Treasure:
- [Level 13 Magic Item]: Orb of Drastic Resolutions +3 (Player's Handbook, page 238 [Orbs]) (DDI)
- [Level 12 Magic Item]: Thornwalker Slippers (Adventurer's Vault, page 130 [Feet Slot Items]) (DDI)
- [Level 11 Magic Item]: Survivor's Belt (Adventurer's Vault, page 167 [Waist Slot Items]) (DDI)
- [Level 10 Magic Item]: Lens of Discernment (Adventurer's Vault, page 174 [Wondrous Items]) (DDI)
- [2352 gp]: 1343 gp, 81 sp, 90 cp + 1 fire opal (1000 gp)
- [2100 gp]: 19 pp, 196 gp, 34 sp, 60 cp
- [1428 gp]: 1424 gp, 30 sp, 100 cp
- [1428 gp]: 420 gp, 70 sp, 100 cp + 1 emerald (1000 gp)
- [672 gp]: 669 gp, 28 sp, 20 cp
- [504 gp]: 38 sp, 20 cp + 1 aquamarine (500 gp)
1 | Chain Devil (Kyton) (DDI) | Level 11 Skirmisher | 600 | Monster Manual, page 62 (Devil) |
7 | Unattached Soulrider Devil (DDI) | Level 10 Minion | 125 | Dragon 370, page 8 (Dangers of the Demonweb) |
3 | Legion Devil Hellguard (DDI) | Level 11 Minion | 150 | Monster Manual, page 64 (Devil) |
Treasure:
Development: After the battle a successful hard Perception check will allow the successful players to see the "Observer" a non-distinct humanoid figure watching the battle just out of missile range.
Give the Players a short Rest and then continue with:
Encounter 2: 9th Level, 2100xp: Second Wave
8 | Legion Devil Hellguard (DDI) | Level 11 Minion | 150 | Monster Manual, page 64 (Devil) |
6 | Warped Grimlock Zombie (DDI) | Level 11 Minion | 150 | Dungeon 161, page 94 (Touch of Madness) |
Treasure:
Development: The observer moves to the edge of vision and opens a firery gate.
Encounter 3: 9th Level, 2200xp: The Probing Feint
4 | Kalaka (DDI) | Level 9 Soldier | 400 | Dragon 369, page 31 (Demonomicon of Iggwilv) |
4 | Warped Grimlock Zombie (DDI) | Level 11 Minion | 150 | Dungeon 161, page 94 (Touch of Madness) |
Treasure:
Encounter 4: 9th Level, 2100xp: The Wall Breakers
2 | Fire Archon Emberguard (DDI) | Level 12 Brute | 700 | Monster Manual, page 18 (Archon) |
1 | Viscera Devourer (DDI) | Level 12 Controller | 700 | Monster Manual, page 68 (Devourer) |
Treasure:
Encounter 5: 10th Level, 2675xp
3 | Loremaster Accordant (DDI) | Level 11 Artillery | 600 | Forgotten Realms Campaign Guide, page 265 (Order of Blue Fire) |
1 | Greater Ghoul (DDI) | Level 10 Soldier | 500 | Dungeon 156, page 63 (The Haunting of Kincep Mansion) |
3 | Vampire Spawn Bloodhunter (DDI) | Level 10 Minion | 125 | Monster Manual, page 259 (Vampire) |
Treasure:
Development: The Observer closes the gate and appears to retreate.
The long rest that follows should end when the defenders hear a horrid cackling comming down the pass tward them precced by a thick mist (concelement).
Encounter 6: 10th Level, 2600xp: The Terror Squad
1 | Displacer Beast (DDI) | Level 9 Skirmisher | 400 | Monster Manual, page 70 (Displacer Beast) |
1 | Destrachan Farspeaker (DDI) | Level 11 Controller | 600 | Dungeon 161, page 103 (Touch of Madness) |
2 | Gibbering Mouther (DDI) | Level 10 Controller | 500 | Monster Manual, page 126 (Gibbering Beast) |
1 | Rotclaw (DDI) | Level 11 Brute | 600 | Draconomicon: Chromatic Dragons, page 205 (Undead Dragons, Draconic Zombie) |
Treasure:
Encounter 7: 10th Level, 2600xp
2 | Fithrichen (DDI) | Level 12 Controller | 700 | P2: Demon Queen's Enclave, page 18 (Shunned) |
2 | Firelasher (DDI) | Level 11 Skirmisher | 600 | Monster Manual, page 104 (Elemental) |
Treasure:
Development: When the last of the observers attackers fall, over the rise comes 2 Boneclaw Guardians 2 Korned King's Knights on one. The observer throws back her cloak and joins another horned knight on the back of the other Boneclaw.
Encounter 8: 12th Level, 3800xp: Last Chance for Defeat
4 | Knight of the Horned King (DDI) | Level 11 Soldier | 600 | Dragon 369, page 30 (Demonomicon of Iggwilv) |
2 | Boneclaw Guardian (DDI) | Level 12 Soldier | 700 | Dungeon 157, page 76 (In the Depths of Avarice) |
Treasure:
Major Quest 9th Level: 2,000xp
Notes: The exact defenseive position is left up to the DM but additional skill chanllenges should be allowed to repair damage to the structure in a "quick and hasty manner".
The Treasure parcels should be front loaded for the most part with additional healing made availible.
No comments:
Post a Comment