified cavern nest of Koblods. In the battles that followed Agninu preferred to charge headlong into targets, sometimes dragging Beck along. Her rash style has caused some strife amongst Darrin's friends Cthic and Beck.  In interrogating a lone survivor the Company has discovered that "Big Boy" (a shrimp of a Kobold mage) is the leader of local branch of the Clan.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl02.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;- Battleforged Plate +1, Takes Powerful charge and "Get over Here" utility.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl02.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Razor Scale +1, Armor Proficiency (scale) and Aid the Injured utility.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl02.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Potion of Healing, Backstabber feat and Tumble utility.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl02.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Human male wizard; Alertness, Expeditious retreat and Shield utility's.&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl02.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Symbol of Hope +1; Human Perseverance and Cure Light wounds utility.&lt;br /&gt;134 gp to each party member.&lt;br /&gt;&lt;br /&gt;The Battle Axe of Terror +1 remains in party treasure along with a 100gp pearl until the party can decide what to do with them. (Agninu REALLY wants the Axe).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-5798469566556147954?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/5798469566556147954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-2nd-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5798469566556147954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/5798469566556147954'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-2nd-level.html' title='The Party of Six: 2nd Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-3379797508373105373</id><published>2008-08-19T07:00:00.003-05:00</published><updated>2008-09-05T08:16:25.950-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4thEd'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><category scheme='http://www.blogger.com/atom/ns#' term='PreGen PC&apos;s'/><title type='text'>The Party of Six: 1st Level</title><content type='html'>Agninu, with assistance from her uncle Darrin forms the adventuring company to destroy the rampaging Blue Hand Clan.&lt;br /&gt;&lt;p class="MsoNormal"&gt;1st Level&lt;br /&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl01.pdf?attredirects=0"&gt;Agninu &lt;/a&gt;- Human female fighter&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Becklvl01.pdf?attredirects=0"&gt;Beck &lt;/a&gt;- Eldrin male warlord&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Cthiclvl01.pdf?attredirects=0"&gt;Cthic &lt;/a&gt;- Dragonborn female rouge&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Darrinlvl01.pdf?attredirects=0"&gt;Darrin &lt;/a&gt;- Human male wizard&lt;br /&gt;&lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/Ehlinlvl01.pdf?attredirects=0"&gt;Ehlin &lt;/a&gt;- Half-elf female cleric of Pellor.&lt;/p&gt; Tomorrow: 2nd Level.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-3379797508373105373?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/3379797508373105373/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-1st-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3379797508373105373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/3379797508373105373'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/party-of-six-1st-level.html' title='The Party of Six: 1st Level'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2377521774158158143</id><published>2008-08-18T07:00:00.002-05:00</published><updated>2008-08-18T07:00:00.945-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PreGen'/><title type='text'>NPC A Day presents 4E Pre-Generated PC's</title><content type='html'>&lt;p class="MsoNormal"&gt;Over the next thirty days I will be presenting "The Party of Six": A five member adventuring team formed around the parties' fighter, Agninu's quest for revenge against the Blue Hand Clan for the death of her brother Zeth. I will provide links to PDFs for each character at each level.&lt;/p&gt;&lt;br /&gt;As a preview, here is the founder: &lt;a href="http://sites.google.com/site/snorkeyb/Home/downloads/AgninuLvl01.pdf?attredirects=0"&gt;Agninu&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2377521774158158143?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2377521774158158143/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/npc-day-presents-4e-pre-generated-pcs.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2377521774158158143'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2377521774158158143'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/npc-day-presents-4e-pre-generated-pcs.html' title='NPC A Day presents 4E Pre-Generated PC&apos;s'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-8524625941820837219</id><published>2008-08-17T07:00:00.000-05:00</published><updated>2008-08-17T07:00:00.497-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic npc'/><category scheme='http://www.blogger.com/atom/ns#' term='4E NPC'/><title type='text'>4E NPC 00028 – Olam (Human, Male), a laborer</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style=";font-family:arial;font-size:10;color:black;"   &gt;&lt;span style="font-weight: bold;"&gt;Occupation&lt;/span&gt;:&lt;span style=""&gt; &lt;/span&gt;Olam is a day laborer, doing odd jobs around town as needed.&lt;/span&gt;&lt;span style=";font-family:arial;font-size:10;"  &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Physical Description&lt;/span&gt;:&lt;span style=""&gt;   &lt;/span&gt;Olam is a handsome man of about 30 years, with brown hair, piercing green eyes and a well developed physic. He is unmarried and unattached, and, thus the source of much conversation amongst the ladies of the town. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Attributes/Skills&lt;/span&gt;:&lt;span style=""&gt;      &lt;/span&gt;Olam has no skills other than having a strong back and looking good while working.&lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Values/Motivations&lt;/span&gt;:&lt;span style=""&gt;     &lt;/span&gt;Olam has turned his back on his previous life and is hiding here in the town. He wishes to remain alone to the end of his days. &lt;span style=""&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Behavior&lt;/span&gt;:&lt;span style=""&gt;   &lt;/span&gt;First thing at every job: he removes his shirt. He will flee any fight. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Useful Knowledge&lt;/span&gt;:&lt;span style=""&gt; &lt;/span&gt;Olam knows his past but is not telling. He has avoided learning anything about the town. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Mannerism&lt;/span&gt;:&lt;span style=""&gt;  &lt;/span&gt;He avoids eye contact at all times. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-8524625941820837219?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/8524625941820837219/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/4e-npc-00028-olam-human-male-laborer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8524625941820837219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/8524625941820837219'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/4e-npc-00028-olam-human-male-laborer.html' title='4E NPC 00028 – Olam (Human, Male), a laborer'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-4704254156295274902</id><published>2008-08-16T07:00:00.001-05:00</published><updated>2008-08-16T07:00:00.777-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic npc'/><category scheme='http://www.blogger.com/atom/ns#' term='4E NPC'/><title type='text'>4E NPC 00027 – Onis (Human Female), wife of Brethen, worker at the Stumbling Horse.</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style=";font-family:arial;font-size:10;color:black;"   &gt;&lt;span style="font-weight: bold;"&gt;Occupation&lt;/span&gt;:&lt;span style=""&gt; &lt;/span&gt;Cook, cleaner, maid, and generally haggard mother of 3 teenage girls. &lt;/span&gt;&lt;span style=";font-family:arial;font-size:10;"  &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Physical Description&lt;/span&gt;:&lt;span style=""&gt;   &lt;/span&gt;A very tired woman well beyond her prime. She wears basic clothing that is a bit frayed and stained. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Attributes/Skills:&lt;/span&gt;&lt;span style=""&gt;      &lt;/span&gt;She is an excellent cook, when she has time, but between maintain the inn, keeping tabs on her girls, and keeping up with her husband. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Values/Motivations&lt;/span&gt;:&lt;span style=""&gt;     &lt;/span&gt;She loves her family and the inn, and will protect them with her life. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Behavior&lt;/span&gt;:&lt;span style=""&gt;   &lt;/span&gt;Though on the edge of exhaustion she is always pleasant and exuberant. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Useful Knowledge&lt;/span&gt;:&lt;span style=""&gt; &lt;/span&gt;She feigns ignorance at anything she doesn’t want to talk about. &lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=";font-size:10;color:black;"  &gt;&lt;span style="font-weight: bold;"&gt;Mannerism&lt;/span&gt;:&lt;span style=""&gt;  &lt;/span&gt;She has a very shrill laugh.&lt;/span&gt;&lt;span style="font-size:10;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-4704254156295274902?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/4704254156295274902/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/4e-npc-00027-onis-human-female-wife-of.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4704254156295274902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/4704254156295274902'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/4e-npc-00027-onis-human-female-wife-of.html' title='4E NPC 00027 – Onis (Human Female), wife of Brethen, worker at the Stumbling Horse.'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/01632988010547966965</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_BM3x7SNUbSc/SVg0AZH3WMI/AAAAAAAAADk/IIX_YbRP2as/S220/snorkey.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-976359046673204605.post-2048481824739389268</id><published>2008-08-15T21:18:00.001-05:00</published><updated>2008-08-15T21:20:42.933-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='generic npc'/><category scheme='http://www.blogger.com/atom/ns#' term='4E NPC'/><title type='text'>4E NPC 00026 – Nul, (Elemental Colossus, Stone) a.k.a. The Starving Rock</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-family: arial;"&gt;Occupation&lt;/span&gt;&lt;span style="font-family: arial;"&gt;: None. This creature was chained to the heart rock of the land more than a 100,000 years ago.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Physical Description&lt;/span&gt;:&lt;span style=""&gt;   &lt;/span&gt;A massive vaguely humanoid statue buried chest high in the ground. Even so its 20 foot high head towers over the surrounding farms fields. His voice is like rolling thunder.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Attributes/Skills:&lt;/span&gt;&lt;span style=""&gt;      &lt;/span&gt;Nul, has a gift for prophecy. As a beyond epic creature it is able to do just about anything except free it’s self.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Values/Motivations&lt;/span&gt;:&lt;span style=""&gt;     &lt;/span&gt;After the loss of its partner due to quarrying some 50,000 years ago Nul has given up hope, stopped eating and no longer attempts to free it’s self.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Behavior&lt;/span&gt;:&lt;span style=""&gt;   &lt;/span&gt;Nul is normally content to watch the hills erode; however, should something new present itself, Nul head will turn to follow it.&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size: 10pt; color: black;"&gt;&lt;span style="font-weight: bold;"&gt;Useful Knowledge&lt;/span&gt;:&lt;span style=""&gt; &lt;/span&gt;Nul, has a very detailed knowledge of all the happenings from horizon to horizon for the last 100 Millennia. &lt;/span&gt;&lt;span style="font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;  &lt;span style="font-size:100%;"&gt;&lt;span style="font-size: 10pt; line-height: 115%; font-family: arial; color: black;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Mannerism&lt;/span&gt;:&lt;span style=""&gt;  &lt;/span&gt;When asked a question the massive boulder of a head will tip to one side.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/976359046673204605-2048481824739389268?l=npc-a-day.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://npc-a-day.blogspot.com/feeds/2048481824739389268/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/4e-npc-00026-nul-elemental-colossus.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2048481824739389268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/976359046673204605/posts/default/2048481824739389268'/><link rel='alternate' type='text/html' href='http://npc-a-day.blogspot.com/2008/08/4e-npc-00026-nul-elemental-colossus.html' title='4E NPC 00026 – Nul, (Elemental Colossus, Stone) a.k.a. The Starving Rock'/><author><name>snorkey</name><uri>http://www.blogger.com/profile/0163298801
