2008/04/26

BaseNPC00007

Core Concept:Merchant
Appearance:Older clothes, disheveled appearance, unattractive manner.
Personality:Cautious, hesitating, and overly inoffensive.
Family:Large and fractured.
Friends:Fellow merchants, and clients of long standing.
Enemies:A competitor who believes that the person is out to destroy them.
Formative Exp:A distant attempt at success failed spectacularly and has left the person afraid of ruin.
Party Ties:The heroes could commission a work. Alternatively they be hired by the person to assist in a task.
Fears/Dreams:Fears ruin. They dream of success.
Hobbies/Interests:Tries to learn about customers to anticipate their needs. They love small animals.
Blind spots/Breaking Points:Cannot see that the Enemy is trying to cause them harm, Will abandon a plan if failure looks likely.
History:A kind benefactor helped the person in the past. Over caution has led to their current situation.
Home:The spouse is unhappy with the current situation and the persons' over cautious nature.
Relationships:Treats every new customer as a friend, and will go out of their way to help them.
Agendas:To become successful in business.
Motivation: Fear of failure
Plot Hook 1:A third person is intending to cause harm to the person.
Plot Hook 2:The spouse of the person is forcing them to take a risk that they do not want to.
Plot Hook 3:The Enemy is agitating against the person.
Plot Hook 4:The heroes have an item that a client of the person desires.
Generated using a custom tarot dealing script based upon the suggestion spreads Errant Dreams as a creativity tool.

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