Chance: Male Giant(Hill) Pal2/Gnt12; CR 9;
Large Giant;
HD 12d8+2d10+70; hp 78;
Init +4; Spd 30 ft/x4;
AC 27 (+5 armor, +4 shield, -1 size, +9 natural), touch 9, flat-footed 27;
Base Atk/Grapple +11/+22;
Full Atk +18/+13/+8 Two-handed (3d6+10;19-20/x2, Greatsword), +17 Primary
Natural (1d4+7;20/x2, Slam), +17/+12/+7 One-handed (1d4+7;20/x2,
Grapple), +17/+12/+7 Two-handed (2d8+10;20/x2, Greatclub);
SA&SQ Aura of Good(Ex), Code of Conduct, Detect Evil(Sp), Smite Evil(Su);
AL LG; SV Fort +16, Ref +4, Will +6;
Str 24(+7), Dex 11(+0), Con 20(+5), Int 14(+2), Wis 14(+2), Cha 9(-1);
Skills: Climb¹ -6, Diplomacy¹ +4, Heal¹ +3, Jump¹ -2, Knowledge (religion) +11,
Listen¹ +16, Search¹ +2, Sense Motive¹ +5, Spot¹ +12.
Feats: Combat Expertise (PH 92), Improved Initiative (PH 96), Power Attack (PH
98), Tower Shield Proficiency (PH 101), Weapon Focus (PH 102)
(Greatsword).
RACE ABILITIES
+14 Strength, -2 Dexterity, +8 Constitution, -4 Intelligence, -4 Charisma
Base land speed of 40 feet.
Space/Reach: 10'/10'
+9 Natural Armor bonus.
Natural Weapons: Slam(1d4+7)
Low-Light Vision
Rock Throwing(Ex): The range increment is 120 feet.
Rock Catching(Ex): You can catch Small, Medium, or Large rocks.
Favored Class: Barbarian
Class Abilities
* Aura of Good(Ex): You have a moderate aura of Good.
* Code of Conduct: You must remain Lawful Good. You must respect
legitimate authority, act with honor, help those in need, and punish those
that harm or threaten innocents. You must never knowingly associate with
evil characters, or those that consistently offend your moral code.
* Detect Evil(Sp): At will, as the spell.
* Smite Evil(Su): 1 time(s) per day, you can add +0 to your attack roll; if the
creature you strike is evil, you inflict an extra 2 points of damage.
History: Chance was to be born the son of the Hill Giant Jaral until a party of adventures murdered his mother, abducted the child and delivered him to a monastery of Pellor.
He grew up just in time to participate in the Greyhawk Wars.
Goals: to serve Pellor and fight the demonic tide.
Possessions: Large Breast Plate, Steel Tower Shield, Great Sword, Holy symbol (pellor), Simple Sack Frock, Potion of Cure Critical.
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